Editing Orgudam Workshop firebomb

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{{Status|Canon}}
{{era|H3|H3R|}}
{{Weapon infobox
{{ratings}}
|name=Orgudam Workshop Firebomb
{{Weapon
|image=[[File:H3-Firebombs.png|300px]]
| image=[[Image:H3_Firebomb.jpg|300px]]
|manufacturer=
| name=Incendiary Grenade
*[[Orgudam Workshop]]{{Ref/Book|Id=Enc22|Enc22|Page=306}}
| manufacturer=[[Jiralhanae]]
*[[Sacred Promissory]]{{Ref/Book|Id=vis|EVG|Page=68}}{{Ref/Reuse|Enc22}}
| model=Type-3 Antipersonnel/Antimateriel Incendiary Grenade
|series=
| type=Grenade
|type=[[Incendiary weapon|Incendiary]] [[grenade]]
| cost=
|cost=
| size=*Length: 30.5 centimeters (12 inches)   
|variant=
*Weight: 3.6 kg (8 pounds)
|service=
| damage per hit=Very high or lethal
|length={{Convert|30.8|cm|in|sp=us}}{{Ref/Note|In the original Bungie.net article on the Firebomb, the o/a length of the grenade is listed as 30.5cm (12in), while in the 2009 ''Halo Encyclopedia'' it is more specifically listed at 30.48cm. The measurements used on this page are those consistently provided in the ''Essential Visual Guide'' and 2022 ''Halo Encyclopedia''.}}
| magazine=
|width=
| maxammo=3 grenades
|height=
| fire=
|weight={{Convert|3.63|kg|lb|sp=us}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3fourthgrenade|Site=Bungie.net|Page=Incendiary Grenade|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Firebomb}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc22}}
| ammotype=Incendiary gel which burns when it contacts air.
|ammotype-title=Filling
| operation=
|ammotype=[[Incendiary gel]] which burns when it contacts oxygen{{Ref/Reuse|vis}}
| rate of fire=
|capacity=
| accuracy=
|feed=
| range=*Can be thrown 10 meters (32.8 feet)
|operation=
*Blast radius: 3.4 meters
|rate=
| era= [[Halo 3]], [[Halo 3: ODST]]
|velocity=
| counterpart=
|optics=
| counterwep=
|range-title=Damage radius
| affiliation=[[Covenant Loyalists]], [[Brute Stalker]]
|range=
* Blast radius: 4.7m (15.5 ft){{Ref/Reuse|vis}}
* Killing radius: {{Convert|3.4|m|ft|disp=flip|sp=us}}
* Casualty radius: 4.7m (15.5 ft)
}}
}}
{{Quote|It sure don't seem like it was meant for burnin' material, seems more like it was meant for burnin' personnel.|Anonymous [[E2-BAG/1/7]] serviceman{{Ref/Reuse|bnet}}}}
The '''Orgudam Workshop Firebomb'''{{Ref/Reuse|Enc22}} {{Type|3|Antipersonnel/Antimaterial Incendiary Grenade|A/AIG}} is an [[Incendiary weapon|incendiary]] [[grenade]] developed by the [[Jiralhanae]].{{Ref/Reuse|bnet}}{{Ref/Reuse|vis}} The weapon is often colloquially shortened to other nicknames such as '''Incendiary Grenade''', '''Firebomb''', and '''Flame Grenade'''.{{Ref/Book|Id=Enc09|Enc09|Page=333}} In some usage, the weapon is nicknamed a '''Molotov'''.{{Ref/Reuse|bnet}}


==Overview==
{{Quote|It sure don't seem like it was meant for burnin' material, seems more like it was meant for burnin' personnel.|Anonymous [[E2-BAG/1/7]] serviceman}}
===Design details===
The Firebomb is a multi-purposed infantry explosives munition, and can be thrown 10 meters by the average soldier. The [[incendiary gel]] filling contains pyrophoric alkali metal Caesium chemical compound, a stable yet hazardous chemical compound that was developed by the [[Jiralhanae]]. Upon impact with a hard surface, the casing converts to liquid form, burning at around 2200 °C (3992 °F), and causing significant damage to vehicles and infantry alike, automatically killing all nearby infantry in a 4.7 meter (15.5 foot) radius.{{Ref/Reuse|vis}} The stable caesium mixture filler also escapes from the burning casing, splashing over nearby objects and causing significant damage as it burns for 4.5 seconds. The Jiralhanae have, however, employed variants that burn for longer.{{Ref/Reuse|vis}} The flame emitted by the grenade is so intense, it is potentially hazardous to a human retina.{{Ref/Reuse|bnet}}


The toxic nature of caesium renders human flesh inedible to Jiralhanae.{{Ref/Reuse|vis}}
The '''Type-3 Antipersonnel/Antimateriel Incendiary Grenade''',<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3fourthgrenade</ref> colloquially known as the '''"Firebomb,"''' or '''"Flame Grenade,"''' is a [[Brute]] [[grenade]].


