Editing Unlimited enemies

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{{Status|Gameplay}}
{{Era|RW}}


There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.  
There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.  


==''Halo: Combat Evolved''==
==[[Halo: Combat Evolved]]==
===343 Guilty Spark===
In the ending swamp area, [[Flood combat form]]s and [[Pod infector|infection forms]] will spawn continually until the player approaches the structure.


===Keyes===
'''[[343 Guilty Spark (level)|343 Guilty Spark]]'''
*At the first large pool where the player can pick up a Sniper Rifle, infinite [[Flood carrier form]]s will come out from it until the player makes it through.
*In the ending swamp area, [[Flood Combat Forms]] and [[Infection Forms]] will spawn continually until the player approaches the structure.
*Near the gravity lift where there is a Shade Turret with some Covenant forces guarding it, multiple Flood combat forms will continue spawning and attack the encampment until the player makes it through.
*Inside the ship, in the corridor before the cargo bay, infinite [[Flood carrier form]]s will drop down from gaps in the ceiling.


===The Maw===
'''[[Keyes]]
In the Engine Room, Flood combat forms, infection forms, and Sentinels will spawn continually until the engines are destabilized.
*Endless Flood Carrier Forms spawn from a pool of coolant. In the same area, infinite Combat Forms will spawn from a bridge above.
*Inside the ship, in the corridor before the cargo bay, infinite Carrier Forms will drop down from gaps in the ceiling.
*At the end of the level, an unlimited amount of [[Covenant]] [[Covenant Special Operations|Special Operations]] infantry will occupy the [[hangar bay]]'s lowest floor.


==''Halo 2''==
'''[[The Maw]]'''
===Outskirts===
*An infinite number of Flood forms will spawn from the attached boarding craft with the [[Overshield]] if the player stalls.
After the player exits the courtyard and encounters another group of [[Kig-Yar Sniper]]s, before meeting the marines in the building that take him to the Warthog, there is an instance where a group of two Sangheili will endlessly spawn if the player holds their ground on that location. These Sangheili can be of various ranks. A checkpoint is triggered each time the player kills such a group of Sangheili.
*In the Engine Room, Flood Combat Forms and Infection Forms will spawn continually until the engines are destabilized.


===Metropolis===
==[[Halo 2]]==
When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], Kig-Yar Snipers will continue to spawn and run to the bridge until the alleyway they are coming out from is cleared.
'''[[Metropolis]]'''
*When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], [[Kig-yar Sniper]]s will continue to spawn and run to the bridge until the alleyway they are coming out from are cleared.


===The Oracle===
'''[[The Oracle]]'''
At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), get on it and get off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.  
*At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), goes on it and gets off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.  


===Delta Halo===
'''[[Delta Halo (level)|Delta Halo]]'''
After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there is an endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.
*After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[Resupply canister|resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there are endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.


===Regret===
'''[[Regret (level)|Regret]]'''
Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] will enter through doors to protect the [[Hierarch]].
*Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and occasionally [[Sangheili Honor Guard]] will enter through doors to protect the [[Hierarch]].


===Sacred Icon===
'''[[Sacred Icon]]'''
*The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
*The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
*After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, an endless supply of Flood combat forms will enter the area.
*After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, endless supply of Flood Combat Forms will enter the area.


===Quarantine Zone===
'''[[Quarantine Zone (level)|Quarantine Zone]]'''
*Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player.
*Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player.
*The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels.
*The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels.


===High Charity===
'''[[High Charity (level)|High Charity]]'''
At the end of the level, with the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood combat forms and later, carrier forms will spawn, eventually overwhelming the limited [[Jiralhanae]] force in the area.
*At the end of the level, where the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood Combat Forms and [[Flood combat form]]s will spawn, eventually overwhelming the limited [[Brute]]s force in the area.


==''Halo 3''==
==[[Halo 3]]==
===Halo===
'''[[Halo (Halo 3 level)|Halo]]'''
The large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Flood stalker form]]s scaling it.
*The a large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Stalker forms|Stalker Forms]] scaling it.


==''Halo: Reach''==
==[[Halo: Reach]]==
===ONI: Sword Base===
'''[[ONI: Sword Base (level)|ONI: Sword Base]]'''
At [[Airview Base]], an unlimited amount of [[Kez'katu-pattern Phantom|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points.
*At [[Airview Base]], an unlimited amount of [[Type-52 Troop Carrier|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points.


===Long Night of Solace===
'''[[Long Night of Solace (level)|Long Night of Solace]]'''
After the player has fought through the Covenant on the beach and reached the [[Sabre Program Launch/Research Range|Sabre Program facilty]]'s entrance, [[Dextro Xur-pattern Spirit|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.
*After the player has fought through the Covenant on the beach and reached the Sword Base entrance, [[Type-25 Troop Carrier|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.


===New Alexandria===
'''[[New Alexandria (level)|New Alexandria]]'''
* At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
*At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
* In the SinoViet tower, the Drones that ambush the player spawn endlessly.


===The Pillar of Autumn===
'''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'''
In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.
*In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.


===Lone Wolf===
'''[[Lone Wolf]]'''
Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.
*Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.


{{Glitches}}
[[Category:Tricks and Cheats]]
[[Category:Glitches]]
[[Category:Tricks and cheats]]

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