Modding: Difference between revisions
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m (Beam Rifle -> Type-50 particle beam rifle) |
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This tool will work on Halo 2 Vista's Campaign along with a few other Halo games! The software does not have protection for Multiplayer maps, but instead hides all Tags from normal multiplayer .map files and puts them in a single file. | This tool will work on Halo 2 Vista's Campaign along with a few other Halo games! The software does not have protection for Multiplayer maps, but instead hides all Tags from normal multiplayer .map files and puts them in a single file. | ||
RTE's Allow the Game ([[Halo 2 Vista]]) to be open while the mods are injected/poked into the game by editing values! | RTE's Allow the Game ([[Halo 2 Vista]]) to be open while the mods are injected/poked into the game by editing values! | ||
The mods are removed when you leave the Mission/Multiplayer! Although you can make SPPF patches with Assembly then later you can use an SPPF Patcher to apply them to the default .MAP files! | The mods are removed when you leave the Mission/Multiplayer! Although you can make SPPF patches with Assembly then later you can use an SPPF Patcher to apply them to the default .MAP files! <small>MAKE BACKUPS OF YOUR .MAP FILES, THEY COULD CORRUPT!</small> | ||
== Cheating With Assembly/Tag Editor's == | == Cheating With Assembly/Tag Editor's == | ||
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*[[Brute Shot]] | *[[Brute Shot]] | ||
*[[Energy Sword|Depleted Sword]] | *[[Energy Sword|Depleted Sword]] | ||
*[[ | *[[Type-50 particle beam rifle]] | ||
*[[Spartan Laser]] | *[[Spartan Laser]] | ||
*[[No weapon glitch|No weapon]] | *[[No weapon glitch|No weapon]] |