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Pete Parsons: Difference between revisions

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[[File:Pete Parsons.png|thumb|right|350px|Pete Parsons in the ViDoc [[O Brave New World]].]]
{{quote|As hard as it gets, it's still the best fucking job in the world.|Pete Parsons, on working at Bungie during the production of ''Halo 2''<ref>[[Limited Collector's Edition Disc (Halo 2)]]</ref>}}
{{quote|As hard as it gets, it's still the best fucking job in the world.|Pete Parsons, on working at Bungie during the production of ''Halo 2''<ref>[[Limited Collector's Edition Disc (Halo 2)]]</ref>}}
[[File:Pete Parsons.png|thumb|Pete Parsons]]
 
[[File:Mango.jpg|100px|right]]
[[File:Mango.jpg|100px|right]]
'''Pete Parsons''' (a.k.a. Mango) was the Studio Manager at [[Bungie]] from 2002 to 2006, as well as the executive producer of ''[[Halo 2]]''. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in production. Parsons, 38, left a senior marketing job at Microsoft to join the ''Halo'' crew as studio manager. He once said: "I'd been a [[Bungie]] fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."
'''Pete Parsons''' (a.k.a. Mango) was the Studio Manager at [[Bungie]] from 2002 to 2006, as well as the executive producer of ''[[Halo 2]]''. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in production. Parsons, 38, left a senior marketing job at Microsoft to join the ''Halo'' crew as studio manager. He once said: "I'd been a [[Bungie]] fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."


After leaving Bungie in 2006, Parsons worked at [[Microsoft Game Studios]] on an unknown game. He has since gone back to the independent developer, currently serving as the Chief Operating Officer for Bungie, Inc.  
After leaving Bungie in 2006, Parsons worked at [[Microsoft Game Studios]] on an unknown game. He has since gone back to the independent developer, currently serving as Bungie's Chief Operating Officer.  


==Trivia==
==Trivia==

Revision as of 06:23, June 13, 2012

Pete Parsons in the ViDoc O Brave New World.

"As hard as it gets, it's still the best fucking job in the world."
— Pete Parsons, on working at Bungie during the production of Halo 2[1]
Mango.jpg

Pete Parsons (a.k.a. Mango) was the Studio Manager at Bungie from 2002 to 2006, as well as the executive producer of Halo 2. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in production. Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. He once said: "I'd been a Bungie fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."

After leaving Bungie in 2006, Parsons worked at Microsoft Game Studios on an unknown game. He has since gone back to the independent developer, currently serving as Bungie's Chief Operating Officer.

Trivia

Sources

External Links