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{{Ratings}}
#REDIRECT [[The Truth and Reconciliation]]
{{Era|H1}}
{{Level infobox
|prev=[[Halo (Halo: Combat Evolved Level)|Halo]]
|game=[[Halo: Combat Evolved]]
|next=[[The Silent Cartographer (Level)|The Silent Cartographer]]
|name='''''The Truth and Reconciliation'''''
|image=[[Image:Truth and Reconciliation.jpg|300px]]
|player=[[John-117]]
|date= [[2552#September 19, 2552|September 19, 2552]]
|place= Aboard the ''[[Truth and Reconciliation]]''
|Objective='''Part 01: Truth and Reconciliation'''
*Board the Covenant Battle Cruiser
'''Part 02: Into the Belly of the Beast'''
*Find the ship's brig and rescue [[Captain Keyes]]
'''Part 03: Shut up and get behind me...Sir'''
*Return to Shuttle Bay for Extraction
|enemies=
*[[Elites]]
**[[Minor Elite|Minor]]
**[[Major Elite|Major]]
**[[Zealot]]
**[[Stealth Elite|Stealth]]
*[[Grunts]]
**[[Minor Grunt|Minor]]
**[[Major Grunt|Major]]
*[[Jackals]]
**[[Minor Jackal|Minor]]
**[[Major Jackal|Major]]
*[[Hunters]]
}}
 
<center>''Looking for [[Truth and Reconciliation]], the [[CCS-class Battlecruiser]]?''</center>
 
'''The Truth and Reconciliation''' is the third campaign level in [[Halo: Combat Evolved]] where you board the [[Covenant]] ship, the ''[[Truth and Reconciliation]]'', by using a [[Gravity Lift]] after clearing the area and save [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]].
 
You'll venture to the Covenant's flagship and navigate through it to find Captain Keyes and rescue him from the Covenant's grasp with the aid of marines. But you'll have to guide him along with some other handy [[UNSC Marine Corps|Marine]]s out of the Truth and Reconciliation into a [[Spirit|Covenant "Spirit" Dropship]] to get you to the next chapter. This is the first level you encounter [[Hunters]] and [[Sangheili]] [[Zealots]].
 
== Allies ==
*[[Humans]]
**[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]
**[[UNSC Marine Corps|Marines]]
***[[Orbital Drop Shock Troopers]]
**[[Echo 419]]
*[[AI]]
**[[Cortana (AI)|Cortana]]
 
== Weapons ==
*[[MA5B Individual Combat Weapon System|Assault Rifle]]
*[[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]]
*[[Frag Grenade]]
*[[Plasma Pistol]]
*[[Type-25 Directed Energy Rifle|Plasma Rifle]]
*[[Needler]]
*[[Energy Sword]] (Non-usable)
*[[Plasma Grenade]]
*[[Assault Cannon]] (Non- Useable)
 
== Vehicles ==
*[[Pelican]] (Non-drivable)
*[[Spirit]] (Non-drivable)
*[[Type-25 Assault Gun Carriage|Wraith]] (Non-drivable)
*[[Shade]]
*[[Truth And Reconciliation]] (Non-drivable)
 
== Transcript ==
===Part 01: Truth and Reconciliation===
{{Walkthrough}}
 
[http://www.youtube.com/watch?v=7Yhs32RxRo0 '''{''Cutscene''}''']
 
''The view pans across a plateau with a [[Covenant]] [[Cruiser]] above it.''
 
'''[[Cortana (AI)|Cortana]]:''' "The enemy has captured [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]], and are holding him aboard one of their cruisers, the ''[[Truth and Reconciliation]]''. The ship is currently holding position approximately three hundred meters above the other end of this plateau."
 
''[[D77-TC Pelican|Pelican]] [[Echo 419]] comes into view, it starts to land.''
 
'''Marine [[ODST]] 1:''' "So how do we get inside the ship if it's in the air? The Corps issued me a rifle, not wings."
 
'''[[Staff Sergeant]] [[Avery Johnson|Johnson]]:''' "There's a [[Gravity Lift]] that ferries troops and supplies between the ship and the surface. That's our ticket in."
 
