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{{Status|Gameplay}}
{{Era|RW}}
{{disambig header|the level|the soundtrack|Tip of the Spear (music)}}
{{disambig header|the level|the soundtrack|Tip of the Spear (music)}}
{{Level infobox
{{Level infobox
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|next = ''[[Long Night of Solace (level)|Long Night of Solace]]''
|next = ''[[Long Night of Solace (level)|Long Night of Solace]]''
|game = ''[[Halo: Reach]]''
|game = ''[[Halo: Reach]]''
|devname=<code>m35</code>
|name = '''''Tip of the Spear'''''
|name = '''''Tip of the Spear'''''
|image = [[File:HR TipOfTheSpear Loadscreen.png|300px]]
|image = [[File:HR TipOfTheSpear Loadscreen.png|300px]]
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|date = [[2552#August|August 12, 2552]]
|date = [[2552#August|August 12, 2552]]
|place = [[Szurdok Ridge]], [[Ütközet]], [[Reach]]
|place = [[Szurdok Ridge]], [[Ütközet]], [[Reach]]
|objective = Neutralize [[Covenant]] [[Cheru-pattern Tyrant|AA cannons]] and disable [[Spire One]]'s [[Energy shielding|shield]].
|objective = Neutralize [[Covenant]] [[Tyrant|AA cannons]] and disable [[Spire One]]'s [[Energy shielding|shield]].
|partime=00:15:00 {{C|''Master Chief Collection''}}
|partime=00:15:00 {{C|''Master Chief Collection''}}
|parscore=30,000 {{C|''Master Chief Collection''}}<br/>15,000 {{C|''Halo: Reach''}}
|parscore=30,000 {{C|''Master Chief Collection''}}<br/>15,000 {{C|''Halo: Reach''}}
}}
}}
{{Article quote|Two massive armies clash! Time to go to war against the Covenant.}}
{{Article Quote|Two massive armies clash! Time to go to war against the Covenant.}}
"'''Tip of the Spear'''" is the fifth [[Campaign]] level in ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://xbox360.ign.com/articles/110/1109806p1.html|Site=IGN|Page=Deep Into the Halo: Reach Campaign}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign|Site=Gamespot|Page=Halo: Reach}}
"'''Tip of the Spear'''" is the fifth [[Campaign]] level in ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://xbox360.ign.com/articles/110/1109806p1.html|Site=IGN|Page=Deep Into the Halo: Reach Campaign}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign|Site=Gamespot|Page=Halo: Reach}}


==Summary==
==Summary==
The level opens with [[Auntie Dot]] briefing [[Noble Team]] on the situation: A large Covenant invasion force has been discovered in the [[Viery Territory]], and a [[Order of battle (Viery, Reach)|joint UNSC military force]] has been mobilized to counter them across the continent. Noble Team's mission is to destroy [[Spire One]], one of many [[Deployment spire|large towers]] the Covenant have placed around their landing zone. [[SPARTAN-B312|Noble Six]] and [[Catherine-B320]] lead the charge at the Covenant positions, and destroy two [[Cheru-pattern Tyrant|Covenant anti-air guns]]. Noble Six, manning a Falcon's gunner seat, then joins [[Jorge-052]] as they make their way to the Spire. As their Falcon passes through the Spire's [[Energy shielding|energy shield]], the craft is disabled by an [[Electromagnetic pulse|EMP]] which sends it crashing to the ground, killing the crew and forcing the Spartans to continue on foot. Jorge and Six eventually make their way to the Spire, where the installation is revealed to be a [[Slipspace translocation|teleportation terminal]], used by the Covenant to transport troops to the ground from a yet-unknown source. After deactivating Spire One's energy shield, Six leaves the area on a Falcon accompanied by [[Carter-A259]] and Jorge-052 as the {{UNSCShip|Grafton}} destroys the Spire. Immediately after the tower collapses, the ''Grafton'' is destroyed by the previously cloaked [[Sh'wada-pattern supercarrier|Covenant ''CSO''-class supercarrier]] ''[[Long Night of Solace]]''.
The level opens with [[Auntie Dot]] briefing [[Noble Team]] on the situation: A large Covenant invasion force has been discovered in the [[Viery Territory]], and a [[Order of battle (Viery, Reach)|joint UNSC military force]] has been mobilized to counter them across the continent. Noble Team's mission is to destroy [[Spire One]], one of many [[Covenant Spire|large towers]] the Covenant have placed around their landing zone. [[SPARTAN-B312|Noble Six]] and [[Kat-B320]] lead the charge at the Covenant positions, and destroy two [[Type-38 Anti-Aircraft Cannon|Covenant anti-air guns]]. Noble Six, manning a Falcon's gunner seat, then joins [[Jorge-052]] as they make their way to the Spire. As their Falcon passes through the Spire's [[Energy shielding|energy shield]], the craft is disabled by an [[Electromagnetic pulse|EMP]] which sends it crashing to the ground, killing the crew and forcing the Spartans to continue on foot. Jorge and Six eventually make their way to the Spire, where the installation is revealed to be a [[Slipspace translocation|teleportation terminal]], used by the Covenant to transport troops to the ground from a yet-unknown source. After deactivating Spire One's energy shield, Six leaves the area on a Falcon accompanied by [[Carter-A259]] and Jorge-052 as the {{UNSCShip|Grafton}} destroys the Spire. Immediately after the tower collapses, the ''Grafton'' is destroyed by the previously cloaked [[Covenant supercarrier]] ''[[Long Night of Solace]]''.


