M512 smooth-bore high-velocity cannon: Difference between revisions

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{{Conjecture}}
{{Conjecture}}


Due to the in-game performance this round appears to have when compared to the ammunition in other Halo games, it appears that this tungsten projectile is the primary variant of ammunition utilised by all scorpion tanks seen across all Halo games, with the exception of the [[M820 Scorpion]] in [[Halo 5 Guardians]] which utilises the different [[M990 electrothermal-chemical smoothbore cannon|M990 electrothermal-chemical smoothbore cannon.]] Due to the use of tungsten in its construction, it is possible that this ammunition is some form of [https://en.wikipedia.org/wiki/Kinetic_energy_penetrator kinetic energy penetrator] round - this is supported by the fact that the M512 cannon is smooth-bore, which is more suited for such ammunition<ref>[https://en.wikipedia.org/wiki/Smoothbore Smoothbore - Wikipedia]</ref>. The counter-points to this are twofold. Firstly, the Marine who refers to the M512 cannon as firing tungsten ammunition states; "how does 90 millimetres '''of''' tungsten strike you?" - realistically, the tungsten penetrator of such a round would encapsulate far less than the diameter of the full round itself, though this could be disregarded as simply inaccurate speaking on his part for the sake of emphasis. The second counter-point is that the round exhibits powerful explosive properties in-game, which a kinetic energy penetrator typically would not. This could be explained as a full-gameplay concession and thus non-canon, a partial-gameplay concession with the Scorpion's turret selecting rounds with explosive properties to engage un-armored targets with only the explosive effect on enemy armored vehicles being non-canon, or as a follow-on explosive charge working alongside the sabot or penetrator to give it more tactical flexibility and lethality.  
Due to the similar in-game performance of this round in [[Halo 3]] compared to the ammunition featured in other Halo games, it appears that this tungsten projectile is the primary variant of ammunition utilised by all Scorpion tanks seen across all Halo games, with the exception of the [[M820 Scorpion]] in [[Halo 5 Guardians]] which utilises the different [[M990 electrothermal-chemical smoothbore cannon|M990 electrothermal-chemical smoothbore cannon.]] Due to the use of tungsten in its construction, it is possible that this ammunition is some form of [https://en.wikipedia.org/wiki/Kinetic_energy_penetrator kinetic energy penetrator] round - this is supported by the fact that the M512 cannon is smooth-bore, which is more suited for such ammunition<ref>[https://en.wikipedia.org/wiki/Smoothbore Smoothbore - Wikipedia]</ref>. The counter-points to this are twofold. Firstly, the Marine who refers to the M512 cannon as firing tungsten ammunition states; "how does 90 millimetres '''of''' tungsten strike you?" - realistically, the tungsten penetrator of such a round would encapsulate far less than the diameter of the full round itself, though this could be disregarded as simply inaccurate speaking on his part for the sake of emphasis. The second counter-point is that the round exhibits powerful explosive properties in-game, which a kinetic energy penetrator typically would not. This could be explained as a full-gameplay concession and thus non-canon, a partial-gameplay concession with the Scorpion's turret selecting rounds with explosive properties to engage un-armored targets with only the explosive effect on enemy armored vehicles being non-canon, or as a follow-on explosive charge working alongside the sabot or penetrator to give it more tactical flexibility and lethality.  


{{Conjecture end}}
{{Conjecture end}}


Another type of ammunition employed is the [[S1 canister shell]], which provides the Scorpion tank with a powerful method of engaging large numbers of lightly-armoured targets, being especially lethal against the infantry. The S1 is also effective at breaching walls and damaging structures or other vehicles.<ref>'''[[Halo Wars: Official Strategy Guide]]''', ''page 42''</ref>  
Another type of ammunition employed is the [[S1 canister shell]], which provides the Scorpion tank with a powerful method of engaging large numbers of lightly-armoured targets, being especially lethal against the infantry. The S1 is also effective at breaching walls and damaging structures or other vehicles.<ref>'''[[Halo Wars: Official Strategy Guide]]''', ''page 42''</ref>


==Gameplay==
==Gameplay==