''As the Pelican lands..''
 
'''{''Gameplay''}'''
 
'''[[Cortana (AI)|Cortana]]:''' "Once we get inside the ship, I should be able to lock on to the tracking signal from Captain Keyes' neural implants."
 
'''Staff Sergeant Johnson:''' "Hit it [[UNSC Marine Corps|Marines]], go go go! The Corps ain't payin' us by the hour!"
 
''The ODSTs and the Chief head forward.''
 
'''Cortana:''' "Stick to the higher ground on the right. We should be able to recon the Covenant position without being spotted. I'm detecting Covenant [[Shade|Stationary Guns]] near the next pass. I recommend using your [[SRS99C-S2 AM Sniper Rifle|Sniper Rifle]] to take out the gunners while I call for Marine support. ''(over radio)'' Get ready to move in to support us, Sergeant. The [[Master Chief]] is going to covertly take out as many of the Covenant as he can. Don't open fire until you hear the enemy return fire on us. That should let us keep the element of surprise."
 
''Once the Covenant spots the Chief..''
 
'''[[Sergeant (UNSC)|Sergeant]] [[Parker]]:''' "Let 'em have it!"
 
''The Marines open fire.''
 
''If all the Covenant soldiers are not taken out yet, a [[Grunt]] will run towards a [[Shade]] turret.''
 
'''Cortana:''' "Alert! A Covenant is making a run for that [[Shade|stationary gun]]. (Drops NAV point on Grunt) Take him out!"
 
''Once the area is secure.''
 
'''Marine ODST 1:''' "Hey, we did it! Right behind ya, Chief!"
 
'''Cortana:''' "Stop. Motion Tracker shows movement around the next bend."
 
'''Sergeant Parker:''' "We're ready to advance as soon as you call for us, Cortana."
 
''As the [[Fire Team Charlie]] move further up the plateau.''
 
'''Cortana:''' "Covenant forces detected up ahead. The path up on the left should let us sneak up around them."
 
'''Sergeant Parker:''' "We'll hang back while you get into position, Chief."
 
''If the Chief takes the left flank...'''
 
'''Cortana:''' "Cortana to [[Fire Team Charlie]]. The Chief has the left flank covered. Recommend you move up the middle."
 
''If the Chief moves up the middle...''
 
'''Cortana:''' "Cortana to Fire Team Charlie. The Chief has secured the middle. Get ready to move up the left, you should be able to flank the enemy."
 
'''Marine ODST 2:''' "Roger that."
 
''After the Chief takes out the last of the Covenant infantry..''
 
'''Cortana:''' "Alert! Covenant [[Spirit|Dropships]] are inbound!"
 
''After area is secure.''
 
'''Cortana:''' "We're directly under the [[Truth and Reconciliation|ship]] now."
 
'''Marine ODST 1:''' Alright! Are we bad or what?
 
'''Marine ODST 2:''' "Mother of God...I'd never thought I'd get close to one of these things. How the hell are we suppose to get inside that monster?"
 
''{or}''
 
'''Marine ODST 2:''' "If we're gonna board that thing, we need a plan."
 
'''Cortana:''' "The Covenant use a Gravity Lift to ferry troops and supplies between the ship and the surface. We need to ambush them at the Grav Lift's loading zone, and use the lift to enter the ship."
 
''If three or more Marines from the team are dead...''
 
'''Cortana:''' "Cortana to [[Echo 419]], requesting reinforcements from our position."
 
'''[[Foehammer]]:''' "Roger, Cortana, Echo 419 on approach."
 
''Covenant troops soon drop from the cruiser's Gravity Lift, engaging the team.''
 
'''[[UNSC Marine Corps|Marine]] [[ODST]]:''' "Contact, enemy in sight!"
 
''{or}''
 
'''[[Sergeant]] [[Parker]]:''' "Covenant forces sighted! Let's hit 'em, Charlie Team!"
 
'''Marine ODST 1:''' "Crap, those stationary guns are gonna tear us to pieces!"
''{or}''
 
'''Marine ODST 1:''' "Sir, those freakin' guns have us pinned down!"
 
