Monitor: Difference between revisions

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===Behavior and personality===
===Behavior and personality===
{{Quote|no=two|q1=The Ring installations. Do you know where these Rings are?|Ussa 'Xellus|q2=That information was taken from my memory when I was brought here. There were security concerns. I have only a partial knowledge of the Rings now, Much was eliminated. It's very disagreeable, having the gap and one probes and finds nothing where something should be.|Enduring Bias|[[Enduring Bias]] informs [[Ussa 'Xellus]] about the knowledge limit placed on monitors<ref name="bc70">'''Halo: Broken Circle''', ''page 93'' (Google Play edition)</ref>}}
{{Quote|no=two|q1=The Ring installations. Do you know where these Rings are?|Ussa 'Xellus|q2=That information was taken from my memory when I was brought here. There were security concerns. I have only a partial knowledge of the Rings now, Much was eliminated. It's very disagreeable, having the gap and one probes and finds nothing where something should be.|Enduring Bias|[[Enduring Bias]] informs [[Ussa 'Xellus]] about the knowledge limit placed on monitors<ref name="bc93">'''Halo: Broken Circle''', ''page 93'' (Google Play edition)</ref>}}
[[File:ForeunnerCGI.jpg|thumb|250px|left|A monitor facing a Forerunner Lifeworker.]]
[[File:ForeunnerCGI.jpg|thumb|250px|left|A monitor facing a Forerunner Lifeworker.]]
Monitors are extremely intelligent, but are also highly devoted to their original functions and protocols; this results in a zealous attitude toward containment of the [[Flood]] and, in the case of Halo installations' monitors, an overeagerness to activate the Halo Array should the need arise. Monitors frequently cite protocols as explanations for their actions, no matter how impractical; this has been known to confuse or annoy individuals who have interacted with them. It is possible that a Halo's monitor sees its protocols as the ''only'' options in a situation; during the [[Battle of Installation 04]], 343 Guilty Spark could have taken numerous precautions to prevent the Flood from spreading across the installation, but the only action he ever considered was the activation of the Halo.<ref group="note">This behavior may also have been due to 343 Guilty Spark's rampancy. The monitor may have been oblivious to all possible options that did not follow protocol—the Halo's activation may have been the only solution that ever even occurred to him—and he might have been willfully ignoring other solutions.</ref> During the [[Battle of Line Installation 1-4]], 686 Ebullient Prism frequently informed his human and Covenant prisoners that they would be killed and dissected in an effort to find immunity to the Flood, showing no concern for the subjects' well-being.<ref name="Blood Line">'''Halo: Blood Line'''</ref> The monitors' adherence to protocol is also shown in their seemingly standardized method of introducing themselves: "''Greetings. I am [number] [name]. I am the monitor of [installation name].''"<ref>'''Halo: Combat Evolved''', campaign level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' ('''343 Guilty Spark''':''"Greetings. I am the monitor of Installation 04. I am 343 Guilty Spark."'')</ref><ref>'''Halo 2''', campaign level ''[[Gravemind (level)|Gravemind]]'' ('''2401 Penitent Tangent''': ''"Greetings. I am 2401 Penitent Tangent. I am the monitor of Installation 05."'')</ref><ref>'''Halo: Blood Line''', ''Issue 2'' ('''686 Ebullient Prism''': ''"Greetings. I am the monitor of Line Installation 1-4. I am 686 Ebullient Prism."'')</ref>
Monitors are extremely intelligent, but are also highly devoted to their original functions and protocols; this results in a zealous attitude toward containment of the [[Flood]] and, in the case of Halo installations' monitors, an overeagerness to activate the Halo Array should the need arise. Monitors frequently cite protocols as explanations for their actions, no matter how impractical; this has been known to confuse or annoy individuals who have interacted with them. It is possible that a Halo's monitor sees its protocols as the ''only'' options in a situation; during the [[Battle of Installation 04]], 343 Guilty Spark could have taken numerous precautions to prevent the Flood from spreading across the installation, but the only action he ever considered was the activation of the Halo.<ref group="note">This behavior may also have been due to 343 Guilty Spark's rampancy. The monitor may have been oblivious to all possible options that did not follow protocol—the Halo's activation may have been the only solution that ever even occurred to him—and he might have been willfully ignoring other solutions.</ref> During the [[Battle of Line Installation 1-4]], 686 Ebullient Prism frequently informed his human and Covenant prisoners that they would be killed and dissected in an effort to find immunity to the Flood, showing no concern for the subjects' well-being.