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MJOLNIR (B): Difference between revisions

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File:Reach_concept-MkV(B).jpg|Concept art of the Mark V[B] helmet.
File:Reach_concept-MkV(B).jpg|Concept art of the Mark V[B] helmet.
File:Reach Armory Mark V Shoulder.jpg|The Mark V[B] shoulder plate as seen in ''[[Halo: Reach|Halo: Reach Beta]]'' Armory. Note that the pauldron is a part of the FJ/PARA variant in the final game.
File:Reach Armory Mark V Shoulder.jpg|The Mark V[B] shoulder plate as seen in ''[[Halo: Reach|Halo: Reach Beta]]'' Armory. Note that the pauldron is a part of the FJ/PARA variant in the final game.
File:FUD-Fred-104.jpg|The Mark IV [B]'s appearance in ''Halo 4: Forward Unto Dawn''.
File:FUD-Fred-104.jpg|The Mark V[B] prototype appearance in ''Halo 4: Forward Unto Dawn''.
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Revision as of 02:13, October 20, 2012

SPARTAN-B312 wearing the Mark V[B] helmet without additional upgrades or attachments.


The MJOLNIR Powered Assault Armor/Mark V[B] is a variant of the Mark V MJOLNIR Powered Assault Armor.

Background

Along with the Mark V[M] and Mark VI[A] variants, the Mark V[B] is designed and manufactured by private organizations hired by the UNSC rather than developed by the UNSC specifically, due to numerous problems with funding. The Mark IV[B] entered service in 2526 along with the standard Mark IV armor set.[1] In 2551 the Mark V variant would be given exclusively to members of SPECWAR Group Three, where the Mark V[B] served as the default helmet for Spartans. The Mark V[B] helmet has a built in night vision device.

Notable users of the Mark V[B] helmet include Thom-293 and SPARTAN-B312.[2]

Characteristics

The helmet is the only component of the Mark V[B] that has been named and identified in the armory. The rest of the default suit of armor is the first generation of the Mark V with the second and final generation of the Mark V seen in Halo: Combat Evolved.[3]

Helmet

Price: N/A, Default option
The Mark V[B] helmet is similar to the standard Mark V MJOLNIR Powered Assault Armor, with a few key differences. The helmet has a sleeker design, resembling both the standard Mark V helmet and the ODST helmet, and seems to be somewhat of a combination of the two. Whilst the rear of the helmet is similar to the Mark V, the front strongly resembles the ODST helmet's triangular jaw guard and rounded top, with a flatter visor shape.

This helmet is the starting helmet for all players, and is purchased and equipped by default. Currently, there are two upgrades available for the Mark V[B] helmet; the UA (up-armored) upgrade for 750 cR (This is a combination of both of the Beta upgrades); and the UA/HUL, for 1500 cR, which adds an External Hardened Uplink to the right side of the helmet, redesigned from the Beta.

Trivia

  • In the Halo: Reach Multiplayer Beta, there were two upgrades available for the Mark V[B] helmet. An External Command Network Module or "CNM", standard issue to Special Force unit commanders (1000 cR), and an External Hardened Uplink or "HUL", required for sensitive operations (5000 cR).[4]
  • While both the Mark V[B] and FJ/PARA shoulder pauldrons were present in the Halo: Reach Multiplayer Beta, the Mark V[B] shoulders were changed to the FJ/PARA variant in the final game. Currently, the Mark V[B] has no shoulder pauldron permutations.[5][6]
  • The CNM and HUL attachments as seen in the Beta were merged into a single attachment, the UA upgrade, for the final game. The HUL is now an additional camera/sensor-like attachment on the side of the helmet, rather than being located on the top.
  • In the Beta, both the helmet's attachments were implied to be intelligence gathering/communications devices; however, in the final game, it appears that the first of these upgrades is just extra armor added to the helmet for increased protection.
  • The UA attachment from the beta strongly resembles the classic MJOLNIR sun visor, seen on both the Mark V and Mark VI helmets.
  • In the marketing campaign for Halo: Reach, an exclusive armor piece would be given to players who pre-ordered the game. During this time the armor piece was known as the "UA/Multi-Threat Mark V[B]." Any relation of this armor piece to the Mark V [B] is absent in the game.
  • In Halo 4: Forward Unto Dawn, Frederic-104's Mark IV MJOLNIR armor closely resembles the Mark V [B], despite the show being set in 2526. Presumably, the Mark V [B]'s external design was carried over from this Mark IV variant; similarly, the original Mark IV helmet was later modified for the Mark V, while a variant helmet served as the basis of the Mark VI. The external design of any MJOLNIR component is irrelevant to its internal design.

Gallery

List of appearances

Sources

Template:SPARTAN Armor