==Transcript==
==Transcript==
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'''August 12, 2552 08:00 Hours'''
'''August 12, 2552 08:00 Hours'''


''A convoy of more than thirty [[M12 Warthog|Warthogs]], a [[M274R Mongoose|Mongoose]], four [[M808C Scorpion|Scorpion]]s,  along with several [[UH-144 Falcon|Falcons]] and two [[D77-TC Pelican|Pelicans]] advance across a bare plain.''
''A convoy of more than thirty [[Warthog]]s, a [[Mongoose]], four [[Scorpion]]s,  along with several [[Falcon]]s and two [[D77-TC Pelican Dropship|Pelicans]] advance across a bare plain.''


*'''[[Auntie Dot]]''': "It appears that Noble Team's discovery last night was not an anomaly. Large Covenant deployments have occurred undetected, and we are now under attack across the Viery territory, including orbital defenses. As per the Winter Contingency, we are countering on every front. Noble's reconnaissance has also identified sophisticated Covenant army hiding canopies, and has been pinpointed what's believed to be a landing zone for additional Covenant forces, the origin of which is yet to be determined."
*'''[[Auntie Dot]]''': "It appears that Noble Team's discovery last night was not an anomaly. Large Covenant deployments have occurred undetected, and we are now under attack across the Viery territory, including orbital defenses. As per the Winter Contingency, we are countering on every front. Noble's reconnaissance has also identified sophisticated Covenant army hiding canopies, and has been pinpointed what's believed to be a landing zone for additional Covenant forces, the origin of which is yet to be determined."


[[File:reach 5016792 Full.jpg|thumb|300px|A large UNSC convoy, about to engage Covenant ground forces.]]
[[File:reach_5016792_Full.jpg|thumb|300px|A large UNSC convoy, about to engage Covenant ground forces.]]
''The Warthogs, led by Kat and Noble Six, charge towards the Covenant landing zone, followed by a group of Falcons. Carter is revealed to be on board a Falcon overlooking the Warthog driven by Kat. Noble Six rides shotgun in Kat's Warthog.''
''The Warthogs, led by Kat and Noble Six, charge towards the Covenant landing zone, followed by a group of Falcons. Carter is revealed to be on board a Falcon overlooking the Warthog driven by Kat. Noble Six rides shotgun in Kat's Warthog.''