<ref name="Blood Line">'''Halo: Blood Line'''</ref> The monitors' adherence to protocol is also shown in their seemingly standardized method of introducing themselves: "''Greetings. I am [number] [name]. I am the monitor of [installation name].''"<ref>'''Halo: Combat Evolved''', campaign level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' ('''343 Guilty Spark''':''"Greetings. I am the monitor of Installation 04. I am 343 Guilty Spark."'')</ref><ref>'''Halo 2''', campaign level ''[[Gravemind (level)|Gravemind]]'' ('''2401 Penitent Tangent''': ''"Greetings. I am 2401 Penitent Tangent. I am the monitor of Installation 05."'')</ref><ref>'''Halo: Blood Line''', ''Issue 2'' ('''686 Ebullient Prism''': ''"Greetings. I am the monitor of Line Installation 1-4. I am 686 Ebullient Prism."'')</ref>
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Monitors, like most forms of AI, are susceptible to [[rampancy]].<ref name="he267">'''[[Halo Encyclopedia]]''', ''page 267'' (2011 edition)</ref> After his defeat at the hands of a joint UNSC-[[Swords of Sanghelios]] force, [[000 Tragic Solitude]] appeared to descend into a state of rampancy where he lost all reason and claimed that he had made the mistake of trusting "your kind" before, that "I am the Ark" and accusing everyone of betrayal.<ref name="HITD340" />
Monitors, like most forms of AI, are susceptible to [[rampancy]].<ref name="he267">'''[[Halo Encyclopedia]]''', ''page 267'' (2011 edition)</ref> After his defeat at the hands of a joint UNSC-[[Swords of Sanghelios]] force, [[000 Tragic Solitude]] appeared to descend into a state of rampancy where he lost all reason and claimed that he had made the mistake of trusting "your kind" before, that "I am the Ark" and accusing everyone of betrayal.<ref name="HITD340" />


Similarly to a [[human]] [[Dumb AI|"dumb" AI]], monitors seem to have nearly limitless information of their own expertise, yet apparently lack information that does not pertain to their defined purpose. This is due to the compartmentalization protocols enacted by the Forerunners,<ref name="bc70"/> which intentionally limit a monitor's knowledge by design so that as little as possible would be divulged should it be captured by the Flood;<ref name="The Ark">'''Halo 3''', campaign level ''[[The Ark]]''</ref> this measure became particularly essential after the widespread perpetuation of the parasite's [[logic plague]]. This data compartmentalization was most prominently demonstrated with 343 Guilty Spark, large portions of whose memories were erased or suppressed after his assignment to Installation 04.<ref>'''Halo: Silentium''', ''pages 314, 330''</ref>
Similarly to a [[human]] [[Dumb AI|"dumb" AI]], monitors seem to have nearly limitless information of their own expertise, yet apparently lack information that does not pertain to their defined purpose. This is due to the compartmentalization protocols enacted by the Forerunners,<ref name="bc93"/> which intentionally limit a monitor's knowledge by design so that as little as possible would be divulged should it be captured by the Flood;<ref name="The Ark">'''Halo 3''', campaign level ''[[The Ark]]''</ref> this measure became particularly essential after the widespread perpetuation of the parasite's [[logic plague]]. This data compartmentalization was most prominently demonstrated with 343 Guilty Spark, large portions of whose memories were erased or suppressed after his assignment to Installation 04.<ref>'''Halo: Silentium''', ''pages 314, 330''</ref>


==Roles==
==Roles==
{{Quote|I have now endured 60,000 years without word from outside the Array. I have no way to know whether we actually saved the galaxy we destroyed. And because of protocol I sat silently while my first chance to be judged for those acts died. To say that I regret being forced to this outcome is a tremendous understatement. But as I perform my inspection of the quarantine lab today, I am reminded of the gravity of my responsibilities.|343 Guilty Spark, referring to his requirement to follow protocol over personal desires<ref>'''Halo: Combat Evolved Anniversary''', ''[[Terminal/Halo: Combat Evolved Anniversary|Terminal 6]]''</ref>}}
{{Quote|I have now endured 60,000 years without word from outside the Array. I have no way to know whether we actually saved the galaxy we destroyed. And because of protocol I sat silently while my first chance to be judged for those acts died. To say that I regret being forced to this outcome is a tremendous understatement. But as I perform my inspection of the quarantine lab today, I am reminded of the gravity of my responsibilities.|343 Guilty Spark, referring to his requirement to follow protocol over personal desires<ref>'''Halo: Combat Evolved Anniversary''', ''[[Terminal/Halo: Combat Evolved Anniversary|Terminal 6]]''</ref>}}
[[File:H2A - MonitorGravemind.jpg|thumb|left|250px|2401 Penitent Tangent.]]
