UNSC Barracks: Difference between revisions
From Halopedia, the Halo wiki
Sith Venator (talk | contribs) No edit summary |
(Need more details about Halo Wars 2 Infantry Units) |
||
Line 12: | Line 12: | ||
==Units produced and available upgrades== | ==Units produced and available upgrades== | ||
===Halo Wars=== | |||
*Spartans: 300 resources and requires a tech level of 1. Only 3 can be deployed but they don't take up population. | *Spartans: 300 resources and requires a tech level of 1. Only 3 can be deployed but they don't take up population. | ||
**Chaingun: 300 resources and requires a tech level of 2. ''Equips an [[AIE-486H machine gun|AIE-486H Heavy Machine Gun]] for increased damage.'' | **Chaingun: 300 resources and requires a tech level of 2. ''Equips an [[AIE-486H machine gun|AIE-486H Heavy Machine Gun]] for increased damage.'' | ||
Line 25: | Line 26: | ||
**Napalm Adherent: 400 resources and requires a tech level of 2. ''Adds burning sticky napalm to an attack. Burns enemies for several seconds after the initial attack.'' | **Napalm Adherent: 400 resources and requires a tech level of 2. ''Adds burning sticky napalm to an attack. Burns enemies for several seconds after the initial attack.'' | ||
**Oxide Tank: 700 resources and requires a tech level of 3. ''Increases damage to all organic units.'' | **Oxide Tank: 700 resources and requires a tech level of 3. ''Increases damage to all organic units.'' | ||
===Halo Wars 2=== | |||
*Hellbringers | |||
**Dispersion Nozzles | |||
*Sniper | |||
*Cyclops | |||
*Upgrades | |||
*RPG Trooper: ''Equip Marines with M41 Rocket Launcher.'' | |||
*Combat Technician: ''Allows Marines to Heal wounded units'' | |||
**Infantry Upgrade lv 1: ''Increase Infantry Health and Damage by 15%.'' | |||
**Infantry Upgrade lv 2: ''Increase Infantry Health and Damage by 15%.'' | |||
**Infantry Upgrade lv 3: ''Increase Infantry Health and Damage by 15%.'' | |||
==Gallery== | ==Gallery== |