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'''''Note:''' At this point, the subtitles show Jun saying, "Time to bake that cake we made last night!" The dialogue was confirmed by Bungie to have been a last-minute change.{{Ref/YouTube|Id=CamPre|FTQwXVgNHLo|Bungie|Halo: Reach Campaign Preview}}''
'''''Note:''' At this point, the subtitles show Jun saying, "Time to bake that cake we made last night!" The dialogue was confirmed by Bungie to have been a last-minute change.{{Ref/YouTube|Id=CamPre|FTQwXVgNHLo|Bungie|Halo: Reach Campaign Preview}}''


*'''[[Lieutenant Commander]] [[Catherine-B320]]''': "Copy that. Acquiring signal lock on the [[Stealth pylon|pylon]]. Detonating in three, two..."
*'''[[Lieutenant Commander]] [[Kat-B320]]''': "Copy that. Acquiring signal lock on the [[Stealth pylon|pylon]]. Detonating in three, two..."


''Kat detonates the [[Unidentified UNSC explosive|charge]] that was planted on the pylon in the previous mission by Jun, which is seen far to the right of the advancing Warthog strike force. The pylon is destroyed.''
''Kat detonates the [[Unidentified UNSC explosive|charge]] that was planted on the pylon in the previous mission by Jun, which is seen far to the right of the advancing Warthog strike force. The pylon is destroyed.''


''[[Banshees]] swoop down on the convoy and open fire, while Wraiths lob mortar rounds from a distance. The gunners on the Warthogs retaliate, firing at the Banshees. {{Pattern|Zurdo|Wraith}} mortar rounds tear into the convoy and destroy several of the advancing vehicles. Kat and Noble Six dodge the mortar fire, and turn towards a [[Bridge (structure)|bridge]] across a deep chasm, but as they prepare to cross, a plasma mortar destroys the bridge.''
''[[Banshees]] swoop down on the convoy and open fire, while Wraiths lob mortar rounds from a distance. The gunners on the Warthogs retaliate, firing at the Banshees. [[Type-26 Wraith]] mortar rounds tear into the convoy and destroy several of the advancing vehicles. Kat and Noble Six dodge the mortar fire, and turn towards a [[Bridge (structure)|bridge]] across a deep chasm, but as they prepare to cross, a plasma mortar destroys the bridge.''


*'''SPARTAN-B312''': "Incoming!"
*'''SPARTAN-B312''': "Incoming!"
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''Kat and Six encounter heavy resistance as they move up the hill, including two Fuel Rod Shade variants. After eliminating the enemy forces in the area, a Pelican shows up with a [[M12R Light Anti-Armor Vehicle|Missile Warthog]].''
''Kat and Six encounter heavy resistance as they move up the hill, including two Fuel Rod Shade variants. After eliminating the enemy forces in the area, a Pelican shows up with a [[M12R Light Anti-Armor Vehicle|Missile Warthog]].''


*'''Carter-A259 (COM)''': "Kat, be advised: [[Office of Naval Intelligence|ONI]] has ID'd two hostile [[Cheru-pattern Tyrant|anti-aircraft guns]] southwest of your location."
*'''Carter-A259 (COM)''': "Kat, be advised: [[Office of Naval Intelligence|ONI]] has ID'd two hostile [[Type-38 Anti-Aircraft Cannon|anti-aircraft guns]] southwest of your location."
*'''Kat-B320''': "Copy, Commander. New targets, Six. Go shut down those AA guns."
*'''Kat-B320''': "Copy, Commander. New targets, Six. Go shut down those AA guns."
*'''Kat-B320''': "Commandeer that Warthog, get us there in one piece."
*'''Kat-B320''': "Commandeer that Warthog, get us there in one piece."
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*'''Carter-A259 (COM)''': "Six, AA gun should be in visual range."
*'''Carter-A259 (COM)''': "Six, AA gun should be in visual range."
*'''[[2 Lima 4]] (COM)''': "2 Lima 4 to Noble One, those guns are pounding us with high-velocity plasma shells!"
*'''[[2 Lima 4]] (COM)''': "2 Lima 4 to Noble One, those guns are pounding us with high-velocity plasma shells!"
*'''Auntie Dot (COM)''': "Which would mean a strike by the [[UNSC frigate|frigate]] ''[[UNSC Grafton|Grafton]]'' is also out of the question."
*'''Auntie Dot (COM)''': "Which would mean a strike by the [[UNSC Frigate|frigate]] ''[[UNSC Grafton|Grafton]]'' is also out of the question."
*'''Carter-A259 (COM)''': "Noble Six, all our birds are stuck out of range unless you can do something about those guns."
*'''Carter-A259 (COM)''': "Noble Six, all our birds are stuck out of range unless you can do something about those guns."


