Steve Cotton: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
m (Text replacement - "{{[Ee]ra\|(RW|BS|343)[^}\n]*}}" to "{{Status|RealWorld}}") |
||
Line 1: | Line 1: | ||
{{ | {{Status|RealWorld}} | ||
[[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[ViDoc]] [[Halo: Reach ViDoc: Forge World|''Forge World'']].]] | [[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[ViDoc]] [[Halo: Reach ViDoc: Forge World|''Forge World'']].]] | ||
{{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}} | {{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}} |
Latest revision as of 11:42, March 19, 2022
- "God bless Steve Cotton for Forge World."
- — Marcus R. Lehto
Steve Cotton is a lead multiplayer map designers working at Bungie.[1] He was known for designing fan-favorites multiplayer maps such as Zanzibar, Midship, Containment and Ascension and credited for the conception of Forge World.[1][2]
Gameography[edit]
- Halo: Reach (2010), Microsoft Game Studios
- Halo 3 (2007), Microsoft Game Studios
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios
- Amped 2 (2003), Microsoft Game Studios
- Inside Pitch 2003 (2003), Microsoft
- Amped: Freestyle Snowboarding (2001), Microsoft
- Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations (2000), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc.
- Dominant Species (1998), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six Mission Pack: Eagle Watch (1998), Red Storm Entertainment, Inc.
Trivia[edit]
He is a big fan of Oreos.[3]