Plasma Pistol glitch: Difference between revisions

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Go to Multiplayer. Change your variant to Juggernaut, then go to Dreadnaut. Go to Quick Options. Make everything no, none, etc. ''except'' Juggernaut Infinite Ammo and Primary Weapon: Plasma Pistol. Change the map to Coagulation, and start the game (you don't need two people for this). Go to a Warthog. Now, everyone knows that a Plasma Pistol shakes when you charge it up? Well, get in the side seat of the Warthog, and charge up your Plasma Pistol. Get out when it is done charging. '''DO NOT RELEASE THE BOLT!''' When you get out, your Plasma Pistol will still be shaking like it is overcharged, but there is no bolt on the end! This won't last forever. For example, if you dual wield it or fire it, it will return to its normal state, which means that you have to repeat the Warthog process. Happy overcharging!
#Go to Multiplayer.  
#Change your variant to Juggernaut, then go to Dreadnaut.  
#Go to Quick Options. Make everything no, none, etc. ''except'' Juggernaut Infinite Ammo and Primary Weapon: [[Plasma Pistol]].  
#Change the map to [[Coagulation (Level)]], and start the game (you don't need two people for this).  
#Go to a [[Warthog]]. Now, everyone knows that a Plasma Pistol shakes when you charge it up? Well, get in the side seat of the Warthog, and charge up your Plasma Pistol. #Get out when it is done charging. '''DO NOT RELEASE THE BOLT!'''  
 
When you get out, your Plasma Pistol will still be shaking like it is overcharged, but there is no bolt on the end! This won't last forever. For example, if you dual wield it or fire it, it will return to its normal state, which means that you have to repeat the Warthog process. Happy overcharging!
 
[[Category: Glitches]]

Revision as of 03:30, August 4, 2006

  1. Go to Multiplayer.
  2. Change your variant to Juggernaut, then go to Dreadnaut.
  3. Go to Quick Options. Make everything no, none, etc. except Juggernaut Infinite Ammo and Primary Weapon: Plasma Pistol.
  4. Change the map to Coagulation (Level), and start the game (you don't need two people for this).
  5. Go to a Warthog. Now, everyone knows that a Plasma Pistol shakes when you charge it up? Well, get in the side seat of the Warthog, and charge up your Plasma Pistol. #Get out when it is done charging. DO NOT RELEASE THE BOLT!

When you get out, your Plasma Pistol will still be shaking like it is overcharged, but there is no bolt on the end! This won't last forever. For example, if you dual wield it or fire it, it will return to its normal state, which means that you have to repeat the Warthog process. Happy overcharging!