''As they approach the gun, a furious battle can be seen in the valley below. Three [[Deutoros-pattern Scarab|Scarab]]s and multiple {{Pattern|Karo'etba|Ghost}}s, Wraiths, and Banshees are exchanging fire with a large group of Warthogs, Scorpions, and Falcons.''
''As they approach the gun, a furious battle can be seen in the valley below. Three [[Type-47B Scarab|Scarab]]s and multiple [[Type-32 Ghost]]s, Wraiths, and Banshees are exchanging fire with a large group of Warthogs, Scorpions, and Falcons.''


''Kat and Six proceed to the AA gun, encountering resistance along the way.''
''Kat and Six proceed to the AA gun, encountering resistance along the way.''


*'''Carter-A259 (COM)''': "New intel, Six. Looks like normal weapons won't dent those AA guns."
*'''Carter-A259 (COM)''': "New intel, Six. Looks like normal weapons won't det' those AA guns."
*'''Auntie Dot (COM)''': "I would suggest neutralizing the internal fuel cells, [[Lieutenant]]."
*'''Auntie Dot (COM)''': "I would suggest neutralizing the internal fuel cells, [[Lieutenant]]."


[[File:HR WarthogAttacksTyrant.jpg|thumb|300px|Six's Warthog charges into the Covenant infantry guarding the Tyrant.]]
[[File:HR WarthogAttacksTyrant.jpg|thumb|300px|Six's Warthog charges into the Covenant infantry guarding the Tyrant.]]
''Kat and Noble Six eliminate the Covenant troops in the area.  Six then goes into the base of the AA gun and destroys its power core. They make a quick exit as the gun begins to overload.''
''Kat and Noble Six eliminate the Covenant troops in the area.  Six then goes into the base of the AA gun and destroys its power core. He/she makes a quick exit as the gun begins to overload.''


*'''2 Lima 4 (COM)''': "Control, 2 Lima 4: permission to commence bombing run, heading 224.6, over."
*'''2 Lima 4 (COM)''': "Control, 2 Lima 4: permission to commence bombing run, heading 224.6, over."
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*'''Kat-B320''': "Mining facility secured, Six. Move on at your discretion."  
*'''Kat-B320''': "Mining facility secured, Six. Move on at your discretion."  


''Kat and Six move outside to find two [[Unggoy]], three Ghosts, and a [[Rizvum-pattern Revenant|Revenant]]. When Noble Six exits the mining facility, the two Grunts attempt to escape in the Ghosts but are quickly eliminated. Six and Kat commandeer the Revenant (or continue on foot) and proceed down the trail, encountering Covenant forces as they go.''
''Kat and Six move outside to find two [[Unggoy]], three Ghosts, and a [[Revenant]]. When Noble Six exits the mining facility, the two Grunts attempt to escape in the Ghosts but are quickly eliminated. Six and Kat commandeer the Revenant (or continue on foot) and proceed down the trail, encountering Covenant forces as they go.''


*'''Carter-A259 (COM)''': "Update, Six: scans show another Covenant AA gun ahead of your location. I want you to neutralize that gun, by any means necessary."
*'''Carter-A259 (COM)''': "Update, Six: scans show another Covenant AA gun ahead of your location. I want you to neutralize that gun, by any means necessary."
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*'''[[Warrant Officer|Chief Warrant Officer]] [[Jorge-052]]''': "Need a lift, Spartan?"
*'''[[Warrant Officer|Chief Warrant Officer]] [[Jorge-052]]''': "Need a lift, Spartan?"


''Noble Six mans one of the Falcon's [[M460 automatic grenade launcher]]s.''
''Noble Six mans one of the Falcon's [[M460 Automatic Grenade Launcher]].''