[[File:H2A - MonitorGravemind.jpg|thumb|left|250px|2401 Penitent Tangent.]]
Monitors were commonly given administrative roles within the [[Forerunner]] [[ecumene]]. Most prominently, monitors were tasked with servicing and maintaining the [[Halo Array|Halo installations]] and ensuring that the virulent [[Flood]] stay imprisoned. Beyond their most well-known function, monitors were assigned to a wide variety of tasks by the different Forerunner [[rate]]s, ranging from robotic household servants to security,<ref>'''[[Halo: Cryptum]]''', ''page 291''</ref> combat support<ref name="Cryptum 255-6"/>, fleet coordination<ref>'''[[Halo: Warfleet]]''', page 6</ref>, and duties involved with the [[Conservation Measure]]. Monitors also oversee the maintenance and function of many Forerunner facilities, including the [[Line installation]]s. Monitors are extremely intelligent, yet are completely devoted to their original function; for example, monitors whose duties involve combating the Flood are zealous about containing the parasite, and have been known to turn violently on their allies if they should attempt to violate their [[containment protocol]]s.
Monitors were commonly given administrative roles within the [[Forerunner]] [[ecumene]]. Most prominently, monitors were tasked with servicing and maintaining the [[Halo Array|Halo installations]] and ensuring that the virulent [[Flood]] stay imprisoned. Beyond their most well-known function, monitors were assigned to a wide variety of tasks by the different Forerunner [[rate]]s, ranging from robotic household servants to security,<ref>'''[[Halo: Cryptum]]''', ''page 291''</ref> combat support,<ref name="Cryptum 255-6"/> fleet coordination,<ref>'''[[Halo: Warfleet]]''', page 6</ref> and duties involved with the [[Conservation Measure]]. Monitors also oversee the maintenance and function of many Forerunner facilities, including the [[Line installation]]s. Monitors are extremely intelligent, yet are completely devoted to their original function; for example, monitors whose duties involve combating the Flood are zealous about containing the parasite, and have been known to turn violently on their allies if they should attempt to violate their [[containment protocol]]s.


