Editing Skins (Halo: Combat Evolved)

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{{Era|RW}}
{{Title|Skins (''Halo: Combat Evolved'')}}
{{Title|Skins (''Halo: Combat Evolved'')}}
{{Status|Gameplay}}
{{Center|For other games' customisation systems, see [[armor permutations]].}}
{{Center|For other games' customization systems, see [[armor permutations]]. For other skins in other games, see [[Skins]].}}
[[File:HCE BloodGulch Skins.jpg|thumb|250px|right|A Spartan utilizing a new, green visor in ''Combat Evolved'' in ''The Master Chief Collection''.]]
{{Series/Gameplay/Sandbox}}
'''Skins''' in ''[[Halo: Combat Evolved]]'' allow players to customize their [[SPARTAN programs|Spartan]] player model and the appearance of weapons and vehicles in-game. At the launch of ''[[Halo: The Master Chief Collection]]'', the armor was displayed as a static image in the game's menu. Following in the footsteps of the launch of ''[[Halo: Reach]]'' for PC, ''Halo: Combat Evolved'' had its menu elements updated to fully render Spartan customization options in 3D in ''Unreal Engine 4''. The launch of [[Season 2: Spark]] on July 14, [[2020]], saw the addition of armour, weapon and vehicle skins for ''Halo: Combat Evolved''.
'''Skins''' in ''[[Halo: Combat Evolved]]'' allow players to customize their [[SPARTAN programs|Spartan]] player model and the appearance of weapons and vehicles in-game. At the launch of ''[[Halo: The Master Chief Collection]]'', the armor of ''Combat Evolved'' was displayed as a static image in the game's menu. Following in the footsteps of the launch of ''[[Halo: Reach]]'' for PC, ''Halo: Combat Evolved'' had its menu elements updated to fully render Spartan customization options in 3D in ''Unreal Engine 4''. The launch of [[Season 2: Spark]] saw the addition of weapon and vehicle skins for ''Halo: Combat Evolved'', with [[Series 7: Elite]] adding additional vehicle skins.


==Overview==
==Overview==
[[File:HCE BloodGulch Skins.jpg|thumb|250px|A Spartan utilizing a new, green visor in ''Combat Evolved'' in ''The Master Chief Collection''.]]
The armor customization of the original 2001 ''Halo: Combat Evolved'' release originally only allowed for the player to change their Spartan's color via a player profile. ''Halo: The Master Chief Collection'' would turn the color option into one that could be used regardless of a profile. During June 2020, in an update for the game dedicated to the impending PC release of ''[[Halo 3]]'' on ''The Master Chief Collection'', [[343 Industries]] revealed their intention to add the ability to change visor colors to ''Combat Evolved'', in an effort to grant players the ability to show off unique options in each game. These new visor options were stated to be added to Season 2 of ''The Master Chief Collection's'' [[season]] unlock system.
In its initial release, ''Halo: Combat Evolved'' did not include skins. These were retroactively added into its ''MCC'' port alongside a larger update that increased the number of customisation options for ''CE'', which released with [[Series 2: Spark]]. This update also included [[Armor customization (Halo: Combat Evolved)#Visors|visor colour customisation]] too. All of these new skins and visors were made permanently available via the then-newly added [[season]]al unlock system, which resembles a [[Wikipedia:Battle pass|battle pass]].


These new skins can also be toggled off via an option in the game's menu, for those wishing to keep the game as it was. The skins for weapons and vehicles apply to any weapon the player picks up - they retain their skin when dropped, but will switch to a new skin should another player take control of them.
While visor colors can be changed, the change has been stated to not alter the player's [[Heads-up display]] color, and can also be toggled off via an option in the game's menu, for those wishing to keep the game as it was. The skins for weapons and vehicles apply to any weapon the player picks up - they retain their skin when dropped, but will switch to a new skin should another player take control of them.
{{Clear}}