*'''Jorge-052''': "Spotted some nasty business in the canyon on the way down."
*'''Jorge-052''': "Spotted some nasty business in the canyon on the way down."
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[[File:HR SpireAssault2.jpg|thumb|300px|Six and Jorge fighting a group of Unggoy at the Spire's entrance.]]
[[File:HR SpireAssault2.jpg|thumb|300px|Six and Jorge fighting a group of Unggoy at the Spire's entrance.]]
''Noble Six eventually makes it to one of the gravity lifts, sending them up to the top of the spire.''
''Noble Six eventually makes it to one of the gravity lifts, sending him/her up to the top of the spire.''


''Alternatively, Six can hijack a Banshee and fly it to the spire's top.''
''Alternatively, Six can hijack a Banshee and fly it to the spire's top.''
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*'''Carter-A259''': "''Grafton'' is dust! We need to get out of here, ''now!''"
*'''Carter-A259''': "''Grafton'' is dust! We need to get out of here, ''now!''"


''The Falcon flees the scene. As the shattered UNSC ''Grafton'' falls to the ground, a [[Covenant supercarrier]], the ''[[Long Night of Solace]]'', is revealed to be holding position over the destroyed Spire.''
''The Falcon flees the scene. As the shattered UNSC ''Grafton'' falls to the ground, a [[Covenant supercarrier]], the ''[[Long Night of Solace]]'', is revealed holding position over the destroyed Spire.''


''Fade to black.''
''Fade to black.''
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*Kat can sometimes be heard saying lines of dialogue out of sequence throughout the level.
*Kat can sometimes be heard saying lines of dialogue out of sequence throughout the level.
*Sometimes a Banshee will randomly boost into the ground at the beginning of the level, destroying itself.
*Sometimes a Banshee will randomly boost into the ground at the beginning of the level, destroying itself.
*It is possible for the player to kill himself/herself during the [[cutscene]] after the Falcon goes through the Spire by continuously firing the grenade launcher at the shield. When the player goes through the shield, they will hear their shields collapse and will be brought back to the previous checkpoint. In Co-op, the player who shot the shield will die instantly once the gameplay starts again in the crash site.
*It is possible for the player to kill himself/herself during the [[cutscene]] after the Falcon goes through the Spire by continuously firing the grenade launcher at the shield. When the player goes through the shield, he/she will hear his/her shields collapse and will be brought back to the previous checkpoint. In Co-op, the player who shot the shield will die instantly once the gameplay starts again in the crash site.
*The "[[Tip of the Spear vacation]]" can be done on this level.
*The "[[Tip of the Spear vacation]]" can be done on this level.


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<!--As seen in the level Dome of Light in Halo Wars, Covenant aircraft are immune to the electromagnetic pulse produced by energy shield domes. Do not add this to the article, as it is not a mistake.-->
<!--As seen in the level Dome of Light in Halo Wars, Covenant aircraft are immune to the electromagnetic pulse produced by energy shield domes. Do not add this to the article, as it is not a mistake.-->
*During the final chapter ''The Spire'', if the player wields the left grenade launcher of the Falcon (opposite of an army trooper), the cutscene following will still show Six on the right side of the Falcon (opposite of Jorge-052).
*During the final chapter ''The Spire'', if the player wields the left grenade launcher of the Falcon (opposite of an army trooper), the cutscene following will still show Six on the right side of the Falcon (opposite of Jorge-052).
*In the cutscene in which the Falcon crashed, Noble Six looks to their left, and sees the damaged rotor of the second crashed Falcon over the small hill to their left. When gameplay starts however, it cannot be seen. In fact, the second Falcon's crash site is too far to be seen from the first Falcon's crash site.
*In the cutscene in which the Falcon crashed, Noble Six looks to his/her left, and sees the damaged rotor of the second crashed Falcon over the small hill to his/her left. When gameplay starts however, it cannot be seen. In fact, the second Falcon's crash site is too far to be seen from the first Falcon's crash site.
*After the Falcon crash, the player starts with two-thirds of their total health, reflecting injury from the crash. If the player had only one third of their health left before entering the Falcon, though, they will have two-thirds after the crash anyway, meaning the crash somehow increased their health.
*After the Falcon crash, the player starts with two-thirds of their total health, reflecting injury from the crash. If the player had only one third of their health left before entering the Falcon, though, they will have two-thirds after the crash anyway, meaning the crash somehow increased their health.


