Standoff: Difference between revisions

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m (→‎Strategies: Link cleanup + misc fixes, replaced: plasma grenade| → Anskum-pattern plasma grenade|)
m (→‎Strategies: fixing broken plasma grenade links + general fixes, replaced: Type-1 Anskum-pattern plasma grenade → Anskum-pattern plasma grenade)
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*Warthogs are key to this game. There is one at each base, and if you get in it from the start, you have to be wary of the Spartan Laser and rocket launchers. However, having a Warthog is a great advantage for your team, even though it is risky.
*Warthogs are key to this game. There is one at each base, and if you get in it from the start, you have to be wary of the Spartan Laser and rocket launchers. However, having a Warthog is a great advantage for your team, even though it is risky.
*Picking up the Active Camouflage at the start of the level and having your teammates hold off the enemy, and keeping them on their half of the map can make it an easy grab for the Spartan Laser in the center, considering there is a popular tactic to pick up the Warthog at the start of the game and charge for the Spartan Laser spawn point. Also, using this in conjunction with rockets makes this an effective way to remove attacking Warthogs and, possibly, the other invisible player trying to secure the Laser.
*Picking up the Active Camouflage at the start of the level and having your teammates hold off the enemy, and keeping them on their half of the map can make it an easy grab for the Spartan Laser in the center, considering there is a popular tactic to pick up the Warthog at the start of the game and charge for the Spartan Laser spawn point. Also, using this in conjunction with rockets makes this an effective way to remove attacking Warthogs and, possibly, the other invisible player trying to secure the Laser.
*Randomly throwing [[Type-1 Anskum-pattern plasma grenade|plasma grenades]] toward the enemy base can get you a stick, if you're really lucky.
*Randomly throwing [[Anskum-pattern plasma grenade|plasma grenades]] toward the enemy base can get you a stick, if you're really lucky.
*The rocks in the center not only provide good cover but also are easy to get up on, which makes them a good viewpoint.
*The rocks in the center not only provide good cover but also are easy to get up on, which makes them a good viewpoint.
*In an objective game, if you are up for a suicide objective, grab a Mongoose and run to the opposing team's base, open the door, grab the flag, and escape through the entrance you just opened. From there you can pick up an active camo and run to your base to score, or you can just wait for an ally to come pick you up.
*In an objective game, if you are up for a suicide objective, grab a Mongoose and run to the opposing team's base, open the door, grab the flag, and escape through the entrance you just opened. From there you can pick up an active camo and run to your base to score, or you can just wait for an ally to come pick you up.