Modding: Difference between revisions

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m (Beam Rifle -> Type-50 particle beam rifle)
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This tool will work on Halo 2 Vista's Campaign along with a few other Halo games! The software does not have protection for Multiplayer maps, but instead hides all Tags from normal multiplayer .map files and puts them in a single file.
This tool will work on Halo 2 Vista's Campaign along with a few other Halo games! The software does not have protection for Multiplayer maps, but instead hides all Tags from normal multiplayer .map files and puts them in a single file.
RTE's Allow the Game ([[Halo 2 Vista]]) to be open while the mods are injected/poked into the game by editing values!
RTE's Allow the Game ([[Halo 2 Vista]]) to be open while the mods are injected/poked into the game by editing values!
The mods are removed when you leave the Mission/Multiplayer! Although you can make SPPF patches with Assembly then later you can use an SPPF Patcher to apply them to the default .MAP files! <small><small>MAKE BACKUPS OF YOUR .MAP FILES, THEY COULD CORRUPT!</small></small>
The mods are removed when you leave the Mission/Multiplayer! Although you can make SPPF patches with Assembly then later you can use an SPPF Patcher to apply them to the default .MAP files! <small>MAKE BACKUPS OF YOUR .MAP FILES, THEY COULD CORRUPT!</small>


== Cheating With Assembly/Tag Editor's ==
== Cheating With Assembly/Tag Editor's ==
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*[[Brute Shot]]
*[[Brute Shot]]
*[[Energy Sword|Depleted Sword]]
*[[Energy Sword|Depleted Sword]]
*[[Beam Rifle]]
*[[Type-50 particle beam rifle]]
*[[Spartan Laser]]
*[[Spartan Laser]]
*[[No weapon glitch|No weapon]]
*[[No weapon glitch|No weapon]]