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Rank (Halo: Reach)

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The Ranking System in Halo: Reach is based on Credits (cR) earned through Forge, Multiplayer, Campaign, and Firefight matches. Credits are earned after every game, and you earn extra credits for medals earned during the match, (e.g. Double Kills) victory bonuses, commendations, and Daily/Weekly challenges.

Note that Credits spent on armory purchases do not decrease your rank. However, Credits (cR) earned from any other feature (Forge and Custom Games) are likely to be a lot less than those that would be awarded for playing multiplayer via Xbox Live. All ranking is currently capped at Lt. Colonel Rank 3 at this time.

*NOTE - Not ALL of these ranks have been confirmed, so far the rank limit is at Lt. Colonel Rank 3, but you can see the rank of Commander if you're offline with the rank of Lt. Colonel Grade 3. Anything after Lt. Colonel Grade 3 excluding Commander should be ignored as there is no proof of them until confirmed.


Rank Image Required no. of Credits*

Recruit

File:ReachRank0.png

0 cR

(+7500 cR)

Private

File:ReachRank1.png

7500 cR

(+2500 cR)

Corporal

File:ReachRank2.png

10000 cR

(+5000 cR)

Corporal

Grade 1

File:ReachRank3.png

15000 cR

(+5000 cR)

Sergeant

File:ReachRank4.png

20000 cR

(+6250 cR)

Sergeant

Grade 1

File:ReachRank5.png

26250 cR

(+6250 cR)

Sergeant

Grade 2

File:ReachRank6.png

32500 cR

(+12500 cR)

Warrant Officer

File:ReachRank7.png

45000 cR

(+33000 cR)

Warrant Officer

Grade 1

File:ReachRank8.png

78000 cR

(+33000 cR)

Warrant Officer

Grade 2

File:ReachRank9.png

111000 cR


(+33000 cR)

Warrant Officer

Grade 3

File:ReachRank10.png

144000 cR


(+66000 cR)

Captain

File:ReachRank11.png

210000 cR

(+23000 cR)

Captain

Grade 1

File:ReachRank12.png

233000 cR

(+23000 cR)

Captain

Grade 2

File:ReachRank13.png

256000 cR

(+23000 cR)

Captain

Grade 3

File:ReachRank14.png

279000 cR

(+46000 cR)

Major

File:ReachRank15.png

325000 cR

(+25000 cR)

Major

Grade 1

File:ReachRank16.png

350000 cR

(+25000 cR)

Major

Grade 2

File:ReachRank17.png

375000 cR

(+25000 cR)

Major

Grade 3

File:ReachRank18.png

400000 cR

(+50000 cR)

Lt. Colonel

File:ReachRank19.png

450000 cR

(+30000 cR)

Lt. Colonel

Grade 1

File:ReachRank20.png

480000 cR

(+30000 cR)

Lt. Colonel

Grade 2

File:ReachRank21.png

510000 cR

(+30000 cR)

Lt. Colonel

Grade 3

File:ReachRank22.png

540000 cR

(+60000 cR)

Commander ?

600000 cR

(+40000 cR)

Commander
Grade 1
File:Commander Grade 1.png

50000 cR

(+50000 cR)

Commander


Grade 2

?

700,000 cR

(+50000 cR)

Colonel File:Colonel Grade 0.png

850,000 cR


?

General
Grade 1
File:General Grade77 .png

100000000 cR

(+175000 cR)

Inheritor * ?

175000000 cR

(+375000 cR)


Trivia

  • From start to finish, it takes a bare minimum of 334 days to reach the rank of Inheritor. (20,000,000cR / 60,000 daily cR limit = 334 Days)
  • The ranks Colonel and Commander have been confirmed by the armory of Lt. Colonel players. While there are several visible pieces that require Commander, the Gold Visor is the only piece that can be seen that requires the Colonel rank.
  • Upon reaching the Lt. Colonel, you can preview Emile's skull design on the EVA helmet. Upon reaching the rank of Commander(after Bungie increases the rank cap), Emile's helmet is able to be purchased at the heavy price of 120,000cR.
  • Since the items listed when reaching Lt.Colonel specify that the needed rank to purchase them is Commander, it seems Commander comes after Colonel.

Sources


Commander Rank Icon.


Grade 1


Grade 2


Grade 3


Inheritor Rank icon.


Rest of the ranks.

http://www.se7ensins.com/forums/topic/316145-more-reach-ranks/page__pid__2253919#entry2255041