Crow's Nest: Difference between revisions
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*Occasionally, [[List of animals|rats]] can be seen scurrying across the floor in some parts of the level. They appear on the player's [[Motion tracker]] as small yellow dots — friendlies. Players can kill them and even melee their dead bodies around. If the player turns against the [[UNSC Marine Corps|Marines]], the rats will be shown as red dots on the Motion tracker. | *Occasionally, [[List of animals|rats]] can be seen scurrying across the floor in some parts of the level. They appear on the player's [[Motion tracker]] as small yellow dots — friendlies. Players can kill them and even melee their dead bodies around. If the player turns against the [[UNSC Marine Corps|Marines]], the rats will be shown as red dots on the Motion tracker. | ||
*Players can get into the hangar where the Pelican picks up the remaining marines and takes off. | *Players can get into the hangar where the Pelican picks up the remaining marines and takes off. | ||
*If one opens the door to the Motor Pool and doesn't go through, the door to Ops Center will remain open. The player can then lure the [[Jiralhanae|Brutes]], and eventually the [[Jiralhanae Chieftain|Chieftain]], into the Ops Center by attacking them afar using the [[BR55HB SR Battle Rifle|Battle Rifle]]. However, the Chieftain will not attack the Marines, and vice-versa. The player can even lure the Chieftain downstairs, though he will not chase the player into the large cave area. | *If one opens the door to the Motor Pool and doesn't go through, the door to Ops Center will remain open. The player can then lure the [[Jiralhanae|Brutes]], and eventually the [[Jiralhanae Chieftain|Chieftain]], into the Ops Center by attacking them from afar using the [[BR55HB SR Battle Rifle|Battle Rifle]]. However, the Chieftain will not attack the Marines, and vice-versa. The player can even lure the Chieftain downstairs, though he will not chase the player into the large cave area. | ||
*There is a [[Infinite weapons on Crow's Nest|glitch]] that allows the player to get infinite weapons for the battle inside the Motor Pool. | *There is a [[Infinite weapons on Crow's Nest|glitch]] that allows the player to get infinite weapons for the battle inside the Motor Pool. | ||
*There is a female Marine in the barracks that has white sleeves under her armor and a backpack, if ones shoots or melees her helmet, it will fly off but she will still have it on and cannot be taken off. | *There is a female Marine in the barracks that has white sleeves under her armor and a backpack, if ones shoots or melees her helmet, it will fly off, but she will still have it on and cannot be taken off. | ||
*By dropping a [[Deployable Cover]] in the small stairway that [[Avery Junior Johnson|Johnson]] and his Marines use to get to the landing pad, players can block off the stairway and Johnson and his Marines will cease to move, stopping [[Miranda Keyes]]'s [[D77H-TCI Pelican|Pelican]] from taking off. | *By dropping a [[Deployable Cover]] in the small stairway that [[Avery Junior Johnson|Johnson]] and his Marines use to get to the landing pad, players can block off the stairway and Johnson and his Marines will cease to move, stopping [[Miranda Keyes]]'s [[D77H-TCI Pelican|Pelican]] from taking off. | ||
*The [["Friendly" Brutes]] [[Glitches|Glitch]] can be performed on this level. | *The [["Friendly" Brutes]] [[Glitches|Glitch]] can be performed on this level. |