Hao Chen: Difference between revisions
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[[Image:Hao Chen.jpg|thumb|Hao Chen in the [[Halo 3 Announcement Trailer]] documentary.]] | [[Image:Hao Chen.jpg|thumb|Hao Chen in the [[Halo 3 Announcement Trailer]] documentary.]] | ||
'''Hao Chen''' is a | '''Hao Chen''' Hao Chen is a senior engineering architect for Bungie Studio, where he currently leads the research and development of Bungie’s next generation graphics engine. He was the graphics engineering lead of . Prior to that, Hao has worked on numerous game titles for Microsoft and Bungie on the Xbox and PC platforms, including Outwars, Links, AMPED1, AMPED2, and Halo2. Hao is a commercial rated pilot and flies single and multi-engine airplanes when he is not working. | ||
==Links== | ==Links== | ||
*[http://www.bungie.net/Inside/ | *Recent publications: | ||
*[http://www.bungie.net/Inside/publications.aspx#pub13318 GDC 2008 Lecture] | |||
*[http://ati.amd.com/developer/SIGGRAPH08/Siggraph2008-Advances_in_Real-Time_Rendering_Course.pdf Siggraph 2008 Course] | |||
*[http://www.bungie.net/News/content.aspx?type=topnews&link=Siggraph_09 Siggraph 2009 Course] | |||
[[Category:People]] | [[Category:People]] |
Revision as of 15:49, December 15, 2009
Hao Chen Hao Chen is a senior engineering architect for Bungie Studio, where he currently leads the research and development of Bungie’s next generation graphics engine. He was the graphics engineering lead of . Prior to that, Hao has worked on numerous game titles for Microsoft and Bungie on the Xbox and PC platforms, including Outwars, Links, AMPED1, AMPED2, and Halo2. Hao is a commercial rated pilot and flies single and multi-engine airplanes when he is not working.
Links
- Recent publications:
- GDC 2008 Lecture
- Siggraph 2008 Course
- Siggraph 2009 Course