''As another [[Spirit|Covenant dropship]] approaches..''
 
'''[[Cortana (AI)|Cortana]]:''' "Alert! Covenant Dropships are inbound!"
 
'''Marine ODST 2:''' "Man, there's always something..."
 
''When the team kills everything, including the [[Hunters]].''
 
'''Sergeant Parker:''' (If 4 or all 5 Marines are alive) "We've cleared the area, let's square away the gravlift. Marines! Prepare for boarding."
 
'''Marine ODST 1:''' "Yes, sir!"
 
(ODSTs gather under the gravlift)
 
(If 3 or more Marines are KIA)
 
'''Cortana:''' "Cortana to Echo 419. We've reached the Gravity Lift and are ready for reinforcements."
 
'''[[Foehammer]]:''' "Copy that, Cortana. Hang tight, gentlemen. Foehammer out."
 
'''[[Cortana (AI)|Cortana]]:''' "Once we're inside the ship, I can home in on the Captain's command-neural interface. He'll probably be in or near the ship's brig, which should narrow our search."
 
'''[[Foehammer]]:''' "[[Echo 419]] inbound, clear the drop zone."
 
'''[[Staff Sergeant]] [[Avery Johnson|Johnson]]:''' "Everybody out!"
 
{or}
 
'''Staff Sergeant Johnson:''' "Go go go!"
 
''[[UNSC Marine Corps|Marine]] leathernecks exiting the [[D77-TC|Pelican]] greet the Chief before taking cover near the lift.''
 
===Part 02: Into the Belly of the Beast===
 
[http://www.youtube.com/watch?v=-eF4QxofflQ '''{''Cutscene''}''']
 
'''[[UNSC Marine Corps|Marine]] 1:''' "Whoa!"
 
''The Marine begins to float into the air.''
 
'''Marine 2:''' "Yeehaw!"
 
''Chief begins to float upwards.''
 
''Once the team gets inside.''
 
'''{''Gameplay''}'''
 
'''[[Cortana (AI)|Cortana]]:''' "We're in. I've got a good lock on the Captain's [[Command Neural Interface|CNI transponder]]. No Covenant defenses detected."
 
'''Marine 1:''' "What, there's no [[Covenant]] here? Maybe nobody's home..."
 
''As the [[Covenant]] begin to attack the squad.''
 
'''Marine 2:''' "Contacts! Lots of contacts!"
 
'''Marine 3:''' "No Covenant! Ya had to open your mouth!"
 
''Once the squad kills the [[Covenant]] in the room.''
 
'''Marine 2:''' "Area secure, Sir. We'd better keep moving. How about that door?"
[[Image:Scrn_026.jpg|right|thumb|210px|[[Master Chief]] leads [[UNSC Marine Corps|Marines]] through the [[Truth and Reconciliation]]'s interior.]]
 
''As the team come to a massive blast door''
 
'''Marine 2:''' "The door's locked, sir. I can't bypass it. We can't get through here."
 
'''[[Cortana (AI)|Cortana]] (O.S.):''' "We can use the side passages to find a way around."
 
'''[[Sergeant (UNSC)|Sergeant]] [[Parker]]:''' "We'd be sitting ducks in that narrow space. We'll hold this position until you can find your way around and open the door from the other side, Chief."
 
'''Cortana:''' "Chief, let's see if we can find a way to open this door."
 
''As the [[John-117|Chief]] goes alone and approaches a large hangar.''
 
'''[[Cortana (AI)|Cortana]]:''' "Wait. That's the locked door down there. The Marines are waiting on the other side. The controls to open it must be somewhere in this room."
 
''As the [[John-117|Chief]] opens the door.''
 
'''Marine 3:''' "All clear, sir!"
 
'''[[Cortana (AI)|Cortana]]:''' "We should get moving."
 
'''Marine 1:''' "Alright, everybody stay cool. Yell if you see anything."
 
''As the team enters a big docking bay.''
 
''If three or more Marines are dead...''
 
'''[[Cortana (AI)|Cortana]]:''' "Cortana to Echo 419, requesting reinforcements at our position.
 
