Editing World unit
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'''World unit''', or '''wu''' for short, is a [[Wikipedia:Unit of measurement|unit of measurement]] for distance used in the [[Blam engine]], in which the majority of [[first-person shooter]] instalments in the [[Halo (disambiguation)|''Halo'' series]] were created. Most measures of distance in the games, for instance [[red reticle range]], are specified in world units internally, despite [[Wikipedia:Metre|metres]] being used in player-facing [[Heads-up display|HUD]] elements such as objective markers. While the conversion rate to metres varies from game to game, world units themselves usually remain consistent between games. | '''World unit''', or '''wu''' for short, is a [[Wikipedia:Unit of measurement|unit of measurement]] for distance used in the [[Blam engine]], in which the majority of [[first-person shooter]] instalments in the [[Halo (disambiguation)|''Halo'' series]] were created. Most measures of distance in the games, for instance [[red reticle range]], are specified in world units internally, despite [[Wikipedia:Metre|metres]] being used in player-facing [[Heads-up display|HUD]] elements such as objective markers. While the conversion rate to metres varies from game to game, world units themselves usually remain consistent between games. | ||
[[Category:Terminology (gameplay)]] | [[Category:Terminology (gameplay)]] | ||