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{{disambig header|the specific type of Sentinel manufacturing facility on Harvest and | {{disambig header|the specific type of Sentinel manufacturing facility on Harvest and Etran Haborage|the Forerunner facilities in general|Sentinel manufacturing facility}} | ||
[[File:HW-Sentinel factory.jpg|thumb|300px|A Sentinel factory on [[Harvest]].]] | [[File:HW-Sentinel factory.jpg|thumb|300px|A Sentinel factory on [[Harvest]].]] | ||
The '''Sentinel factory''', is an underground variant of the [[Forerunner]] [[Sentinel manufacturing facility]], capable of constructing [[Aggressor Sentinel]]s and [[Super Sentinel]]s. The Sentinels exit the facility via a tunnel connecting the facility to its exterior. Like the [[Protector plant]], the square-shaped exit is characterised by four pillars at each of its corners, but the Sentinel factory possess two additional protrusions on the exit's inner walls. | The '''Sentinel factory''', is an underground variant of the [[Forerunner]] [[Sentinel manufacturing facility]], capable of constructing [[Aggressor Sentinel]]s and [[Super Sentinel]]s. The Sentinels exit the facility via a tunnel connecting the facility to its exterior. Like the [[Protector plant]], the square-shaped exit is characterised by four pillars at each of its corners, but the Sentinel factory possess two additional protrusions on the exit's inner walls. Two such facilities were on [[Harvest]], and another was within the [[shield world]] [[Trove]].<ref>'''Halo Wars'''</ref> | ||
==Gameplay== | ==Gameplay== | ||
*'''Sentinel:''' A flying Forerunner unit, the Sentinel will inflict corrosive damage with a dangerous beam weapon. | |||
**'''Cost:''' Population 1, Tech level 1, Supplies 100 | |||
**'''Purchase cooldown:''' 15 seconds | |||
*'''Super Sentinel:''' The Forerunner Super Sentinel has the unique ability to slow down enemy units while preempting their attacks. | |||
**'''Cost:''' Population 2, Tech level 2, Supplies 250 | |||
**'''Purchase cooldown:''' 30 seconds | |||
The | The Sentinel factory appears exclusively in the ''[[Halo Wars]]'' Skirmish levels ''[[Repository]]'' and ''[[Glacial Ravine]]''. Unlike other bonus buildings, the building cannot be garrisoned. Any player with a unit nearby may access its menu and purchase Sentinel units, which can then be added to their forces. The Sentinels are produced instantly and must go through a cooldown timer before being able to produce a new unit, much like the UNSC leaders' Support Abilities. | ||
The visually-similar [[Protector plant]] is a smaller Sentinel factory that produces [[Protector Sentinel]]s instead of Aggressor Sentinels and Super Sentinels. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Image:Concept08 10 1280.jpg|Concept art of a Sentinel factory. | |||
File: | File:Screenshots_1280_012.jpg|Pre-release screenshot with a Sentinel factory. | ||
File:HaloWars-SentinelShop-Model.jpg|Three-dimensional render of a Sentinel factory. | File:HaloWars-SentinelShop-Model.jpg|Three-dimensional render of a Sentinel factory. | ||
File:H4 SentinelFactory Concept.jpg|Concept art for an [[Cut Halo 4 levels|unused ''Halo 4'' map]] set inside a Sentinel factory. | File:H4 SentinelFactory Concept.jpg|Concept art for an [[Cut Halo 4 levels|unused ''Halo 4'' map]] set inside a Sentinel factory. |