Paul Russel

From Halopedia, the Halo wiki

Revision as of 02:58, January 8, 2008 by halowikia>Doctor abominable (→‎Gameography: More accuracy changes. From Paul.)

Template:RealworldTemplate:Bstaff

Paul Russel on the left then Jean Giraud aka Moebius center and Tom Doyle right

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an environment artist for Halo: Combat Evolved, Halo 2 and Halo 3.

Gameography

  • Halo 3 (2007), Microsoft Game Studios
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • Halo: Combat Evolved (2001), Microsoft Game Studios
  • Tempest X3 (1996), Interplay Entertainment Corp.
  • Eight games at High Voltage software, two of them uncredited, another three unreleased.

Trivia

  • He came up with the title "Halo".[1]
  • Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.
  • He does not like being called 'the Forerunner guy'

Sources

  1. ^ The Art of Halo, page 73

Links