Halo Wars Title Updates: Difference between revisions
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*Y-Abilities should no longer have their cooldowns reset erroneously. | *Y-Abilities should no longer have their cooldowns reset erroneously. | ||
*Profiles that had problems accruing points in Multiplayer should now be able to gain points properly. | *Profiles that had problems accruing points in Multiplayer should now be able to gain points properly. | ||
==2010== | |||
*Sometime in the 4th quarter of 2010 a update to Halo Wars made it to were music no longer plays in the menus or in multiplayer. | |||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:Halo Wars]] | [[Category:Halo Wars]] |
Revision as of 02:46, January 28, 2011
Template:Ratings The Halo Wars Title Updates are patches that bring some balance changes mixed with bug fixes to Halo Wars[1]. They're part of the Downloadable Content for the game. Here's a list of those released during the various months.
April 2009
- The Covenant Vampire receives an upgrade, with its attack damage being increased by 15% with every upgrade. It's health bonus and the special attack still remain a part of the upgrades.
- The UNSC Leader Professor Anders receives a slight downgrade. Her Unique Unit upgrade, the Hawk, is being made more expensive, going from 900 to 1350 supplies. In addition, her Cryo Bomb upgrades are also going up by 50% at every level.
- The Prophet of Regret's speed on land has been reduced to match the other leaders.
- The Flaming Warthog and the Honor Guard Wraith will now be available in Multiplayer battles against other players.
July 2009
- UNSC Warthogs Gauss cannon damage against tanks and other heavily armored vehicles reduced by 25%.
- UNSC Warthogs build time increased by 3 seconds to 25 seconds.
- Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%.
- Covenant and UNSC turrets have 5% increased health and 5% increased damage.
- UNSC Elephants have a 20% more health.
- Grenade damage type now has 25% additional damage against Warthogs and other medium armor ground vehicles.
- Recycle basic cost return fixed to be 50% for constructed buildings.
- Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before.
- UNSC Leader powers disabled at the start of Reinforcement Matches.
- Players no longer receive points for team killing.
- Self Destructing/Recycling buildings now gives points to opponents.
- Players should now find it much easier to play System Link games.
- Fixed Covenant Shield Generator Exploit.
- Invisible Units should now have invisible health bars.
- Players will no longer be able to scout opposing bases by using the area-select tool.
December 2009
Balance
- Grunts now do more damage to air units.
- Scarab now has 25% more health and does 25% more damage.
- Gremlin now requires 2 reactors to be built.
- The Arbiter now takes 25% more damage while using Rage.
- Hunters now focus their Assault Beam much faster.
- Brute Chopper is more effective vs. air units.
Bug Fixes
- The Cryo/Reactor Glitch has been fixed.
- The Multiplayer Lobby should now work better for people with misaligned controllers.
- Y-Abilities should no longer have their cooldowns reset erroneously.
- Profiles that had problems accruing points in Multiplayer should now be able to gain points properly.
2010
- Sometime in the 4th quarter of 2010 a update to Halo Wars made it to were music no longer plays in the menus or in multiplayer.