Halo Reborn: Difference between revisions

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{{era|H3}}
{{era|H3}}
[[Video:Halo_3_Halo_Reborn-1206491589-769|200px]]
[[Video:Halo_3_Halo_Reborn-1206491589-769|200px]]
'''Halo Reborn''' is a song that plays at the beginning of the level [[Halo (Halo 3 Level)|Halo]]in [[Halo 3]]. It's part of the [[Halo 3: Original Soundtrack]].
'''Halo Reborn''' is a song that plays at the beginning of the level [[Halo (Halo 3 Level)|Halo]] in [[Halo 3]]. It's part of the [[Halo 3: Original Soundtrack]].


It was remade from [[Under Cover of Night]] from the [[Halo: Original Soundtrack]] and is 3 minutes and 59.777 seconds long (3:59.777).
It was remade from [[Under Cover of Night]] from the [[Halo: Original Soundtrack]] and is 3 minutes and 59.777 seconds long (3:59.777).


It is mainly composed of vocals with some minor electronic sounds. At aprroximately 1:51, the sounds become more perceptable and at 2:09, a new volley of sounds are generated (In gameplay, this is when the [[Combat Forms]] arrive on [[Installation 04 (II)]] in [[Flood Dispersal Pod]]s. This continues until 2:46, when the sounds die. Finally, at 3:34, a part of the [[Halo Original Soundtrack]] song, [[Devils... Monsters...]] is played.
It is mainly composed of vocals with some minor electronic sounds. At approximately 1:51, the sounds become more perceptible and at 2:09, a new volley of sounds are generated (In gameplay, this is when the [[Combat Forms]] arrive on [[Installation 04 (II)]] in [[Flood Dispersal Pod]]s. This continues until 2:46, when the sounds die. Finally, at 3:34, a part of the [[Halo Original Soundtrack]] song, [[Devils... Monsters...]] is played.
[[Category:Halo Music]]
[[Category:Halo Music]]

Revision as of 17:28, April 30, 2008

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200px Halo Reborn is a song that plays at the beginning of the level Halo in Halo 3. It's part of the Halo 3: Original Soundtrack.

It was remade from Under Cover of Night from the Halo: Original Soundtrack and is 3 minutes and 59.777 seconds long (3:59.777).

It is mainly composed of vocals with some minor electronic sounds. At approximately 1:51, the sounds become more perceptible and at 2:09, a new volley of sounds are generated (In gameplay, this is when the Combat Forms arrive on Installation 04 (II) in Flood Dispersal Pods. This continues until 2:46, when the sounds die. Finally, at 3:34, a part of the Halo Original Soundtrack song, Devils... Monsters... is played.