Turret: Difference between revisions
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*'''[[M247 GP Machine Gun|M247 GP Machine Gun ]]'''- stationary UNSC Machine gun seen in ''[[Halo 2]]''. | *'''[[M247 GP Machine Gun|M247 GP Machine Gun ]]'''- stationary UNSC Machine gun seen in ''[[Halo 2]]''. | ||
**'''[[M247H Heavy Machine Gun]]''' - a variant of the M247 seen in ''Halo: Reach''. | **'''[[M247H Heavy Machine Gun]]''' - a variant of the M247 seen in ''Halo: Reach''. | ||
**'''[[M247T Medium Machine Gun]]''' -a variant of the M247 that is outfitted on the [[M808B Main Battle Tank]]. | |||
*'''[[M41 Light Anti-Aircraft Gun]]''' - the weapon mounted on the [[M12 Warthog LRV]]. | *'''[[M41 Light Anti-Aircraft Gun]]''' - the weapon mounted on the [[M12 Warthog LRV]]. | ||
*'''[[M68 Gauss Cannon]]''' - the weapon mounted on the [[M12G1 Warthog LAAV]]. | *'''[[M68 Gauss Cannon]]''' - the weapon mounted on the [[M12G1 Warthog LAAV]]. |
Revision as of 08:55, May 19, 2011
A Turret is a self-contained weapons platform capable of rotation. In the Halo Universe, there are three different types of turrets: stationary turrets; turrets mounted on vehicles; and turrets that can be removed from their stands and used as Support Weapons.
The term Turret may refer to any of the following:
United Nations Space Command
- 102mm SC-HE Rocket Turret - the weapon mounted on the M12A1 Warthog LAAV.
- AIE-486H Heavy Machinegun - stationary Machine gun seen in Halo 3. (Also a Support Weapon.)
- Base Turret - the stationary heavy turret used to defend UNSC Firebases in Halo Wars.
- LAU-65D/SGM-151 - a stationary missile turret used mainly for anti-air attacks.
- M202 XP Machine Gun - machine gun used in the training of Spartan IIIs in Halo: Ghosts Of Onyx.
- M247 GP Machine Gun - stationary UNSC Machine gun seen in Halo 2.
- M247H Heavy Machine Gun - a variant of the M247 seen in Halo: Reach.
- M247T Medium Machine Gun -a variant of the M247 that is outfitted on the M808B Main Battle Tank.
- M41 Light Anti-Aircraft Gun - the weapon mounted on the M12 Warthog LRV.
- M68 Gauss Cannon - the weapon mounted on the M12G1 Warthog LAAV.
- M79 Multiple Launch Rocket System - alternate weapon mounted on the M12R Light Anti-Armor Vehicle in Halo: Reach.
- M8 Automated Defense System - an automated defensive turret seen in Halo: Reach.
- MG460 Automatic Grenade Launcher - a weapon mounted on the side of the UH-144 Falcon.
- Vulcan anti-aircraft turret - a heavy, automated anti-aircraft seen in Halo: Reach.
Covenant Empire
- Automated Plasma Turret- Seen in the multiplayer map Snowbound to prevent players from exiting the combat area.
- Heavy Plasma Turret- the defense structure used to protect the Covenant Citadel as seen in Halo Wars.
- Mega Turret - a massive turret with the power to destroy an entire UNSC base.
- Plasma Turret (starship) - a large ship-mounted plasma turret.
- Shade- the Covenant stationary turret seen throughout the Halo series.
- Type-42 Directed Energy Support Weapon- another incarnation of the plasma turret seen in Halo 2.
- Type-52 Directed Energy Support Weapon- stationary turret in Halo 3 and Halo: Reach. (Also a Support Weapon.)
Forerunner
- Automated Turret- a Forerunner-built deployable piece of Equipment.
This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same or a similar title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.