==Weapon skins==
==Known skins==
===Pistol===
===Armor colors===
Skins for the [[Halo:_Combat_Evolved_Pistol#Halo:_Combat_Evolved_and_Halo:_Combat_Evolved_Anniversary|Pistol]].
{| class="wikitable sortable"
{{/Magnum}}
|-
===Assault Rifle===
!width="175px"|In-game !! Appearance Name !! Unlock Requirements
|-
|N/A || Black || Unlocked by default
|-
|N/A || Red || Unlocked by default
|-
|N/A || Blue || Unlocked by default
|-
|N/A || Gray || Unlocked by default
|-
|N/A || Yellow || Unlocked by default
|-
|N/A || Green || Unlocked by default
|-
|N/A || Pink || Unlocked by default
|-
|N/A || Purple || Unlocked by default
|}
 
===Visor colors===
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|[[File:HCE_Blue_Visor_Icon.png|75px|center]] || Blue || [[Season 2: Spark|Season 2]], Tier 1 ({{SeasonPoint|1}}) || Part of a suite of experimental [[Visual Intelligence System, Reconnaissance|VISR]] enhancements.
|-
|[[File:HCE_DarkBlue_Visor_Icon.png|75px|center]] || Dark Blue || [[Season 2: Spark|Season 2]], Tier 5 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Green_Visor_Icon.png|75px|center]] || Green || [[Season 2: Spark|Season 2]], Tier 7 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_DarkGreen_Visor_Icon.png|75px|center]] || Dark Green || [[Season 2: Spark|Season 2]], Tier 12 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Purple_Visor_Icon.png|75px|center]] || Purple || [[Season 2: Spark|Season 2]], Tier 15 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Bronze_Visor_Icon.png|75px|center]] || Bronze || [[Season 2: Spark|Season 2]], Tier 19 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_DarkPurple_Visor_Icon.png|75px|center]] || Dark Purple || [[Season 2: Spark|Season 2]], Tier 22 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Red_Visor_Icon.png|75px|center]] || Red || [[Season 2: Spark|Season 2]], Tier 24 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Yellow_Visor_Icon.png|75px|center]] || Yellow || [[Season 2: Spark|Season 2]], Tier 28 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Orange_Visor_Icon.png|75px|center]] || Orange || [[Season 2: Spark|Season 2]], Tier 33 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_DarkYellow_Visor_Icon.png|75px|center]] || Dark Yellow || [[Season 2: Spark|Season 2]], Tier 38 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PastelBlue_Visor_Icon.png|75px|center]] || Pastel Blue || [[Season 2: Spark|Season 2]], Tier 40 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Silver_Visor_Icon.png|75px|center]] || Silver || [[Season 2: Spark|Season 2]], Tier 44 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_DarkRed_Visor_Icon.png|75px|center]] || Dark Red || [[Season 2: Spark|Season 2]], Tier 47 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PastelGreen_Visor_Icon.png|75px|center]] || Pastel Green || [[Season 2: Spark|Season 2]], Tier 50 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_DarkOrange_Visor_Icon.png|75px|center]] || Dark Orange || [[Season 2: Spark|Season 2]], Tier 53 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PearlescentYellow_Visor_Icon.png|75px|center]] || Pearlescent Yellow || [[Season 2: Spark|Season 2]], Tier 57 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Platinum_Visor_Icon.png|75px|center]] || Platinum || [[Season 2: Spark|Season 2]], Tier 60 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PastelOrange_Visor_Icon.png|75px|center]] || Pastel Orange || [[Season 2: Spark|Season 2]], Tier 63 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PearlescentRed_Visor_Icon.png|75px|center]] || Pearlescent Red || [[Season 2: Spark|Season 2]], Tier 66 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Spectrum_Visor_Icon.png|75px|center]] || Spectrum || [[Season 2: Spark|Season 2]], Tier 70 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PearlescentPurple_Visor_Icon.png|75px|center]] || Pearlescent Purple || [[Season 2: Spark|Season 2]], Tier 72 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PastelPurple_Visor_Icon.png|75px|center]] || Pastel Purple || [[Season 2: Spark|Season 2]], Tier 75 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PearlescentOrange_Visor_Icon.png|75px|center]] || Pearlescent Orange || [[Season 2: Spark|Season 2]], Tier 78 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Groovy_Visor_Icon.png|75px|center]] || Groovy || [[Season 2: Spark|Season 2]], Tier 81 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PearlescentGreen_Visor_Icon.png|75px|center]] || Pearlescent Green || [[Season 2: Spark|Season 2]], Tier 85 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PastelRed_Visor_Icon.png|75px|center]] || Pastel Red || [[Season 2: Spark|Season 2]], Tier 89 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PastelYellow_Visor_Icon.png|75px|center]] || Pastel Yellow || [[Season 2: Spark|Season 2]], Tier 93 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_PearlescantBlue_Visor_Icon.png|75px|center]] || Pearlescent Blue || [[Season 2: Spark|Season 2]], Tier 96 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
|[[File:HCE_Onyx_Visor_Icon.png|75px|center]] || Onyx || [[Season 2: Spark|Season 2]], Tier 100 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|}
 
