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House of Reckoning (location): Difference between revisions

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====Screenshots====
====Screenshots====
<gallery>
<gallery>
File:HINF HOR Arena 1.png|House of Reckoning Arena 1
File:HINF House Level 2.png|House of Reckoning Arena 2
File:HINF House Level 2 Pelican.png|The wreck of a Pelican in Arena 2
File:HINF House Level 3 Exterior.png|House of Reckoning Arena 3 exterior
File:HINF House Level 3 Interior.png|House of Reckoning Arena 3 interior
File:HINF House Level 3.png|Arena 3 interior
File:HINF House Level 3.2.png|Arena 3 interior
File:HINF House Level 3.3.png|Arena 3 interior
File:HINF-Jega.jpg|Jega 'Rdomnai in the third training area.
File:HINF-Jega.jpg|Jega 'Rdomnai in the third training area.
File:HINF-Ruleof2.jpg|Escharum with a hologram of Atriox.
File:HINF-Ruleof2.jpg|Escharum with a hologram of Atriox.

Revision as of 23:55, January 29, 2022

Tower of Reckoning
The House of Reckoning as seen from outside.
This article is about the Banished facility. For the Halo Infinite campaign level, see House of Reckoning.

"The House of Reckoning. Such an appropriate name. Many of your kind have entered this arena. None have left!"
Escharum speaking to John-117[1]

The House of Reckoning was a Banished facility on Installation 07. During the Installation 07 conflict, it served as War Chief Escharum's headquarters. It was also the final destination for UNSC POWs after they'd been interrogated at Chak 'Lok's Tower. Within the House of Reckoning, some prisoners were forced to undergo "training", in which they'd be placed on an artificial battlefield and forced to fight against overwhelming numbers of Banished troops. Despite being allowed to arm themselves with scavenged UNSC weaponry, no prisoner survived the arena. Other prisoners were simply tortured to death by Jega 'Rdomnai for his amusement.[1]

Facilities

The "House of Reckoning had at least four levels. The first level contained a "training" arena with an observation room. This arena was a mock battlefield made from stolen and salvaged UNSC sandbags, weapons, vehicles, and even structures. The arena also possessed natural elements, namely large boulders (most likely taken from the surface of Zeta Halo itself). These objects were arranged on a raised platform covered in sand. The second level of the House had a similar mock battlefield, though this one notably had the wreck of a Pelican. The third level's arena consisted of a single UNSC structure, the interior of which was set up to mimic an urban, close-quarters combat zone.

History

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Gallery

Concept art

Screenshots

List of appearances

Sources

  1. ^ a b Halo Infinite, campaign level House of Reckoning