Slipstream space: Difference between revisions

From Halopedia, the Halo wiki

(Major Grammar editing in this article)
No edit summary
Line 32: Line 32:
Human slipspace drives are far slower than Covenant versions, only able to carry a ship at a speed of 2.625 lightyears per day <ref>Velocity=Distance/time (V=[[Reach|10.5 lightyears]]/4 days=2.625 l/d)</ref>, while Covenant drives can reach 9.12 lightyears per day<ref>Velocity=Distance/time (V=[[Zeta Doradus|38 lightyears]]/1 hour=38 l/h or 912 l/d)</ref>, a more than 400% increase in superiority to UNSC slipspace technology.  The capture of a Covenant slipspace drive by the [[Master Chief]] and survivors of the [[Battle of Reach]] and survivors of the events at [[Installation 04|Halo]] may have increased the capabilities of human slipspace technologies.
Human slipspace drives are far slower than Covenant versions, only able to carry a ship at a speed of 2.625 lightyears per day <ref>Velocity=Distance/time (V=[[Reach|10.5 lightyears]]/4 days=2.625 l/d)</ref>, while Covenant drives can reach 9.12 lightyears per day<ref>Velocity=Distance/time (V=[[Zeta Doradus|38 lightyears]]/1 hour=38 l/h or 912 l/d)</ref>, a more than 400% increase in superiority to UNSC slipspace technology.  The capture of a Covenant slipspace drive by the [[Master Chief]] and survivors of the [[Battle of Reach]] and survivors of the events at [[Installation 04|Halo]] may have increased the capabilities of human slipspace technologies.


One example of the differences between speed differences is comparing the Covenant cruiser "[[Ascendant Justice]]" with the [[UNSC]] [[Halcyon-class]] cruiser "[[UNSC Pillar of Autumn|the Pillar of Autumn]]". It took several weeks for the Pillar of Autumn to get from Reach to Installation 04, yet the Acendant Justice could get from Installation 04 to Reach within 13 hours.
One example of the differences between speed differences is comparing the Covenant cruiser ''"[[Ascendant Justice]]"'' with the [[UNSC]] [[Halcyon-class]] cruiser ''"[[UNSC Pillar of Autumn|The Pillar of Autumn]]"''. It took several weeks for the ''Pillar of Autumn'' to get from Reach to Installation 04, yet the ''Ascendant Justice'' could get from Installation 04 to Reach within 13 hours.


==Dangers==
==Dangers==
Because the slipstream is constantly shifting, and its laws of physics are different to our own, the magnetic coils of slipspace drives drift out of phase when entering and leaving a slipspace field, necessitating constant maintenance. During the [[2490]]'s, technicians had to manually repair slipspace drives, exposing themselves to the slipsptream themselves and suffering injury, death or simply disappearing.<ref>''[[Halo: Ghosts of Onyx]]'', page 146</ref>
Because the slipstream is constantly shifting, and its laws of physics are different to our own, the magnetic coils of slipspace drives drift out of phase when entering and leaving a slipspace field, necessitating constant maintenance. During the [[2490]]'s, technicians had to manually repair slipspace drives, exposing themselves to the slipsptream themselves and suffering injury, death or simply disappearing.<ref>''[[Halo: Ghosts of Onyx]]'', page 146</ref>


In addition, [[Cherenkov radiation]] is emitted by fissile materials, including a ships reactor and nuclear armaments, upon entry and exit of the dimension, requiring all slipspace-capable craft to be fitted with lead shielding as radiation protection. Slipspace drives can only be equipped on large ships, as the stress that the constantly fluctuating slipstream exerts is considerable, and can tear a small craft, such as a dropship, completely asunder.<ref>''[[Halo: First Strike]]'', page 289</ref>
In addition, [[Cherenkov radiation]] is emitted by fissile materials, including a ships reactor and nuclear armaments, upon entry and exit of the dimension, requiring all slipspace-capable craft to be fitted with lead shielding as radiation protection. Slipspace drives can only be equipped on large ships, as the stress that the constantly fluctuating slipstream exerts is considerable and can tear a small craft, such as a dropship or star fighter, completely asunder.<ref>''[[Halo: First Strike]]'', page 289</ref>


Direct exposure to the slipstream is always dangerous. People traveling on a slipspace-capable craft can experience a range of symptoms, from nausea, to a heart attack, to death. Even more uncommon, but still known to happen, is the total disappearance of a person while in the slipstream.<ref>''[[Halo: Contact Harvest]]'', page 175</ref>  In some cases having a [[Forerunner]] object may cause the ship to be in the 'middle' of slipspace.
Direct exposure to the slipstream is always dangerous. People traveling on a slipspace-capable craft can experience a range of symptoms, from nausea, to a heart attack, to death. Even more uncommon, but still known to happen, is the total disappearance of a person while in the slipstream.<ref>''[[Halo: Contact Harvest]]'', page 175</ref>  In some cases having a [[Forerunner]] object may cause the ship to be in the 'middle' of slipspace.
Line 48: Line 48:
==Similarities==
==Similarities==
Slipspace can be likened and similarly akin to the recent discovery of [http://arxiv.org/abs/0709.0985 matterwave transport without transit]. In this process the 7 hidden spatial dimensions, 3 known spatial dimensions and the 2 time dimensions, appear to collapse into a singularity to an outside observer. But in reality and fact, this is only an illusion. In this type of field, relativity predominates, for instance the reality is dependent on the radial displacement from the source that generates the field. At small distances, reality is relatively intact. The further away from the field source, the less sense it makes to talk about reality; a cause can occur after effect, time has no linear flow. Nothing has a definite momentum or velocity. Objects can occur at multiple ''positions'' simultaneously. When a object enters a field, it produces a burst of neutrinos, antimatter and other types of radiation.
Slipspace can be likened and similarly akin to the recent discovery of [http://arxiv.org/abs/0709.0985 matterwave transport without transit]. In this process the 7 hidden spatial dimensions, 3 known spatial dimensions and the 2 time dimensions, appear to collapse into a singularity to an outside observer. But in reality and fact, this is only an illusion. In this type of field, relativity predominates, for instance the reality is dependent on the radial displacement from the source that generates the field. At small distances, reality is relatively intact. The further away from the field source, the less sense it makes to talk about reality; a cause can occur after effect, time has no linear flow. Nothing has a definite momentum or velocity. Objects can occur at multiple ''positions'' simultaneously. When a object enters a field, it produces a burst of neutrinos, antimatter and other types of radiation.
==Trivia==
*The Slipstream Space concept is very popular in many Sci-Fi movies and shows, some examples of this include ''Star Wars'' and ''Battlestar Galactica''.


==References==
==References==