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Pete Parsons

From Halopedia, the Halo wiki

Revision as of 21:30, March 6, 2017 by Morhek (talk | contribs)
Pete Parsons in the ViDoc O Brave New World.

"As hard as it gets, it's still the best fucking job in the world."
— Pete Parsons, on working at Bungie during the production of Halo 2[1]
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Pete Parsons (a.k.a. Mango) was the Studio Manager at Bungie from 2002 to 2006, as well as the executive producer of Halo 2. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in production. Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. He once said: "I'd been a Bungie fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."

After leaving Bungie in 2006, Parsons worked at Microsoft Game Studios on an unknown game. He has since gone back to the independent developer, serving as Bungie's Chief Operating Officer, and succeeded Harold Ryan as Bungie's CEO.[2]

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