Real World

Steve Cotton: Difference between revisions

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[[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[ViDoc]] [[Halo: Reach ViDoc: Forge World|''Forge World'']].]]
[[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[ViDoc]] [[Halo: Reach ViDoc: Forge World|''Forge World'']].]]
{{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}}
{{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}}

Latest revision as of 11:42, March 19, 2022

Steve Cotton in the ViDoc Forge World.

"God bless Steve Cotton for Forge World."
Marcus R. Lehto

Steve Cotton is a lead multiplayer map designers working at Bungie.[1] He was known for designing fan-favorites multiplayer maps such as Zanzibar, Midship, Containment and Ascension and credited for the conception of Forge World.[1][2]

Gameography[edit]

  • Halo: Reach (2010), Microsoft Game Studios
  • Halo 3 (2007), Microsoft Game Studios
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • Amped 2 (2003), Microsoft Game Studios
  • Inside Pitch 2003 (2003), Microsoft
  • Amped: Freestyle Snowboarding (2001), Microsoft
  • Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations (2000), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc.
  • Dominant Species (1998), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six Mission Pack: Eagle Watch (1998), Red Storm Entertainment, Inc.

Trivia[edit]

He is a big fan of Oreos.[3]

Sources[edit]