===Weapon skins===
====Pistol====
Skins for the [[Magnum]] pistol.
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Pistol_Golden_Skin.png|75px|center]] || Golden || [[Season 2: Spark|Season 2]] [[Challenges/Halo: The Master Chief Collection|Challenge]]: Trusty Sidekick<br/>Defeat 500 opponents with the Pistol in any game mode. || Bling on the ring.
|-
|[[File:HCE_Pistol_Woodland_Skin.png|75px|center]] || Woodland || [[Season 2: Spark|Season 2]], Tier 41 ({{SeasonPoint|1}}) || Camping is a legitimate strategy.
|-
|[[File:HCE_Pistol_Desert_Skin.png|75px|center]] || Desert || [[Season 2: Spark|Season 2]], Tier 2 ({{SeasonPoint|1}}) || Looks very stylish with a poncho.
|-
|[[File:HCE_Pistol_GreatJourney_Skin.png|75px|center]] || Great Journey || [[Season 2: Spark|Season 2]], Tier 14 ({{SeasonPoint|1}}) || Don't worry... I know what the aliens like.
|-
|[[File:HCE_Pistol_BlackCherry_Skin.png|75px|center]] || Black Cherry || [[Season 2: Spark|Season 2]], Tier 91 ({{SeasonPoint|1}}) || Get a grip. Shoot from the hip.
|-
|[[File:HCE_Pistol_HazardPay_Skin.png|75px|center]] || Hazard Pay || [[Season 2: Spark|Season 2]], Tier 36 ({{SeasonPoint|1}}) || Safety first!
|-
|[[File:HCE_Pistol_ToySoldier_Skin.png|75px|center]] || Toy Soldier || [[Season 2: Spark|Season 2]], Tier 62 ({{SeasonPoint|1}}) || They're not dolls, they're action figures!
|}
 
====Assault Rifle====
Skins for the [[Assault Rifle]].
Skins for the [[Assault Rifle]].
{{/AssaultRifle}}
{| class="wikitable sortable"
===Plasma Pistol===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_AssaultRifle_Golden_Skin.png|75px|center]] || Golden || [[Season 2: Spark|Season 2]] [[Challenges/Halo: The Master Chief Collection|Challenge]]: Thanks, [[Misriah Armory|Misriah]]<br/>Defeat 300 opponents with the Assault Rifle in any game mode. || Bling on the ring.
|-
|[[File:HCE_AssaultRifle_Woodland_Skin.png|75px|center]] || Woodland || [[Season 2: Spark|Season 2]], Tier 29 ({{SeasonPoint|1}}) || Camping is a legitimate strategy.
|-
|[[File:HCE_AssaultRifle_Desert_Skin.png|75px|center]] || Desert || [[Season 2: Spark|Season 2]], Tier 1 ({{SeasonPoint|1}}) || Looks very stylish with a poncho.
|-
|[[File:HCE_AssaultRifle_GreatJourney_Skin.png|75px|center]] || Great Journey || [[Season 2: Spark|Season 2]], Tier 83 ({{SeasonPoint|1}}) || Don't worry... I know what the aliens like.
|-
|[[File:HCE_AssaultRifle_Corrosion_Skin.png|75px|center]] || Corrosion || [[Season 2: Spark|Season 2]], Tier 69 ({{SeasonPoint|1}}) || The Oxidation Sensation.
|-
|[[File:HCE_AssaultRifle_Squirt_Skin.png|75px|center]] || Squirt || [[Season 2: Spark|Season 2]], Tier 46 ({{SeasonPoint|1}}) || It's good under pressure.
|-
|[[File:HCE_AssaultRifle_LuckyShot_Skin.png|75px|center]] || Lucky Shot || [[Season 2: Spark|Season 2]], Tier 100 ({{SeasonPoint|1}}) || But you had something they didn't...
|}
 
