Halo: Reach manual: Difference between revisions

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(→‎Weapons: fixing icons)
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| [[File:ReachSchematic_-_Shotgun.png|75px|center]] ||| '''[[M45 shotgun|M45 TS-Shotgun]]'''<br>Most effective at close range; small magazine. || ⬤ || O || || ||  
| [[File:ReachSchematic_-_Shotgun.png|75px|center]] ||| '''[[M45 shotgun|M45 TS-Shotgun]]'''<br>Most effective at close range; small magazine. || ⬤ || O || || ||  
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| [[File:ReachSchematic_-_Shotgun.png|75px|center]] || '''[[SRS99-AM sniper rifle|SRS99-Sniper Rifle]]'''<br>5x, 10x zoom; small magazine; AM rated.{{Ref/NoteReuse|AM}} || || ⬤ || O || ||  
| [[File:ReachSchematic_-_Sniper.png|75px|center]] || '''[[SRS99-AM sniper rifle|SRS99-Sniper Rifle]]'''<br>5x, 10x zoom; small magazine; AM rated.{{Ref/NoteReuse|AM}} || || ⬤ || O || ||  
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| [[File:ReachSchematic_-_Shotgun.png|75px|center]] || '''[[M41 SPNKr|M41SSR MAV/AW-Rocket Launcher]]'''<br>1.8x zoom; tracks flying targets;AOE.{{Ref/Note|Id=AOE|Area of effect.}} || || ⬤ || O || ▲ ||  
| [[File:ReachSchematic_-_Rocket.png|75px|center]] || '''[[M41 SPNKr|M41SSR MAV/AW-Rocket Launcher]]'''<br>1.8x zoom; tracks flying targets;AOE.{{Ref/Note|Id=AOE|Area of effect.}} || || ⬤ || O || ▲ ||  
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| [[File:ReachSchematic_-_Sniper.png|75px|center]] || '''[[M6/V Spartan Laser|M6 G/GNR-Spartan Laser]]'''<br>2.5x zoom;2.5 sec. charge up. || || O || ⬤ || ▲ ||  
| [[File:Spartanlaser.png|75px|center]] || '''[[M6/V Spartan Laser|M6 G/GNR-Spartan Laser]]'''<br>2.5x zoom;2.5 sec. charge up. || || O || ⬤ || ▲ ||  
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| [[File:ReachSchematic_-_GL.png|75px|center]] || '''[[M319 grenade launcher|M319 GL-Grenade Launcher]]'''<br>Hold trigger for alt. fuse: manual detonate/EMP{{Ref/Note|Id=EMP|[[Electromagnetic pulse]].}}; knocks out shields; temporarily disables most vehicles; projectile is bounceable; AOE.{{Ref/NoteReuse|AOE}} || || ⬤ || O || ▲ || ▲
| [[File:ReachSchematic_-_GL.png|75px|center]] || '''[[M319 grenade launcher|M319 GL-Grenade Launcher]]'''<br>Hold trigger for alt. fuse: manual detonate/EMP{{Ref/Note|Id=EMP|[[Electromagnetic pulse]].}}; knocks out shields; temporarily disables most vehicles; projectile is bounceable; AOE.{{Ref/NoteReuse|AOE}} || || ⬤ || O || ▲ || ▲