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Steve Cotton: Difference between revisions

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{{Realworld}}{{{ratings}}{Bstaff|Cotton, Steve}}'''Steve Cotton''' is multiplayer environment artist who designed such maps as [[Containment (Level)]] and [[Sanctuary (Level)]]. For Containment he took Halo PC’s greenish [[Timberland (Level)]], then went through change after change until it was an entirely different wintry monster. Sanctuary was taken from the [[Delta Halo (Level)]]
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{{ratings}}
{{Bstaff|Cotton, Steve}}'''Steve Cotton''' is multiplayer environment artist who designed such maps as [[Containment (Level)]] and [[Sanctuary (Level)]]. For Containment he took Halo PC’s greenish [[Timberland (Level)]], then went through change after change until it was an entirely different wintry monster. Sanctuary was taken from the [[Delta Halo (Level)]]


==Gameography==
==Gameography==

Revision as of 04:12, November 26, 2009

Template:Ratings Template:BstaffSteve Cotton is multiplayer environment artist who designed such maps as Containment (Level) and Sanctuary (Level). For Containment he took Halo PC’s greenish Timberland (Level), then went through change after change until it was an entirely different wintry monster. Sanctuary was taken from the Delta Halo (Level)

Gameography

  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • Amped 2 (2003), Microsoft Game Studios
  • Inside Pitch 2003 (2003), Microsoft
  • Amped: Freestyle Snowboarding (2001), Microsoft
  • Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations (2000), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc.
  • Dominant Species (1998), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc.
  • Tom Clancy's Rainbow Six Mission Pack: Eagle Watch (1998), Red Storm Entertainment, Inc.

Trivia

He is a big fan of Oreos. [1]