Gameplay

Telefragging: Difference between revisions

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'''Telefragging''' is an unknown factor that occurs during gameplay in [[Halo:CE]]. It is a rare occurrance and usually must be performed on purpose.


'''Telefragging''' is an unknown killing force in multiplayer gameplay of ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'' that kills players who block teleportation receivers when another player attempts to use the sender. It is a rare occurrence, and usually must be performed deliberately. It seems to be similar to the [[The Guardians]].


The trick requires two people on any level with a teleporter in Halo 1. The first player must go through the teleporter and then remain standing in the exit of the teleporter. When the second person tries to go through the teleporter, they will not be able to get through, but the first player's screen will begin to go white and their controller will slowly begin to shake. Eventually their body will go sprawling away from the teleporter, and it will say player 2 has telefragged player 1. You can utilize this on [[Battle Creek (Level)|Battle Creek]] by instead of walking into the teleporter, very slowly walk through it and instead of being shot forward you will appear at the exit without being teleported back through. Then simply do what it says above and voila, you get a cheap telefragging kill.
This is not a glitch and is an intentional part of the game that is designed to prevent both the blocking of teleporters, and players teleporting directly onto another player. Telefragging can be prevented either by the player standing on the receiver and moving off of the receiver, or by the player going through the sender backing away from the sender.


You can only do it in [[Halo: CE]] because the teleporters do not shoot you out and you stay in it.
==Walkthrough==
NOTE: If done correctly, you won't teleport through backward again by standing still, and another player can telefragg you.  
===''Halo: Combat Evolved''===
[[Category:Halo: Combat Evolved]]
In ''Halo: Combat Evolved'', a player must go through any [[teleporter]] and remain standing still at the exit of the teleporter. If another player tries to go through the same teleporter, they will not be able to go through. However, the first player's screen will start to go white and their controller will start to shake. Their body will then start to go sprawling away from the teleporter, and, if said player dies, the game will say that Player 2 "telefragged" Player 1.
[[Category:Terms and Phrases]]
In Halo Trial if said player survives, they will see a message in top left corner saying "You were telefragged!".


[[Category:Tricks and Cheats]]
===''Halo 2''===
In ''Halo 2'', by parking any vehicle or standing in a teleporter you can block it. When another player attempts to use the teleporter, they will not be able to teleport and will receive a message "Teleporter is blocked", If a player is standing on the receiver their screen will gradually turn white, similar to the effect in ''Halo: Combat Evolved'', and when the player's screen has gone completely white they will die and it will be attributed as a suicide.
 
[[Category:Multiplayer]]

Latest revision as of 17:55, March 18, 2022

Telefragging is an unknown killing force in multiplayer gameplay of Halo: Combat Evolved and Halo 2 that kills players who block teleportation receivers when another player attempts to use the sender. It is a rare occurrence, and usually must be performed deliberately. It seems to be similar to the The Guardians.

This is not a glitch and is an intentional part of the game that is designed to prevent both the blocking of teleporters, and players teleporting directly onto another player. Telefragging can be prevented either by the player standing on the receiver and moving off of the receiver, or by the player going through the sender backing away from the sender.

Walkthrough[edit]

Halo: Combat Evolved[edit]

In Halo: Combat Evolved, a player must go through any teleporter and remain standing still at the exit of the teleporter. If another player tries to go through the same teleporter, they will not be able to go through. However, the first player's screen will start to go white and their controller will start to shake. Their body will then start to go sprawling away from the teleporter, and, if said player dies, the game will say that Player 2 "telefragged" Player 1. In Halo Trial if said player survives, they will see a message in top left corner saying "You were telefragged!".

Halo 2[edit]

In Halo 2, by parking any vehicle or standing in a teleporter you can block it. When another player attempts to use the teleporter, they will not be able to teleport and will receive a message "Teleporter is blocked", If a player is standing on the receiver their screen will gradually turn white, similar to the effect in Halo: Combat Evolved, and when the player's screen has gone completely white they will die and it will be attributed as a suicide.