====Plasma Pistol====
Skins for the [[Plasma Pistol]].
Skins for the [[Plasma Pistol]].
{{/PlasmaPistol}}
{| class="wikitable sortable"
===Plasma Rifle===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_PlasmaPistol_Ultra_Skin.png|75px|center]] || Ultra || [[Season 2: Spark|Season 2]], Tier 65 ({{SeasonPoint|1}}) || The [[Evocati]] don't mess around.
|-
|[[File:HCE_PlasmaPistol_Brutal_Skin.png|75px|center]] || Brutal|| [[Season 2: Spark|Season 2]], Tier 11 ({{SeasonPoint|1}}) || A [[Jiralhanae]]'s best friend.
|-
|[[File:HCE_PlasmaPistol_Schism_Skin.png|75px|center]] || Schism || [[Season 2: Spark|Season 2]], Tier 58 ({{SeasonPoint|1}}) || For those seeking redemption.
|-
|[[File:HCE_PlasmaPistol_Zealot_Skin.png|75px|center]] || Zealot || [[Season 2: Spark|Season 2]], Tier 60 ({{SeasonPoint|1}}) || Glory in an honorable death.
|}
 
====Plasma Rifle====
Skins for the [[Plasma Rifle]].
Skins for the [[Plasma Rifle]].
{{/PlasmaRifle}}
{| class="wikitable sortable"
===Rocket Launcher===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_PlasmaRifle_Ultra_Skin.png|75px|center]] || Ultra || [[Season 2: Spark|Season 2]], Tier 90 ({{SeasonPoint|1}}) || The [[Evocati]] don't mess around.
|-
|[[File:HCE_PlasmaRifle_Brutal_Skin.png|75px|center]] || Brutal|| [[Season 2: Spark|Season 2]], Tier 39 ({{SeasonPoint|1}}) || A [[Jiralhanae]]'s best friend.
|-
|[[File:HCE_PlasmaRifle_Schism_Skin.png|75px|center]] || Schism || [[Season 2: Spark|Season 2]], Tier 73 ({{SeasonPoint|1}}) || For those seeking redemption.
|-
|[[File:HCE_PlasmaRifle_Zealot_Skin.png|75px|center]] || Zealot || [[Season 2: Spark|Season 2]], Tier 79 ({{SeasonPoint|1}}) || Glory in an honorable death.
|}
 
====Rocket Launcher====
Skins for the [[Rocket Launcher]].
Skins for the [[Rocket Launcher]].
{{/RocketLauncher}}
{| class="wikitable sortable"
===Sniper Rifle===
|-
Skins for the [[Sniper_Rifle#Halo:_Combat_Evolved_and_Halo:_Combat_Evolved_Anniversary|Sniper Rifle]].
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
{{/SniperRifle}}
|-
===Shotgun===
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_RocketLauncher_HuntersBlood_Skin.png|75px|center]] || Hunter's Blood || [[Season 2: Spark|Season 2]], Tier 32 ({{SeasonPoint|1}}) || Well armed. Well armored.
|-
|[[File:HCE_RocketLauncher_Corrosion_Skin.png|75px|center]] || Corrosion || [[Season 2: Spark|Season 2]], Tier 77 ({{SeasonPoint|1}}) || The Oxidation Sensation.
|-
|[[File:HCE_RocketLauncher_Desert_Skin.png|75px|center]] || Desert || [[Season 2: Spark|Season 2]], Tier 13 ({{SeasonPoint|1}}) || Looks very stylish with a poncho.
|}
 
