Overload glitch (Halo 3): Difference between revisions

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Currently, only [[The Covenant (Level)|The Covenant]] can be overloaded, by using two exploits. The first causes a large amount of [[Marines]] to spawn; the second, which requires [[Co-op]], allows players to accumulate [[Hornets]] in the level.
Currently, only [[The Covenant (Level)|The Covenant]] can be overloaded, by using two exploits. The first causes a large amount of [[Marines]] to spawn; the second, which requires [[Co-op]], allows players to accumulate [[Hornets]] in the level.


During the first [[Hornet]] battle, when the [[Master Chief]] flies to Tower 3, both players should fly to the island in front of Tower 2. They should dismount their Hornets, such that the vehicles fall into the sea, but the players land safely on the island. A Marine should quickly fly another Hornet to the island.
During the first [[Hornet]] battle, when the [[John-117|Master Chief]] flies to Tower 3, both players should fly to the island in front of Tower 2. They should dismount their Hornets, such that the vehicles fall into the sea, but the players land safely on the island. A Marine should quickly fly another Hornet to the island.


At this point, one player (''Person A'') should fly the Hornet away, while the other (''Person B'') remains on the island. ''Person A'' should land the Hornet at a location that ''Person B'' cannot reach. ''Person A'' should then die; they will respawn with ''Person B''. A Marine will bring a new Hornet to the island; the two players should repeat the process.
At this point, one player (''Person A'') should fly the Hornet away, while the other (''Person B'') remains on the island. ''Person A'' should land the Hornet at a location that ''Person B'' cannot reach. ''Person A'' should then die; they will respawn with ''Person B''. A Marine will bring a new Hornet to the island; the two players should repeat the process.