'''[[Foehammer]]:''' "Foehammer here, Cortana ... I read you, but you're ''inside'' the  ship. I'm not sure I can — "
 
'''[[Cortana]] (O.S.):''' "Lock onto my signal and approach fast and low. There's a shuttle bay on the ship's starboard side."
 
'''[[Foehammer]]:''' "Roger, Cortana - Echo 419 on approach."
 
''As the Chief and the rest of the team go around killing Covenant inside the big docking bay)''
 
'''Marine 3:''' "Hey, which way should we go now? All the doors on this level are locked!"
 
'''[[Cortana (AI)|Cortana]] (O.S.):''' "Wait a moment. I'm going to access the Covenant [[Battlenet]] and locate an override code to open a door."
 
'''Marine 2:''' "You'd better hurry Cortana, we can't hold them off all day."
 
''As two [[Hunters]] emerge into the bay.''
 
'''[[Cortana (AI)|Cortana]] (O.S.):''' "Working on it." ''(To the [[Master Chief]])'' "I'd like to see ''you'' crack a 128,000-bit modulating encryption key."
 
''Once you kill the pair of [[Hunters]].''
 
'''Cortana:''' "Got it. The door is open. Everyone should move through now. I can't guarantee that it won't lock again when it closes."
 
''If every [[UNSC Marine Corps|Marine]] in the team is dead, as the Chief approaches the second level of the docking bay.''
 
'''Cortana:''' "I'm going to call for reinforcements. There's no sense going in with anything less than full strength.
 
'''Cortana (O.S.):''' "Cortana to Foehammer. We need additional support troops. We're going to open the shuttle bay door again. Move in and drop off reserve troops on my signal."
 
'''Foehammer:''' "I copy, [[Cortana (AI)|Cortana]]. Echo 419 standing by for your signal."
 
''As the Chief disengages the energy shield over the bay doors.''
 
[[Image:Scrn_002.jpg|right|thumb|200px|[[Orna 'Fulsamee]], the [[Ship Master]], guarding the bridge.]]
 
'''[[Cortana]] (O.S.):''' "Cortana to Echo 419. The shuttle bay door is open. You can start your approach."
 
'''[[Foehammer]]:''' "Roger. [[Echo 419]] inbound."
 
''Once the team reaches the ship's bridge and kill all [[Covenant]] forces.''
 
'''[[Cortana (AI)|Cortana]]:''' "This looks like the ship's command centre. The [[Jacob Keyes|Captain]]'s transponder signal is strong, he must be close."
 
'''[[UNSC Marine Corps|Marine]] 1:''' "This looks like a good spot, Chief. We'll mind the store here while you go find the [[Jacob Keyes|Captain]], good luck sir."
 
{or}
 
'''[[Sergeant (UNSC)|Sergeant]] [[Parker]]:''' "This looks like a good spot. We'll mind the store here while you go after the Captain. Good luck."
 
''When the [[Chief]] come across an empty brig.''
 
'''[[Cortana (AI)|Cortana]]:''' "We must be in the brig. These look like holding cells. There are probably multiple detention stations. The Captain must be in one of them. We need to keep looking for him."
 
''When the Chief comes across a full detention centre..''
 
'''[[UNSC Marine Corps|Marine]] [[Prisoner of War|POW]] 1:''' "It's the Chief!"
 
'''Marine POW 2:''' "Chief! Chief!"
 
'''Marine POW 3:''' "Chief, lemme out man!"
 
'''[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]:''' "Watch out Chief, the Covenant guards are using some sort of stealth systems."
 
''When the Chief secures the cells.''
 
'''[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]:''' "Good work, Chief."
 
'''[[UNSC Marine Corps|Marine]] [[Corporal (UNSC)|Corporal]] (POW):''' "That was amazing, sir, you really kicked the shi— (interrupted)"
 
'''[[Captain (Navy)| Captain]][[Jacob Keyes|Keyes]]:''' Stow it, Corporal! Let's get these cells open, Chief. The power control's along the back wall.
 
''The Chief opens all the cells.''
 
'''Marine POW:''' Wow!
 