====Sniper Rifle====
Skins for the [[Sniper Rifle]].
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_SniperRifle_Golden_Skin.png|75px|center]] || Golden || [[Season 2: Spark|Season 2]] [[Challenges/Halo: The Master Chief Collection|Challenge]]: [[Linda-058|Zero Five Eight]]<br/>Defeat 150 opponents with the Sniper Rifle in any game mode. || Bling on the ring.
|-
|[[File:HCE_SniperRifle_Woodland_Skin.png|75px|center]] || Woodland || [[Season 2: Spark|Season 2]], Tier 52 ({{SeasonPoint|1}}) || Camping is a legitimate strategy.  
|-
|[[File:HCE_SniperRifle_Desert_Skin.png|75px|center]] || Desert || [[Season 2: Spark|Season 2]], Tier 10 ({{SeasonPoint|1}}) || Looks very stylish with a poncho.
|-
|[[File:HCE_SniperRifle_GreatJourney_Skin.png|75px|center]] || Great Journey || [[Season 2: Spark|Season 2]], Tier 42 ({{SeasonPoint|1}}) || Don't worry... I know what the aliens like.
|-
|[[File:HCE_SniperRifle_Avalanche_Skin.png|75px|center]] || Avalanche || [[Season 2: Spark|Season 2]], Tier 80 ({{SeasonPoint|1}}) || Like [[Sidewinder]], but with more polygons.
|}
 
====Shotgun====
Skins for the [[Shotgun]].
Skins for the [[Shotgun]].
{{/Shotgun}}
{| class="wikitable sortable"
===Needler===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Shotgun_Golden_Skin.png|75px|center]] || Golden || [[Season 2: Spark|Season 2]] [[Challenges/Halo: The Master Chief Collection|Challenge]]: Hot Shotty<br/>Defeat 150 opponents with the Shotgun in any game mode. || Bling on the ring.
|-
|[[File:HCE_Shotgun_Woodland_Skin.png|75px|center]] || Woodland || [[Season 2: Spark|Season 2]], Tier 37 ({{SeasonPoint|1}}) || Camping is a legitimate strategy.
|-
|[[File:HCE_Shotgun_Desert_Skin.png|75px|center]] || Desert || [[Season 2: Spark|Season 2]], Tier 17 ({{SeasonPoint|1}}) || Looks very stylish with a poncho.
|-
|[[File:HCE_Shotgun_GreatJourney_Skin.png|75px|center]] || Great Journey || [[Season 2: Spark|Season 2]], Tier 8 ({{SeasonPoint|1}}) || Don't worry... I know what the aliens like.
|-
|[[File:HCE_Shotgun_HuntersBlood_Skin.png|75px|center]] || Hunter's Blood || [[Season 2: Spark|Season 2]], Tier 87 ({{SeasonPoint|1}}) || Well armed. Well armored.
|}
 
====Needler====
Skins for the [[Needler]].
Skins for the [[Needler]].
{{/Needler}}
{| class="wikitable sortable"
===Flamethrower===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Needler_Ultra_Skin.png|75px|center]] || Ultra || [[Season 2: Spark|Season 2]], Tier 55 ({{SeasonPoint|1}}) || The [[Evocati]] don't mess around.
|-
|[[File:HCE_Needler_Brutal_Skin.png|75px|center]] || Brutal|| [[Season 2: Spark|Season 2]], Tier 16 ({{SeasonPoint|1}}) || A [[Jiralhanae]]'s best friend.
|-
|[[File:HCE_Needler_Schism_Skin.png|75px|center]] || Schism || [[Season 2: Spark|Season 2]], Tier 34 ({{SeasonPoint|1}})  || For those seeking redemption.
|-
|[[File:HCE_Needler_Zealot_Skin.png|75px|center]] || Zealot || [[Season 2: Spark|Season 2]], Tier 25 ({{SeasonPoint|1}}) || Glory in an honorable death.
|}
 
