Editing Outskirts
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 352: | Line 352: | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*It is possible to get an Energy Sword on Easy by boarding an Ultra Elite driving a Ghost, and then get out of the Ghost and attack it until it takes out the Sword. | *It is possible to get an Energy Sword on Easy by boarding an Ultra Elite driving a Ghost, and then get out of the Ghost and attack it until it takes out the Sword. | ||
*Because Outskirts is the first part of a two-part level, your weapons will carry over to [[Metropolis]], unless one of your weapons is a Rocket Launcher | *Because Outskirts is the first part of a two-part level, your weapons will carry over to [[Metropolis]], unless one of your weapons is a Rocket Launcher. If you finish Outskirts with a Rocket Launcher, you will start Metropolis with a Battle Rifle and an SMG. The same is true for M6C Magnums. | ||
*At the start of the level if you get the Sniper Rifle from Johnson and jump up to the building you would normally ride the Phantom you will have a great sniping position. | *At the start of the level if you get the Sniper Rifle from Johnson and jump up to the building you would normally ride the Phantom you will have a great sniping position. | ||
*On all but three of the glass panels (at the start of the level on building in the courtyard) you will fall through unless you are running. | *On all but three of the glass panels (at the start of the level on building in the courtyard) you will fall through unless you are running. |