[http://www.youtube.com/watch?v=jrt3B9hgFvo '''{''Cutscene''}''']
 
'''[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]:''' "Coming here was reckless. You two know better than this....thanks. (Pause) Marines! Lock and load your weapons, let's be ready to move."
 
'''Marine 1:''' "Okay, Sir."
 
'''Marine 2:''' "Yes, Sir."
 
'''Captain Keyes:''' "While the Covenant had us locked up in here, I overheard the guards talking about this ring world. They call it... "'''[[Installation 04|Halo]]'''"."
 
'''[[Cortana (AI)|Cortana]] (O.S.):''' "One moment, sir. Accessing Covenant battlenet. (Pause) According to the data in their networks, the ring has some kind of deep religious significance. If I'm analyzing this correctly...they believe that Halo is some kind of weapon. One with vast, unimaginable power."
 
'''Captain Keyes:''' "Well...that's true. The Covenant kept saying, "Whoever controls Halo controls the fate of the universe."
 
'''Cortana (O.S.):''' "Now I see...I have intercepted a number of messages about a Covenant search team, scouting for a "Control room". I thought they were looking for the bridge of a cruiser that I damaged during the battle above the ring. But they must be looking for Halo's control room."
 
'''Captain Keyes:''' "That's bad news. If Halo is a weapon, and the Covenant gain control of it, they'll use it against us and wipe out the entire human race." (Pause) "Chief, [[Cortana]]. I have a new mission for you. We need to beat the Covenant to Halo's control room. Marines! Let's move!"
 
'''Marine 1:''' "Yes, Sir."
 
'''Marine 2:''' "Okay, Sir."
 
''[[Captain Keyes|The Captain]] picks up a fallen Needler.''
 
'''Captain Keyes:''' 'Chief, you have the point."
 
===Part 03: Shut Up and Get Behind me...Sir===
[[Image:'s Rescue.jpg|right|thumb|200px|The [[Master Chief]] takes point.]]
 
'''{''Gameplay''}'''
 
'''[[Cortana (AI)|Cortana]]:''' "We should head back to the shuttle bay and call for evac."
 
(''After fighting your way to the bridge, two cloaked Elites attack you, and Sergeant Parker and his squad have been killed'')
 
'''Cortana (O.S.):''' "We made it! Cortana to [[Echo 419]]. We have [[Captain Keyes|the Captain]] and need extraction on the double."
 
'''[[Foehammer]]:''' "Negative, Cortana, I've been engaged by [[Covenant]] air patrols, and I'm havin' a tough time shakin' 'em. You'll be better off findin' your own ride...sorry."
 
'''Cortana (O.S.):''' "Acknowledged, [[Foehammer]]. Cortana out. (''To [[Captain Keyes|Keyes]]'') Air support is cut off, [[Captain Keyes|Captain]]. We need to hold here until she can move in."
 
'''[[UNSC Marine Corps|Marine]] [[POW]] 1:''' "Aw, man! We're trapped in here! We're screwed! We're screwed, man!"
 
''{or}''
 
'''[[UNSC Marine Corps|Marine]] POW 2:''' "Oh great! Now we're trapped here. We're screwed!"
 
'''[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]:''' "Stow the bellyaching, soldier. Remember you're a leatherneck. [[Cortana (AI)|Cortana]], if you and [[Master Chief|the Chief]] can get us into one of those [[Covenant]] [[Spirit|dropships]], I can fly us outta here."
 
'''[[Cortana]] (O.S.):''' "Yes, [[Captain Keyes|Captain]]. There's a [[Covenant]] [[Spirit|dropship]] still docked."
 
(The Chief takes the Captain and the Marines back to the hangar)
 
{''Once you release the [[Spirit|dropship]] from the clamps''}
 
[http://www.youtube.com/watch?v=AygmKcGNNHA '''{''Cutscene''}''']
 
'''[[Cortana (AI)|Cortana]]:''' "That's it, the [[Spirit|dropship]] is loose."
 
'''[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]:''' "Everybody, mount up, let's get onboard."
 
'''Cortana (O.S.):''' "Give me a minute to interface with the ship's controls."
 
'''Captain Keyes:''' "No, no need. I'll take this bird out myself."
 
