Real World

Digsite

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Official logo of the Digsite project
The unofficial logo of the Digsite team.[1]

Digsite is the name of a team comprised of 343 Industries employees and community modders, whose goal is to recover cut content from previous Halo games, polish it, and make it available to modders of those games, usually through the Halo Editing Kit released for the game, if available. This process requires scouring 343 Industries' internal archives to find surviving files related to the cut content, in some cases reverse engineering compiled assets, updating it to work with the version of game engine used at launch - which may have been changed significantly during development after the cut content was abandoned - and occasionally creating new textures or animations to fill gaps in cases where the cut content was partially lost or unfinished. For some of these purposes, the team devised custom tools to allow them to work more effectively.[1][2]

History

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Known team members

  • Kenneth "Ken" Peters[1] (Senior Franchise Writer at 343 Industries)
  • Sean "kornman" Cooper[1] (Publishing Team member at 343 Industries)
  • Conscars[2] (Community modder)
  • General_101[2] (Community modder)
  • Num0005[2] (Community modder)
  • xScruffyDaSasquatchx[2] (Community modder)
  • Sean T[2] (Community modder)
  • Ludus[2] (Community modder)
  • Zeddikins[2] (Community modder)

Restored content

Digsite Alpha (Pre-Xbox Halo and Halo: Combat Evolved)

Main article: Halo: Combat Evolved cut content
Help.png This section needs expansion. You can help Halopedia by expanding it.

Digsite Delta (Halo 2)

Main article: Halo 2 cut content
Help.png This section needs expansion. You can help Halopedia by expanding it.

Sources

  1. ^ a b c d Halo Waypoint, Cutting Room Floor (Retrieved on Jan 21, 2022) [archive]
  2. ^ a b c d e f g h Halo Waypoint, Cutting Room Corps (Retrieved on Jan 21, 2022) [archive]