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Dan Miller: Difference between revisions

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{{Quote|I started in the industry in Public Relations, Quality Assurance, Information Systems and furniture moving. I tried my hand in design and haven’t looked back. I’m fond of hackysack, racquetball, BBQ grilling, hanging out with my wife and friends|Dan Miller<ref>http://www.bungie.net/Inside/MeetTheTeam.aspx?person=Miller</ref>}}
{{Quote|I started in the industry in Public Relations, Quality Assurance, Information Systems and furniture moving. I tried my hand in design and haven’t looked back. I’m fond of hackysack, racquetball, BBQ grilling, hanging out with my wife and friends|Dan Miller<ref>http://www.bungie.net/Inside/MeetTheTeam.aspx?person=Miller</ref>}}


'''Dan Miller''' is a [[Bungie]] employee and is a campaign designer for ''[[Halo 3]]''. He was responsible for designing the second and ninth levels of ''[[Halo 3]]'''s campaign, ''[[Crow's Nest (Level)|Crow's Nest]]'' and ''[[Halo (Halo 3 Level)|Halo]]''.
'''Dan Miller''' is a [[Bungie]] employee and is a campaign designer for ''[[Halo 3]]''. He was responsible for designing the second and ninth levels of ''[[Halo 3]]'''s campaign, ''[[Crow's Nest (level)|Crow's Nest]]'' and ''[[Halo (Halo 3 level)|Halo]]''.


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Revision as of 23:49, May 14, 2011

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"I started in the industry in Public Relations, Quality Assurance, Information Systems and furniture moving. I tried my hand in design and haven’t looked back. I’m fond of hackysack, racquetball, BBQ grilling, hanging out with my wife and friends"
— Dan Miller[1]

'Dan Miller is a Bungie employee and is a campaign designer for Halo 3. He was responsible for designing the second and ninth levels of Halo 3s campaign, Crow's Nest and Halo.

Sources