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*It is possible to use the grenade launcher's secondary fire to disable a Banshee at the beginning of the level. However, these Banshees cannot be hijacked and it is possible that their momentum when EMPed will cause them to fall forward and ram into the player.
*It is possible to use the grenade launcher's secondary fire to disable a Banshee at the beginning of the level. However, these Banshees cannot be hijacked and it is possible that their momentum when EMPed will cause them to fall forward and ram into the player.
*The musical track that plays when the player travels to the first Tyrant is not present in the [[Halo: Reach Original Soundtrack]]. The track itself has the same percussion beat as the [[Halo Theme]], and [[Martin O'Donnell]] humorously called it the "Halo Driving Music".{{Ref/Reuse|Id=CamPre}}
*The musical track that plays when the player travels to the first Tyrant is not present in the [[Halo: Reach Original Soundtrack]]. The track itself has the same percussion beat as the [[Halo Theme]], and [[Martin O'Donnell]] humorously called it the "Halo Driving Music".{{Ref/Reuse|Id=CamPre}}
*This level marks the first appearance of the [[Deutoros-pattern Scarab|Scarab]] in ''Halo: Reach'', although it is not fought by the player. The Scarabs in the distance have a single looping walking animation, but they do not move anywhere. When the Longswords bomb them, the Scarabs are destroyed but do not have a destruction animation.
*This level marks the first appearance of the [[Type-47B Scarab|Scarab]] in ''Halo: Reach'', although it is not fought by the player. The Scarabs in the distance have a single looping walking animation, but they do not move anywhere. When the Longswords bomb them, the Scarabs are destroyed but do not have a destruction animation.
*Due to the range at which they are engaging Covenant forces, the Scorpions in the background battles fire their shells in an curved trajectory, indicating the shells are being affected by gravity.
*Due to the range at which they are engaging Covenant forces, the Scorpions in the background battles fire their shells in an curved trajectory, indicating the shells are being affected by gravity.
*The Covenant Spire that Noble Six destroys is the central location for the multiplayer Invasion map ''[[Spire (map)|Spire]]''.
*The Covenant Spire that Noble Six destroys is the central location for the multiplayer Invasion map ''[[Spire]]''.
*The Spires in the distance are actually merged bitmaps and are only a quarter as tall as Spire One's in-game geometry. Similarly, a player that escapes the map can discover that they are not solid and the projected shields do not block any shots, inside or out.
*The Spires in the distance are actually merged bitmaps and are only a quarter as tall as Spire One's in-game geometry. Similarly, a player that escapes the map can discover that they are not solid and the projected shields do not block any shots, inside or out.
*In the final cutscene, all of the Falcons, with exception of the one NOBLE Team is riding on, are used with the rough models used in background battles.
*In the final cutscene, all of the Falcons, with exception of the one NOBLE Team is riding on, are used with the rough models used in background battles.
*No matter what weapons Noble Six carries before mounting the Falcon, their loadout will be changed to [[MA37 Individual Combat Weapon System|assault rifle]] and [[DMR]] after the Falcon crashes.
*No matter what weapons Noble Six carries before mounting the Falcon, their loadout will be changed to [[MA37 Individual Combat Weapon System|assault rifle]] and [[DMR]] after the Falcon crashes.
*You are able to destroy all {{Pattern|Cheru|Tyrant}} Batteries without entering its lower level and destroying the core. With enough external damage using heavy firepower, such as the [[M12G1 Gauss Warthog]] or the {{Pattern|Rizvum|Revenant}}, the {{Pattern|Cheru|Tyrant}} will begin to leak plasma from its joints and explode, rendering the weapon useless. This method may be safer, although it has the drawback of taking longer periods of time.


==Gallery==
==Gallery==

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