Tom Doyle: Difference between revisions

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[[Image:Tom Doyle and moebius.jpg|thumb|200px|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right<br /><br />"My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!" --Tom Doyle]]
[[Image:Tom Doyle and moebius.jpg|thumb|200px|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right<br /><br />"My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!" --Tom Doyle]]


'''Tom Doyle''' is a 3D Artist and weapon designer extraordinaire that works for [[Bungie]]. He is from Detroit, MI but graduated in 1998 from Full Sail Digital Media - Orlando, FL with an Associate of Art Degree.
'''Tom Doyle''' is a 3 D artist and weapon designer extraordinaire that works for [[Bungie]]. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree.


Tom is a big fan of the classic Halo weapons, such as the Covenant sniper rifle. Instead of creating new weapons the classics are getting a graphical makeover for Halo 3. ''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' -- Tom Doyle
Tom is a big fan of the classic Halo weapons, such as the [[Covenant]] [[Beam Rifle]]. Instead of creating new weapons, the classics are getting a graphical makeover for ''[[Halo 3]]''. ''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' -- Tom Doyle


==Gameography==
==Gameography==


*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
*''[[Halo 2]]'': Multiplayer Map Pack (2005), Microsoft Game Studios
*The Punisher (2005), THQ, Inc.
*''The Punisher'' (2005), THQ, Inc.
*Halo 2 (2004), Microsoft Game Studios
*''Halo 2'' (2004), Microsoft Game Studios
*Red Faction II (2002), THQ, Inc.
*''Red Faction II'' (2002), THQ, Inc.


==Trivia==
==Trivia==
Tom also made the piece of art in the halo gallery where [[Master Chief]] is holding a crying child in [[New Mombasa]].
*Tom also made the piece of art in the Halo gallery where [[Master Chief]] is holding a crying child in [[New Mombasa]].


==External Link==
==External Link==


*[http://www.lpvoid.com/cancel/Stuff/index.htm Tom Doyle's Art Work]
*[http://www.lpvoid.com/cancel/Stuff/index.htm Tom Doyle's Art Work]

Revision as of 17:58, July 25, 2009

Template:Realworld

Paul Russel on the left then Jean Giraud aka Moebius center and Tom Doyle right

"My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!" --Tom Doyle

Tom Doyle is a 3 D artist and weapon designer extraordinaire that works for Bungie. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree.

Tom is a big fan of the classic Halo weapons, such as the Covenant Beam Rifle. Instead of creating new weapons, the classics are getting a graphical makeover for Halo 3. "I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon." -- Tom Doyle

Gameography

  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • The Punisher (2005), THQ, Inc.
  • Halo 2 (2004), Microsoft Game Studios
  • Red Faction II (2002), THQ, Inc.

Trivia

External Link