====Flamethrower====
Skins for the [[Flamethrower]].
Skins for the [[Flamethrower]].
{{/Flamethrower}}
{| class="wikitable sortable"
===Fuel Rod Gun===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Flamethrower_DearJohn_Skin.png|75px|center]] || Dear John || [[Season 2: Spark|Season 2]], Tier 30 ({{SeasonPoint|1}}) || Halo: Grasslands.
|-
|[[File:HCE_Flamethrower_WhiteHot_Skin.png|75px|center]] || White Hot || [[Season 2: Spark|Season 2]], Tier 48 ({{SeasonPoint|1}}) || So hot, so pristine.
|-
|[[File:HCE_Flamethrower_HotPepper_Skin.png|75px|center]] || Hot Pepper || [[Season 2: Spark|Season 2]], Tier 20 ({{SeasonPoint|1}}) || It's sure to leave scar tissue.
|}
 
====Fuel Rod Gun====
Skins for the [[Fuel Rod Gun]]
Skins for the [[Fuel Rod Gun]]
{{/FuelRodGun}}
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_FuelRod_Ultra_Skin.png|75px|center]] || Ultra || [[Season 2: Spark|Season 2]], Tier 49 ({{SeasonPoint|1}}) || The [[Evocati]] don't mess around.
|-
|[[File:HCE_FuelRod_Brutal_Skin.png|75px|center]] || Brutal|| [[Season 2: Spark|Season 2]], Tier 9 ({{SeasonPoint|1}}) || A [[Jiralhanae]]'s best friend.
|-
|[[File:HCE_FuelRod_Schism_Skin.png|75px|center]] || Schism || [[Season 2: Spark|Season 2]], Tier 26 ({{SeasonPoint|1}}) || For those seeking redemption.
|-
|[[File:HCE_FuelRod_Zealot_Skin.png|75px|center]] || Zealot || [[Season 2: Spark|Season 2]], Tier 31 ({{SeasonPoint|1}}) || Glory in an honorable death.
|}


==Vehicle skins==
===Vehicle skins===
===Warthog===
====Warthog====
Skins for the [[Warthog]].
Skins for the [[Warthog]].
{{/Warthog}}
{| class="wikitable sortable"
===Rocket Warthog===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Warthog_HotRod_Skin.png|75px|center]] || Hot Rod || [[Season 2: Spark|Season 2]], Tier 61 ({{SeasonPoint|1}}) || Burning rubber in [[Blood Gulch]].
|-
|[[File:HCE_Warthog_ParkRanger_Skin.png|75px|center]] || Park Ranger || [[Season 2: Spark|Season 2]], Tier 11 ({{SeasonPoint|1}}) || Spared no expanse.
|-
|[[File:HCE_Warthog_RallyHog_Skin.png|75px|center]] || Rally Hog || [[Season 2: Spark|Season 2]], Tier 86 ({{SeasonPoint|1}}) || One deadly homologation special.
|}
 
====Rocket Warthog====
Skins for the [[Rocket Warthog]].
Skins for the [[Rocket Warthog]].
{{/RocketWarthog}}
{| class="wikitable sortable"
===Scorpion===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_RocketWarthog_Superstar_Skin.png|75px|center]] || Superstar || [[Season 2: Spark|Season 2]], Tier 92 ({{SeasonPoint|1}}) || Let's go party.
|-
|[[File:HCE_RocketWarthog_Shark_Skin.png|75px|center]] || Shark || [[Season 2: Spark|Season 2]], Tier 40 ({{SeasonPoint|1}}) || You're gonna need a bigger ship.
|-
|[[File:HCE_RocketWarthog_CleverGirl_Skin.png|75px|center]] || Clever Girl || [[Season 2: Spark|Season 2]], Tier 29 ({{SeasonPoint|1}}) || Objects in mirror are closer than they appear.
|}
 
