Editing Talk:MA5C assault rifle

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:: Somehow i doupt it was the same revolver. and the longest serving cartridge only lasted a little over a century. in Call of Duty, all weapons can get head shots and general much more (though still terribly un) realistic and it's still ballenced. [[User talk:Agent Tasmania|Agent Tasmania]] 04:54, May 5, 2010 (UTC)
:: Somehow i doupt it was the same revolver. and the longest serving cartridge only lasted a little over a century. in Call of Duty, all weapons can get head shots and general much more (though still terribly un) realistic and it's still ballenced. [[User talk:Agent Tasmania|Agent Tasmania]] 04:54, May 5, 2010 (UTC)
:: Maybe because the 7.62 NATO round is superior in almost every way to almost every other combat cartridge ever designed? [[User talk:CoD addict|CoD addict]] 00:08, May 6, 2010 (UTC)
:: Maybe because the 7.62 NATO round is superior in almost every way to almost every other combat cartridge ever designed? [[User talk:CoD addict|CoD addict]] 00:08, May 6, 2010 (UTC)
::
:: Why are there so many narrow-minded idiots in this wikia? "Game Balance" is EXACTLY the reason why an anti-air gun won't be headshot capable. What do you expect Bungie to do? Invent futuristic human weaponry while still making it accurate? NO, that would advance our real-world technology. Bungie used believable technology to make a game that is believable. "Halo not realistic"? You try killing an armored SPARTAN or Sangheili with a real life weapon and you are guaranteed to have similar results. If you want guns like COD that kill in 3-4 rounds GO PLAY COD! Bungie has worked TIRELESSLY on the Halo games and its not opinion but FACT that it has been epic(look at the sales). If you don't like it go somewhere else, play some other game, and don't be a dumb ass on Halopedia. *Inhale* [[Image:glyph.png|14px]] [[User:Dark Scion|<span style="color:8B0000;font-family: Mandalorian; font-size: 117%">'''Dark Scion'''</span>]] 20:36, August 17, 2010 (UTC)




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