The Silent Cartographer: Difference between revisions

From Halopedia, the Halo wiki

m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2")
(→‎Miscellaneous: While shotgun ammo does appear in the files for this mission shotgun ammo does not have any spawn points on the map. Original author may have unknowingly based this info on a modded map)
Line 384: Line 384:
* On Easy and Normal difficulties, in the initial Pelican ride, the Chief sits next to Sergeant Waller on ''Echo 419''; however, on Heroic and Legendary difficulties, the Chief sits next to an Asian Marine.
* On Easy and Normal difficulties, in the initial Pelican ride, the Chief sits next to Sergeant Waller on ''Echo 419''; however, on Heroic and Legendary difficulties, the Chief sits next to an Asian Marine.
* This level is the most popular to perform [[Warthog jumping]] on, due to the large number of Marines, Warthogs, and the presence of rocket launchers. Its popularity lead to the creation of the flash game called Pelican.{{citation needed}}
* This level is the most popular to perform [[Warthog jumping]] on, due to the large number of Marines, Warthogs, and the presence of rocket launchers. Its popularity lead to the creation of the flash game called Pelican.{{citation needed}}
* Strangely, there are shotgun ammo boxes scattered in some points of the island, though they are only meant to appear [[343 Guilty Spark (level)|two levels later]]. The same thing happens in the [[Truth and Reconciliation (level)|previous level]] and in the [[Assault on The Control Room|next one]].
**This is likely due to the fact that the shotgun was initially supposed to appear as early as the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'', as can be seen in the 1749 build. It's possible that Bungie forgot to remove the shotgun ammo following its removal from these earlier levels.
* If the player returns to the circular open area where the pair Hunters are confronted before boarding ''[[Echo 419]]'', there will be a landed Spirit dropship with a lance of Grunts and Jackals guarding it. These lances were probably part of the forces that overwhelmed the Marines guarding the beach.
* If the player returns to the circular open area where the pair Hunters are confronted before boarding ''[[Echo 419]]'', there will be a landed Spirit dropship with a lance of Grunts and Jackals guarding it. These lances were probably part of the forces that overwhelmed the Marines guarding the beach.
* When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]].
* When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]].