Each Halo installation has a single custodian monitor assigned to it, which oversees all operations on the ring. [[Line Installation 1-4]] was overseen and maintained by [[686 Ebullient Prism|a single monitor]],<ref name="bl2"/> as was the [[Composer's Forge]].<ref>'''Halo: Escalation''', ''[[Halo: Escalation Issue 8|Issue #8]]''</ref> Numerous monitors were used to provide security for the Forerunners' [[Capital Court]], though they were not essential to proceedings. Monitors were sometimes used in combat by [[Warrior-Servant]]s,<ref name="Cryptum 255-6"/> and hundreds were used aboard [[Lifeworker]] ships involved with the [[Conservation Measure]].<ref>'''Halo: Silentium''', ''page 27''</ref> Monitors also served individual households.<ref>'''Halo: Silentium''', ''page 220''</ref> [[The Warden]] was a monitor that served on the [[Capital]] that was used to both detain accused [[Convict|criminals]] and to defend them in court.<ref>'''Halo: Cryptum''', ''page 297''</ref>
Each Halo installation has a single custodian monitor assigned to it, which oversees all operations on the ring. [[Line Installation 1-4]] was overseen and maintained by [[686 Ebullient Prism|a single monitor]],<ref name="bl2"/> as was the [[Composer's Forge]].<ref>'''Halo: Escalation''', ''[[Halo: Escalation Issue 8|Issue #8]]''</ref> Numerous monitors were used to provide security for the Forerunners' [[Capital Court]], though they were not essential to proceedings. Monitors were sometimes used in combat by [[Warrior-Servant]]s,<ref name="Cryptum 255-6"/> and hundreds were used aboard [[Lifeworker]] ships involved with the [[Conservation Measure]].<ref>'''Halo: Silentium''', ''page 27''</ref> Monitors also served individual households.<ref>'''Halo: Silentium''', ''page 220''</ref> [[The Warden]] was a monitor that served on the [[Capital]] that was used to both detain accused [[Convict|criminals]] and to defend them in court.<ref>'''Halo: Cryptum''', ''page 297''</ref>
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*In [[Halo: Combat Evolved]] and [[Halo 3]], monitors' eyes are branded with the [[List of Marathon references in Halo|''Marathon'' symbol]]. The symbol has been altered in [[Halo: Reach]] and [[Halo: Combat Evolved Anniversary]] for copyright reasons.
*In [[Halo: Combat Evolved]] and [[Halo 3]], monitors' eyes are branded with the [[List of Marathon references in Halo|''Marathon'' symbol]]. The symbol has been altered in [[Halo: Reach]] and [[Halo: Combat Evolved Anniversary]] for copyright reasons.
*During the cinematic commentary on the ''[[Halo 3 Essentials]]'' DVD, [[Martin O'Donnell]], [[Jason Jones]], and [[Joseph Staten]] jokingly referred to the monitor of [[Installation 01]] as ''"7 Broken [[Wikipedia:iPod|iPod]]"'' and the monitor of [[Installation 07]] as ''"49 Fucking Lightbulb"''.<ref>'''[[Halo 3 Legendary Edition]]''', ''Essentials, Disc Two - Halo: Combat Evolved Cinematics Commentary''</ref>
*During the cinematic commentary on the ''[[Halo 3 Essentials]]'' DVD, [[Martin O'Donnell]], [[Jason Jones]], and [[Joseph Staten]] jokingly referred to the monitor of [[Installation 01]] as ''"7 Broken [[Wikipedia:iPod|iPod]]"'' and the monitor of [[Installation 07]] as ''"49 Fucking Lightbulb"''.<ref>'''[[Halo 3 Legendary Edition]]''', ''Essentials, Disc Two - Halo: Combat Evolved Cinematics Commentary''</ref>
*A monitor Avatar prop is unlockable on [[Xbox LIVE]] upon downloading [[Halo Waypoint]].<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=948462 '''Halo.bungie.org:''' ''My writeup / tour of Waypoint. (NSF56k)'']</ref>.
*A monitor Avatar prop is unlockable on [[Xbox LIVE]] upon downloading [[Halo Waypoint]].<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=948462 '''Halo.bungie.org:''' ''My writeup / tour of Waypoint. (NSF56k)'']</ref>
*In [[Forge]], one can turn into a monitor by pressing up on the D-Pad to edit the map. However, unlike fought monitors like [[343 Guilty Spark]], they have the same shield strength as normal players and no attacking options other than ramming or dropping large objects on hostiles.
*In [[Forge]], one can turn into a monitor by pressing up on the D-Pad to edit the map. However, unlike fought monitors like [[343 Guilty Spark]], they have the same shield strength as normal players and no attacking options other than ramming or dropping large objects on hostiles.
*In [[Halo: Reach]] [[Theater]] mode, if you look closely, you will see that the parts of a monitor are not actually connected.
*In [[Halo: Reach]] [[Theater]] mode, if you look closely, you will see that the parts of a monitor are not actually connected.