Keyes

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Revision as of 16:15, October 26, 2005 by ED (talk | contribs)

Summary

Keyes is a campaign level in Halo 1. Once more, rescue Captain Keyes from inside the Truth and Reconciliation. This tine, however, the ship is under attack from the Flood as well.

Transcript

Part 01: Under New Management

(Opening cinematic-Camera flies through a canyon filled with pools of reactor coolant, under a covenant cruiser. Flood and Covenant forces are fighting all throughout.)

CORTANA: "The Covenant network is in absolute chaos. From what I've been able to piece together, their leadership ordered all ships to abandon Halo when they found the Flood, but they were too late. The Flood overwhelmed this cruiser and disabled it. The Covenant are terrified the Flood will repair the ship and use it to escape from Halo. They've sent in a strike team to neutralize the Flood and repair the ship for immediate departure. I've got a good lock on captain Keyes' CNI transponder signal! He's alive! And the implants are intact! There's some interference from the cruiser's damaged reactor. I'll bring us in as close as I can."

(Master Chief teleports into the end of a corridor in the cruiser. The camera view flips over, upside down, and MC falls on his head; he was teleported in upside down.)

CORTANA:"Ohh... I see! Coordinate data needs to be- "

(Master Chief bangs the side of his head with his fist as he stands up.)

CORTANA:"Right. Sorry."


Walkthrough

{needs to be done}


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