'''Cortana (O.S.):''' [[Captain Keyes|Captain]]! [[Hunter|Hunters]]!
 
'''Captain Keyes:''' "Hang on!"
 
(''He rams the two [[Hunter|Hunters]] with the [[Spirit|dropship]]'')
 
'''[[Marine]] POW 3:''' "Nice one, sir!"
 
'''[[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]:''' "Time for a little payback."
 
(''The Spirit flies out, fade to black'')
 
{''If Captain Keyes dies at some point''}
 
'''[[Cortana (AI)|Cortana]]:''' "No! Without [[Captain Keyes|the Captain]]... (''Sad, slow and mopey'') the [[Covenant]] have already won...
 
''{or}''
 
'''Cortana:''' "No! We lost the Captain..."
 
(the game reverts to the last checkpoint)
 
==Trivia==
===Glitches===
*If you make your marines enemies (usually through a mod) at the beginning cutscene you may be killed directly in the cutscene. Then, Cortana will stop saying her lines and the cutscene will restart.
*If you use a grenade to flip the turret the Grunt is supposed to run to and man (the one [[Cortana]] marks with a Nav Point), Cortana will still warn you he's going to take the turret and will still mark him but he will behave as a normal [[Grunt Minor]] armed with a [[Needler]].  Apparently Grunts can't flip turrets.
*Right before you go into the valley where the Gravity Lift is, if you move fast enough the checkpoint will be reached before any of the Marines, Cortana will call for more men to be dropped while your Marines follow up behind you. If you've been careful you now have 10 marines to fight against the reaction force that is sent to deal with you. The same glitch can be performed when you first enter the hangar, meaning Echo 419 can say (scripted) “Roger Cortana, Echo 419 inbound” three times.
*In the brig where [[Captain Keyes]] is being held, you can actually kill him and the three [[Marines]] while the [[Energy Shields]] are still up just by aiming in a precise location while standing up against the shields. If you kill Keyes and the Marines and then activate the cutscene where Master Chief rescues them, then after the cut scene Keyes and the Marines will be there and turn against you and open fire. If you run, they will chase after you.
*Before reaching the second level of the shuttle bay, there is a dead Grunt lying on the ground with a (usually) fully charged weapon and two grenades. If you walk out the door and walk back in, he will disappear.
*This level may include the largest grenade jump possible. The jump includes four grenades and will skip the second floor completely. A video is here: [http://www.highspeedhalo.net/?time&id=9]; the jump occurs after about 13 minutes. A video is also available on youtube: [http://youtube.com/watch?v=gpnDWLe-vG4]; the jump is at around 2:47. This jump includes 3 plasma grenades and 1 [[frag]]. Three [[plasma grenades]] are thrown near the Overshield, each one is lower than the other. Then, a frag is thrown at the ground. Grab the Overshield before jumping, so no damage occurs.
*If you kill two allies in the last part of the level, Keyes will appear as an enemy on your HUD. In Legendary difficulty, he will either fire his [[Needler]] at you occasionally or repeatedly throw [[Frag Grenade|grenades]] at you. The amount of grenades he can throw seems to be infinite. Occasionally, he will fire on you in the ending cutscene.
*It is possible to kill yourself when you activate the cell controls. You can shoot the door and if you're close enough you will die. During the cut scene, your body will float around where the [[Master Chief]] is supposed to be walking, and when it is over you will still be dead and will have to restart from the last checkpoint.
*There is a rare glitch in which the [[Marine]] fire team gets frozen inside the hallway before the bridge. Upon releasing [[Captain Keyes]], you can return to them and they will unfreeze; never having been killed by the [[Stealth Elites]] and reinforcing your unit of rescued [[Marines]]. Easiest way to do this is to walk back and forth between the loading points, putting distance with your Marines, then go through the loading point closer to the Bridge and the Marines shouldn't be moving. If even one moves, restart the process.
*If you kill [[Keyes]] just as the shield goes down you will have to restart the level.
*If Keyes dies at the same time you release the dropship, the first part of his death cut scene will play but will cut off halfway. The end of level cut scene will then play and you will go onto the next level.
*If you open the doors then kill yourself as the cutscene starts, you will be dead on the floor as Keyes and the others are shooting and killing the enemies but you still don't respawn.
*If you kill your troops before going up on the grav lift they will be there in the grav bay and in addition they will try to kill you as soon as the level begins (In the Belly of the Beast). If you want to truly test your skills, try killing them all then throwing a plasma grenade on the grav lift and walking in on top of it so that it explodes as the game goes into the cut-scene. If you try that you will start the next level with the damage and no shields.
 
