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Chris Hughes: Difference between revisions

From Halopedia, the Halo wiki

(A lot more notable now. Tbh I am still amazed this was deleted back in the day. I could get really more in-depth if I get the sources for specific days he worked on some tweeks.)
 
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==Sources==
==Sources==
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{{Ref/Sources}}


==External Links==
==External Links==

Revision as of 17:41, June 6, 2020

Chris Hughes is also a former Bungie Studios employee.

History

Early work

Chris got his start as a computer graphics artist in 1993 with Unexpected Development, where he worked on several games for different platforms.[1]

Bungie

At Bungie he worked as a concept artist, character, object and environment modeler for the game Oni, Modeling important characters such as Mai Hasegawa.[2]

After his work on Oni, worked as an artist and modeler for Halo: Combat Evolved. He created the original look and models for Cortana and 343 Guilty Spark, among other things. Where Chris Hughes' inspiration for Cortana was Nefertiti,[3] and 343 Guilty Spark's silhouette shape came from a paper toilet seat sanitary cover.[4]

Chris also worked on Captain Jacob Keyes and the form he took in the Proto-Gravemind, the Marines, the Jackal, minor touch ups to the spikes and gun on the Hunter, the Aggressor Sentinel, and the Human Flood Combat form.[1]

Sources

External Links