Brothers in Arms: Difference between revisions

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'''Brothers in Arms''' is a song included in the [[Halo: Original Soundtrack]]. It is the 3rd piece of the album. It runs for 1 minute and 29.913 seconds (1:29.913).
'''Brothers in Arms''' is a song included in the [[Halo: Original Soundtrack]]. It is the 3rd piece of the album. It runs for 1 minute and 29.913 seconds (1:29.913).


The ending of the song appears on the Main Menu of [[Halo: Combat Evolved]] and the opening and closing cutscenes of the level [[Pillar of Autumn (Level)|Pillar of Autumn]]. It also plays twice during the level [[Truth and Reconciliation (Level)|The Truth and Reconciliation]], once outside the ship, and once near the brig where [[Captain Keyes]] is being held. It also plays during the ending cutscene. It also plays in the Shuttle bay if all or nearly all of the marines are dead, Cortana will call Echo 419 for reinforcements, after opening the bay the song will play.. In the [[Silent Cartographer]], this song is played at the opening battle on the shore. This song's ending is exactly the same as the opening to the Halo 2 track "[[Impend]]".  
The ending of the song appears on the Main Menu of [[Halo: Combat Evolved]] and the opening and closing cutscenes of the level [[Pillar of Autumn (Level)|Pillar of Autumn]]. It also plays twice during the level [[Truth and Reconciliation (Level)|The Truth and Reconciliation]], once outside the ship, and once near the brig where [[Captain Keyes]] is being held. It also plays during the ending cutscene. It also plays in the Shuttle bay if all or nearly all of the marines are dead, Cortana will call Echo 419 for reinforcements, after opening the bay the song will play. This song's ending is exactly the same as the opening to the Halo 2 track "[[Impend]]".  


The song plays as the [[Master Chief]] and [[Cortana]] abandon the [[UNSC Pillar of Autumn]], and its tone is suitably martial for the situation. It opens with a synthetic drum beat; starting at 00:06, the melody of the piece begins on the flute. At 00:32, the melody segues over to strings, who continue the piece's main motif an octave lower. They are shortly joined by a fanfare on synth organ. At 01:00, the drums fade out, allowing the strings and flute to slow the tempo and bring the piece in for its serene conclusion.
The song plays as the [[Master Chief]] and [[Cortana]] abandon the [[UNSC Pillar of Autumn]], and its tone is suitably martial for the situation. It opens with a synthetic drum beat; starting at 00:06, the melody of the piece begins on the flute. At 00:32, the melody segues over to strings, who continue the piece's main motif an octave lower. They are shortly joined by a fanfare on synth organ. At 01:00, the drums fade out, allowing the strings and flute to slow the tempo and bring the piece in for its serene conclusion.

Revision as of 03:27, May 30, 2008

Template:Realworld Template:Ratings

300px|right Brothers in Arms is a song included in the Halo: Original Soundtrack. It is the 3rd piece of the album. It runs for 1 minute and 29.913 seconds (1:29.913).

The ending of the song appears on the Main Menu of Halo: Combat Evolved and the opening and closing cutscenes of the level Pillar of Autumn. It also plays twice during the level The Truth and Reconciliation, once outside the ship, and once near the brig where Captain Keyes is being held. It also plays during the ending cutscene. It also plays in the Shuttle bay if all or nearly all of the marines are dead, Cortana will call Echo 419 for reinforcements, after opening the bay the song will play. This song's ending is exactly the same as the opening to the Halo 2 track "Impend".

The song plays as the Master Chief and Cortana abandon the UNSC Pillar of Autumn, and its tone is suitably martial for the situation. It opens with a synthetic drum beat; starting at 00:06, the melody of the piece begins on the flute. At 00:32, the melody segues over to strings, who continue the piece's main motif an octave lower. They are shortly joined by a fanfare on synth organ. At 01:00, the drums fade out, allowing the strings and flute to slow the tempo and bring the piece in for its serene conclusion.

It was remade into Follow our Brothers for Halo 3. Template:Ratings Template:Halo Music