Headhunters: Difference between revisions

From Halopedia, the Halo wiki

m (Reverted edits by 58.107.29.152 (Talk) to last version by Forerunner)
Line 15: Line 15:
*At the height of the program there was a maximum contingent of six squads - six teams with a total of 17 soldiers rotating in to fill gaps when half or all of a team was lost.
*At the height of the program there was a maximum contingent of six squads - six teams with a total of 17 soldiers rotating in to fill gaps when half or all of a team was lost.
*It appears that they wear advanced prototype armor, likely to be MJOLNIR or SPI that includes tracking, shields, VISR technology and a prototype active camouflage, or av-cam, but it only lasts 3-5 minutes and it comes at lower power to other systems while it recharges.
*It appears that they wear advanced prototype armor, likely to be MJOLNIR or SPI that includes tracking, shields, VISR technology and a prototype active camouflage, or av-cam, but it only lasts 3-5 minutes and it comes at lower power to other systems while it recharges.
*it is common belief that the headhunter story is a prelude to noble team because this story was released only months before the details of halo reach were announced, the most important detail being that noble team are spartan-III's that were pulled out of their normal missions and given advanced equipment. whch is very similar to the concept of headhunters. this evidence makes it most likely that this story was intentionally made to once again bring spartan-IIIs into the recent canon and to introduce the idea of spartan-III teams with advanced equipment not normally available to S-IIIs. this entire theory is boosted by the fact that armor abilities were introduced in the story (av-cam) and that halo reach confirms that MJOLNIR can be issued to S-IIIs which makes the headhunters equipment make a lot more sense.


==Sources==
==Sources==

Revision as of 10:17, July 26, 2010

Template:Ratings

Headhunters redirects here. For other uses, see Headhunters (disambiguation).

Template:Article Quote Headhunters are Spartan-III Special Operations squads. Only SPARTAN-IIIs that had survived two or more specially assigned training missions would be evaluated. Once an overall list of potential candidates was compiled, each soldier's personal files and mission reports were analyzed against a set series of parameters calculated by top ONI specialists. Once selected, candidates were separated from their fellow Spartans and shipped to a special training facility on the far side of Onyx. After three months, the soldiers were broken into four two-person squads, chosen through a series of detailed evaluations and an intense interview process meant to devise the best possible pairings between members of the group. For the next two years, the Headhunters would go through seven months of supervised field exercises, followed by six months' real-world wartime insertions. These SPARTAN-IIIs would go onto missions far behind enemy lines and would more than likely be expected to die in combat.[1]

Two Headhunter teams participated in a failed mission on an unnamed Covenant moon, with notable members including Jonah and Roland.

Known Headhunters

Trivia

  • The concept of the Headhunters is quite similar to that of the SPARTAN-II group, Gray Team. Both groups are separated from their fellow Spartans and are sent far behind enemy lines for special covert operations. However, while the IIs knew about Gray Team, it is mentioned that the Headhunters were a secret even to their peers. How this is done with the Headhunter training facilities on Onyx is unknown.
  • At the height of the program there was a maximum contingent of six squads - six teams with a total of 17 soldiers rotating in to fill gaps when half or all of a team was lost.
  • It appears that they wear advanced prototype armor, likely to be MJOLNIR or SPI that includes tracking, shields, VISR technology and a prototype active camouflage, or av-cam, but it only lasts 3-5 minutes and it comes at lower power to other systems while it recharges.

Sources