Editing Talk:Floating vehicles/player glitch
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== Split == | == Split == | ||
This page needs to be split because the glitches involved are completely separate, with one referring to the presence of an accessible invisible wall and the quirky behavior that results from a player's interactions with it; and another referring to an odd phenomenon caused by an optimization present in ''Halo 3'''s physics engine (as well as those of a very significant number of other games). <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> | This page needs to be split because the glitches involved are completely separate, with one referring to the presence of an accessible invisible wall and the quirky behavior that results from a player's interactions with it; and another referring to an odd phenomenon caused by an optimization present in ''Halo 3'''s physics engine (as well as those of a very significant number of other games). <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[Image:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb </span>]]</b></span> 23:35, 30 June 2009 (UTC) | ||
== Matortheeternal's Comments == | == Matortheeternal's Comments == | ||
These glitches are unrelated. But a similar invisible wall that vehicles can be suspended on can be found on blood gulch in halo 1. However, only ghosts have been successfully suspended on it. [[User talk:Matortheeternal|Matortheeternal]] 23:00, 31 May 2009 (UTC) | These glitches are unrelated. But a similar invisible wall that vehicles can be suspended on can be found on blood gulch in halo 1. However, only ghosts have been successfully suspended on it. [[User talk:Matortheeternal|Matortheeternal]] 23:00, 31 May 2009 (UTC) | ||