Halo Reborn: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
Stigma-231 (talk | contribs) m (Spelling and grammar corrections.) |
||
Line 4: | Line 4: | ||
{{era|H3}} | {{era|H3}} | ||
[[Video:Halo_3_Halo_Reborn-1206491589-769|200px]] | [[Video:Halo_3_Halo_Reborn-1206491589-769|200px]] | ||
'''Halo Reborn''' is a song that plays at the beginning of the level [[Halo (Halo 3 Level)|Halo]]in [[Halo 3]]. It's part of the [[Halo 3: Original Soundtrack]]. | '''Halo Reborn''' is a song that plays at the beginning of the level [[Halo (Halo 3 Level)|Halo]] in [[Halo 3]]. It's part of the [[Halo 3: Original Soundtrack]]. | ||
It was remade from [[Under Cover of Night]] from the [[Halo: Original Soundtrack]] and is 3 minutes and 59.777 seconds long (3:59.777). | It was remade from [[Under Cover of Night]] from the [[Halo: Original Soundtrack]] and is 3 minutes and 59.777 seconds long (3:59.777). | ||
It is mainly composed of vocals with some minor electronic sounds. At | It is mainly composed of vocals with some minor electronic sounds. At approximately 1:51, the sounds become more perceptible and at 2:09, a new volley of sounds are generated (In gameplay, this is when the [[Combat Forms]] arrive on [[Installation 04 (II)]] in [[Flood Dispersal Pod]]s. This continues until 2:46, when the sounds die. Finally, at 3:34, a part of the [[Halo Original Soundtrack]] song, [[Devils... Monsters...]] is played. | ||
[[Category:Halo Music]] | [[Category:Halo Music]] |
Revision as of 17:28, April 30, 2008
- This article is a stub. You can help Halopedia by expanding it.
Template:Ratings Template:Realworld
200px Halo Reborn is a song that plays at the beginning of the level Halo in Halo 3. It's part of the Halo 3: Original Soundtrack.
It was remade from Under Cover of Night from the Halo: Original Soundtrack and is 3 minutes and 59.777 seconds long (3:59.777).
It is mainly composed of vocals with some minor electronic sounds. At approximately 1:51, the sounds become more perceptible and at 2:09, a new volley of sounds are generated (In gameplay, this is when the Combat Forms arrive on Installation 04 (II) in Flood Dispersal Pods. This continues until 2:46, when the sounds die. Finally, at 3:34, a part of the Halo Original Soundtrack song, Devils... Monsters... is played.