====Scorpion====
Skins for the [[Scorpion]] tank.
Skins for the [[Scorpion]] tank.
{{/Scorpion}}
{| class="wikitable sortable"
===Banshee===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Scorpion_Bengal_Skin.png|75px|center]] || Bengal || [[Season 2: Spark|Season 2]], Tier 31 ({{SeasonPoint|1}}) || The Real King of the Jungle.
|-
|[[File:HCE_Scorpion_GrimReaper_Skin.png|75px|center]] || Grim Reaper || [[Season 2: Spark|Season 2]], Tier 70 ({{SeasonPoint|1}}) || Why so jolly, Roger?
|-
|[[File:HCE_Scorpion_Arctic_Skin.png|75px|center]] || Arctic || [[Season 2: Spark|Season 2]], Tier 20 ({{SeasonPoint|1}}) || Over snow by winter sown.
|-
|[[File:HCE_Scorpion_ThePackage_Skin.png|75px|center]] || The Package || [[Season 2: Spark|Season 2]], Tier 97 ({{SeasonPoint|1}}) || Say the words, please...
|}
 
====Banshee====
Skins for the [[Banshee]].
Skins for the [[Banshee]].
{{/Banshee}}
{| class="wikitable sortable"
===Ghost===
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Banshee_Brutal_Skin.png|75px|center]] || Brutal|| [[Season 2: Spark|Season 2]], Tier 81 ({{SeasonPoint|1}}) || A [[Jiralhanae]]'s best friend.
|-
|[[File:HCE_Banshee_Schism_Skin.png|75px|center]] || Schism || [[Season 2: Spark|Season 2]], Tier 21 ({{SeasonPoint|1}}) || Lines will be drawn, sides will be taken.
|-
|[[File:HCE_Banshee_Zealot_Skin.png|75px|center]] || Zealot || [[Season 2: Spark|Season 2]], Tier 51 ({{SeasonPoint|1}}) || Glory in an honorable death.
|-
|[[File:HCE_Banshee_Ultra_Skin.png|75px|center]] || Ultra || [[Season 2: Spark|Season 2]], Tier 95 ({{SeasonPoint|1}}) || The [[Evocati]] don't mess around.
|}
 
====Ghost====
Skins for the [[Ghost]].
Skins for the [[Ghost]].
{{/Ghost}}
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE_Ghost_Brutal_Skin.png|75px|center]] || Brutal|| [[Season 2: Spark|Season 2]], Tier 19 ({{SeasonPoint|1}}) || A [[Jiralhanae]]'s best friend.
|-
|[[File:HCE_Ghost_Schism_Skin.png|75px|center]] || Schism || [[Season 2: Spark|Season 2]], Tier 10 ({{SeasonPoint|1}}) || Lines will be drawn, sides will be taken.
|-
|[[File:HCE_Ghost_Zealot_Skin.png|75px|center]] || Zealot || [[Season 2: Spark|Season 2]], Tier 80 ({{SeasonPoint|1}}) || Glory in an honorable death.
|-
|[[File:HCE_Ghost_Ultra_Skin.png|75px|center]] || Ultra || [[Season 2: Spark|Season 2]], Tier 94 ({{SeasonPoint|1}}) || The [[Evocati]] don't mess around.
|}


==Unused skins==
==Unused skins==
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*<code>T_Im_WeaponSkin_h1RocketLauncherGreatJourney.png</code>
*<code>T_Im_WeaponSkin_h1RocketLauncherGreatJourney.png</code>
*<code>T_Im_WeaponSkin_h1RocketLauncherWoodland.png</code>
*<code>T_Im_WeaponSkin_h1RocketLauncherWoodland.png</code>
===Removed skins===
For one reason or another certain skins were removed from the game. Below is a list of those skins.
{{/Removed}}


