Halo: The Master Chief Collection: Difference between revisions
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===Multiplayer=== | ===Multiplayer=== | ||
[[File:MCC-Spartan-Lobby.png|thumb|200px|Armor customization for ''Halo: The Master Chief Collection''.]] | |||
Multiplayer will be available for all four games — each running from their respective original engines — and will be accessible via a unified matchmaking menu system. Players will be put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.<ref name="Waypoint"/> However, there will be a number of playlists specific to each game.<ref name="RTX"/> The collection will use a single unified multiplayer ranking system shared across the four games.<ref name="venturebeat"/> Rank, stats or unlockable items such as armor permutations will not carry over from the previous games.<ref name="bulletin61914"/> | Multiplayer will be available for all four games — each running from their respective original engines — and will be accessible via a unified matchmaking menu system. Players will be put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.<ref name="Waypoint"/> However, there will be a number of playlists specific to each game.<ref name="RTX"/> The collection will use a single unified multiplayer ranking system shared across the four games.<ref name="venturebeat"/> Rank, stats or unlockable items such as armor permutations will not carry over from the previous games.<ref name="bulletin61914"/> | ||