Editing Super jumping
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===Enemy Jumping=== | ===Enemy Jumping=== | ||
In ''Halo: Combat Evolved'', charge at a [[Mgalekgolo|Hunter]] and jump as it attempts to melee you. You will be sent flying in the direction that you jumped. Occasionally, a [[Flood combat form]] can be used to produce the same effect. A similar jump is possible in ''[[Halo 3]]'' by jumping to evade a [[Jiralhanae|Brute]] [[Jiralhanae Chieftain|Chieftain]]'s [[Gravity hammer (fiction)|Gravity Hammer]] or by intentionally swinging a Gravity Hammer near (but not on) a [[Co-op]] partner, it is called 'surfing' and is popular in [[Grifball]]. | In ''Halo: Combat Evolved'', charge at a [[Mgalekgolo|Hunter]] and jump as it attempts to melee you. You will be sent flying in the direction that you jumped. Occasionally, a [[Flood combat form]] can be used to produce the same effect. A similar jump is possible in ''[[Halo 3]]'' by jumping to evade a [[Jiralhanae|Brute]] [[Jiralhanae Chieftain|Chieftain]]'s [[Gravity hammer (fiction)|Gravity Hammer]] or by intentionally swinging a Gravity Hammer near (but not on) a [[Co-op]] partner, it is called 'surfing' and is popular in [[Grifball]]. | ||
===Ghost Jump=== | ===Ghost Jump=== | ||
This jump can be done in any level that ghosts appear in. In Halo 2, make sure you put the Sputnik Skull on and load up a level. Once you have a ghost, Make sure there are no enemies whatsoever around. Throw a plasma grenade and enter the ghost. You may or may not die, but either way you should be sent flying a massive distance, perhaps even breaking through invisible walls and out of bounds areas. | This jump can be done in any level that ghosts appear in. In Halo 2, make sure you put the Sputnik Skull on and load up a level. Once you have a ghost, Make sure there are no enemies whatsoever around. Throw a plasma grenade and enter the ghost. You may or may not die, but either way you should be sent flying a massive distance, perhaps even breaking through invisible walls and out of bounds areas. | ||
==Videos== | ==Videos== |