==Trivia==
==Trivia==
Line 80: Line 379:
*The description of "Great Journey" skins is a direct quote from [[Sergeant Major]] [[Avery Johnson]] in the [[Coastal Highway|Epilogue]] of ''[[Halo 3: ODST]]'', and refers to the common use of purple in [[Covenant]] design.
*The description of "Great Journey" skins is a direct quote from [[Sergeant Major]] [[Avery Johnson]] in the [[Coastal Highway|Epilogue]] of ''[[Halo 3: ODST]]'', and refers to the common use of purple in [[Covenant]] design.
*The description of the "Lucky Shot" skins is a direct quote from [[Cortana]]'s narration in the ''[[Halo 3]]'' level ''[[Arrival]]''.
*The description of the "Lucky Shot" skins is a direct quote from [[Cortana]]'s narration in the ''[[Halo 3]]'' level ''[[Arrival]]''.
*The description of the "Dear John" skin is a wordplay on the novel ''[[Halo: Glasslands]]''. The name "Dear John" is a reference to [[Wikipedia:John Deere|John Deere]], a manufacturer of agricultural machinery recognizable for their distinctive green and yellow paint jobs. The skin is also [[Skins (Halo 3)#Flamethrower|available for the flamethrower in the ''Halo 3'' portion]] of ''Halo: The Master Chief Collection''.
*The description of the "Dear John" skin is a wordplay on the novel ''[[Halo: Glasslands]]''.
*The original appearance of the "Park Ranger" Warthog skin is a reference to the tour cars in the 1993 film ''[[Wikipedia:Jurassic Park (film)|Jurassic Park]]'', and its description is a quote from John Hammond, the owner of the eponymous fictional theme park. Likewise, the original appearance of the "Clever Girl" Rocket Warthog skin is a reference to the jeeps in the same film, its name is a quote from the character Robert Muldoon after being outsmarted by a ''Velociraptor'', and its description is a reference to the scene where Muldoon, Sadler, and Malcolm are chased by the ''Tyrannosaurus rex''.
*The appearance of the "Park Ranger" Warthog skin is a reference to the tour cars in the 1993 film ''[[Wikipedia:Jurassic Park (film)|Jurassic Park]]'', and its description is a quote from John Hammond, the owner of the eponymous fictional theme park. The appearance of the "Clever Girl" Rocket Warthog skin is a reference to the jeeps in the same film, and its description is a quote from the character Robert Muldoon.
**For unknown reasons, in [[Series 5: Anvil]], the skin descriptions and appearances for both the Warthog and Rocket Warthog were changed. The Warthog's "Park Ranger" skin has been changed to a brown and yellow color set, while the "Clever Girl" Rocket Hog skin was renamed to "Field Medic", and given small "H" icons in place of the shield icons.
*The appearance of the "Rally Hog" Warthog skin is a homage to the  distinctive blue and yellow liveries worn by cars run by the [[Wikipedia: Subaru World Rally Team|Subaru World Rally Team]].
*The description of the "Shark" Rocket Warthog skin is a direct quote from Brody in the 1975 film ''[[Wikipedia:Jaws (film)|Jaws]]''.
*The description of the "Shark" Rocket Warthog skin is a direct quote from Brody in the 1975 film ''[[Wikipedia:Jaws (film)|Jaws]]''.
*The description of the "The Package" Scorpion skin is a direct quote from [[Catherine Halsey]] in the ''[[Halo: Reach]]'' level ''[[The Package]]''.
*The description of the "The Package" Scorpion skin is a direct quote from [[Catherine Halsey]] in the ''[[Halo: Reach]]'' level ''[[The Package]]''.
Line 94: Line 391:
File:HTMCC HCE Visor Menu.png|The menu of ''Combat Evolved'' prior to the addition of visor colors.
File:HTMCC HCE Visor Menu.png|The menu of ''Combat Evolved'' prior to the addition of visor colors.
File:HTMCC HCE Blue Visor.jpg|The menu of ''Combat Evolved'' with new visor colors added.
File:HTMCC HCE Blue Visor.jpg|The menu of ''Combat Evolved'' with new visor colors added.
File:HMCC-CEcustomvisorcampaign.png|A custom visor glitched onto John-117 in campaign.
File:HTMCC-HCE-BPR.png|A player using the Brutal skin on the plasma rifle in campaign.
</gallery>
</gallery>
{{Customization}}
[[Category:Halo: The Master Chief Collection]]
[[Category:Halo: The Master Chief Collection]]
[[Category:Halo: Combat Evolved]]
[[Category:Halo: Combat Evolved]]
[[Category:Customization]]
[[Category:Customisation]]

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