====Mistakes====
*There was a bug earlier in the development of the game in which Keyes had AI behavior which was "taunt enemy corpse" and when he picked up a Needler, he would fire it into a dead [[Covenant]] soldier, which would explode and kill himself. This bug was described by [[Joseph Staten]] on the [[Halo 3]] Legendary Edition Bonus Disc.
*Just like on [[The Silent Cartographer (Level)|The Silent Cartographer]], you will find groups of dead Marines inside the ship and out during the level with no explanation why. One possibility is that they may have been executed by the Covenant, although for some reason there are weapons lying with the Marines.
*Somewhere within the hallways of the vessel, there is a small patch of [[Flood]] blood on the ground. This is odd as the flood were not released until later in the game. There is only one patch, and it is the same sickly green as you encounter from [[343 Guilty Spark (Monitor)|343 Guilty Spark]] onward.
*For some reason there are weapons in the same cell as a dead marine, which is odd, since their weapons should've been taken away.
*When you reach the hangar bay, you'll notice you can shoot and throw grenades out the one closest to the direction you came from, but the second one will deflect them, despite the identical energy shields covering them.
 
===References===
*There was a level cut from the final game that necessitated the cutscene in which the Master Chief frees Captain Keyes and the marines. The level, in a more elegant way, described the theory about Halo. Joseph Staten explained this on the Halo 3 Legendary Edition Bonus Disc.
*The [[Gravity lift]] was created after the idea of a huge ramp leading into the ship was scrapped, as stated in the Halo 3 Legendary Edition Bonus Disc.
*Keyes called a Marine a ''"leatherneck"''. The term, ''"leatherneck"'' is a slang referring to a U.S. Marine during the 20th century.
 
===Miscellaneous===
*If you pay attention while searching for Captain Keyes throughout the level, you will find random groups of marines lying dead in the hallways of the ''Truth and Reconciliation''. This is odd considering that all the marines that were with Captain Keyes went to the brig with him and the only other marines to enter the ship were with the Master Chief. It is also possible that they were a recon force sent in before the strike team. It is reinforced by the fact that in Halo: the Flood, it says that recon had confirmed Keyes's capture and there are also dead Elites below the ship and in the launch bay.
*The rescued [[UNSC Marine Corps|Marines]] and Keyes will often be very good at killing enemies. They fire more often and more accurately than normal marines.
*If all your marines except one are killed, when you walk up to him he will say, "It's just you and me, Chief.".
*There is a small chance of an elite getting into a shade turret in the beginning of the level.
*In Halo: The Flood, a Marine reported to Keyes that Hunters were coming by, rather than Cortana.
*Truth and Reconciliation is the only level where Elite Commandos are seen in combat in the campaign in the entire Halo trilogy. Though they sport cyan colored armor rather than the [[Commando Harness]] seen in [[Halo 3]].
*On legendary when you first enter the ship you will encounter elite zealots instead of invisible elites.
{{Levels}}
 
==External Links==
*[http://halopedia.porplemontage.com/index.php/Truth_and_Reconciliation_%28Level%29 Truth and Reconciliation (Level)]
*A walkthrough on Youtube: [http://www.youtube.com/watch?v=1o4CfZvvSbw&feature=related Part 1],  [http://www.youtube.com/watch?v=0J5NaYCfT-o&feature=related Part 2], and [http://www.youtube.com/watch?v=xWlR1ip0wLs&feature=related Part 3].
[[Category:Levels]]
[[Category:Halo 1 Campaign]]
[[Category:The Covenant]]
[[Category:Halo: Combat Evolved]]

Latest revision as of 10:22, July 12, 2010