I love bees: Difference between revisions

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== Canon? ==
== Canon? ==
The issue of whether or not I Love Bees should be considered Halo canon is somewhat unclear. In the [[Halopedia:Apocalypso Chat|Apocalypso Chat]], the minds behind I Love Bees say that Bungie basically let them write their own thing, but offered certain suggestions regarding storytelling devices and corrected facets such as the original idea that ONI would hang traitors, which was changed to them being rendered permanently comatose.<ref>[[Halopedia:Apocalypso Chat|Apocalypso Chat]], 18:03 - 18:05</ref> In October, 2004, this was expanded on by [[Joseph Staten]] in an interview with [[Halo.Bungie.Org]], who, when asked if I Love Bees should be considered canon, said plainly "The Bees would not make the cut. Those guys basically did their own thing with very little Bungie input (save for massaging and approving the initial plot-treatment). While we helped define the boundaries of their fiction, we let them do what they thought best. And I think the game turned out great."<ref>[http://halostory.bungie.org/staten102204.html Joe Staten Interview - 2004], [[Halo.Bungie.Org]]</ref>
The issue of whether or not I Love Bees should be considered Halo canon is somewhat unclear. In the [[Halopedia:Apocalypso Chat|Apocalypso Chat]], the minds behind I Love Bees say that Bungie basically let them write their own thing, but offered certain suggestions regarding storytelling devices and corrected facets such as the original idea that ONI would hang traitors, which was changed to them being rendered permanently comatose.<ref>[[Halopedia:Apocalypso Chat|Apocalypso Chat]], 18:03 - 18:05</ref> In October 2004, this was expanded on by [[Joseph Staten]] in an interview with [[Halo.Bungie.Org]], who, when asked if I Love Bees should be considered canon, said plainly "The Bees would not make the cut. Those guys basically did their own thing with very little Bungie input (save for massaging and approving the initial plot-treatment). While we helped define the boundaries of their fiction, we let them do what they thought best. And I think the game turned out great."<ref>[http://halostory.bungie.org/staten102204.html Joe Staten Interview - 2004], [[Halo.Bungie.Org]]</ref>


However, in the July 28, 2006 episode of the [http://the1upshow.1up.com/ 1up show], [[Frank O'Connor]] mentioned the revised state of canon as applied to I Love Bees. In answering a question about how the [[Halo Graphic Novel]] expanded the Halo universe beyond the games and Bungie's overall plans for the universe, he said, "We're going to have this huge collection of canon and things that we embrace as canon, like I Love Bees and stuff like that."<ref>[http://gamevideos.1up.com/video/id/4818 The 1UP Show: Episode 07/28/06], 27:49 - 27:55</ref> This was shown in the graphic novel as two characters from I Love Bees, [[Herzog]] and [[Standish]], are referenced in a canon image, as well as events in the I Love Bees storyline in which they took place.<ref>[[Halo Graphic Novel, Page 122]]</ref> Additionally, I Love Bees items including [[Optican]], [[Chatters]], and [[Communications Kiosks]] were  later featured in ''[[Halo 3: ODST]]''.
However, in the July 28, 2006 episode of the [http://the1upshow.1up.com/ 1up show], [[Frank O'Connor]] mentioned the revised state of canon as applied to I Love Bees. In answering a question about how the [[Halo Graphic Novel]] expanded the Halo universe beyond the games and Bungie's overall plans for the universe, he said, "We're going to have this huge collection of canon and things that we embrace as canon, like I Love Bees and stuff like that."<ref>[http://gamevideos.1up.com/video/id/4818 The 1UP Show: Episode 07/28/06], 27:49 - 27:55</ref> This was shown in the graphic novel as two characters from I Love Bees, [[Herzog]] and [[Standish]], are referenced in a canon image, as well as events in the I Love Bees storyline in which they took place.<ref>[[Halo Graphic Novel, Page 122]]</ref> Additionally, I Love Bees items including [[Optican]], [[Chatters]], and [[Communications Kiosks]] were  later featured in ''[[Halo 3: ODST]]''.