===Development history===
It is a multi-purposed infantry explosives munition, and can be thrown 10 meters (32.8 feet) by the average soldier. Upon impact with a hard surface, the casing converts to liquid form, burning at around 2200 °C (3992 °F), and causing significant damage to vehicles and infantry alike, automatically killing all nearby infantry in a 3.4 meter (8 foot) radius. The gel-like filler substance also escapes from the burning casing, splashing over nearby objects and causing significant damage as it burns for 4.5 seconds. Killing someone in multiplayer with this grenade will award the player with the [[Halo 3 Medals|Incineration Medal]]. In campaign, it is a very effective weapon against the Flood. It can kill up to three [[Flood Combat Forms]] or [[Flood Pure Forms]] in a close group. They are also useful against large swarms of [[Flood Infection Forms|Infection Forms]]. When stuck to a [[Flood Carrier Form]], the resulting fire will burn thoroughly and not release any Flood Infection Forms from the Carrier.
The Firebomb was first developed by the Jiralhanae on their homeworld, [[Doisac]].{{Ref/Reuse|vis}} It was originally designed by [[Orgudam Workshop]] with an emphasis on its potential psychological impact alongside any material damage dealt,{{Ref/Reuse|Enc22}} though by the final months of [[2552]] sole production of the weapon had been shifted to the [[Sacred Promissory]]—an organisation within the [[Covenant]] tasked by the [[Prophet of Truth]] with construction of weapons for the Brutes.{{Ref/Reuse|vis}}{{Ref/Reuse|Enc22}}


Jiralhanae flame grenades were frequently captured by [[United Nations Space Command]] personnel during the [[Human-Covenant War]], though the [[human]] troops were generally hesitant to use them due to their experiences at the receiving end of Brute-thrown Firebombs.{{Ref/Reuse|Enc09}} However, the grenade was one of many pieces of equipment detailed in the report ''[[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]''.{{Ref/Reuse|bnet}}
[[File:Firebombinair.jpg|thumb|left|An Incendiary Grenade in mid-flight.]]


== UNSC Remarks ==
== Quotes ==
The following are observations of the Type-3 Incendiary Grenade from servicemen of the [[UNSC Marine Corps]] unit [[E2-BAG/1/7]]:
The following are observations of the Type-3 Incendiary Grenade from servicemen of the [[UNSC Marine Corps]] unit [[E2-BAG/1/7]].
:*''"The filler seems to be a liquid or a gel or something; it dissipates pretty rapidly under water—I don't know how it would behave in hard vacuum."''
:*''"It doesn't burn under water, unless it's already on something and burning. A "thermite", otherwise heat, grenade will burn under water and that crap has been around forever. Hey, is it just me or does Brute tech seem to be all over the map? Either there's no info sharing on [[Doisac|Brutonia]] or something bad happened."''
:*''"[[Jiralhanae|Baby Kongs]] use 'em exclusively as AP grenades. Kongs tend to capture or abandon material more often than they deny it."''
:*''"None of the other alien foxtrots use 'em. Either the bravo kilos don't trust 'em with 'em or the rest of 'em ain't as keen on burnin' folk as kilos are."''


== In-game information ==
''"The filler seems to be a liquid or a gel or something; it dissipates pretty rapidly under water—I don't know how it would behave in hard vacuum."''
The incendiary grenade appears in ''Halo 3'' and ''Halo 3: ODST''. The incendiary grenade has no detonation time, so it will ignite instantly when coming into contact with either enemies or structures.


In campaign, they are typically carried and used by [[Jiralhanae Stalker]]s. Firebombs generate a small explosion if shot while active and in any occasion, instead of a pool of fire. They must be ignited prior to impacting a surface to create the pool of fire. The incendiary grenade is the only grenade that can "stick" on to [[Jiralhanae Chieftain]]s and [[Jiralhanae War Chieftain|War Chieftain]]s. This feature makes the grenade arguably one of the most effective ways to deal with Chieftains; however they will have no effect when used against Chieftains with active [[Invincibility]]. The incendiary grenade is very effective against the Flood, even if the grenade only contacted the ground they are standing on; one can kill up to three [[Flood combat form]]s or [[Flood pure form]]s in a close group, even ones as large as Tank forms. Furthermore, when stuck to a [[Flood carrier form]], the resulting fire will burn it completely, and it won't release any pod infectors as a result.
''"It doesn't burn under water, unless it's already on something and burning. A "thermite", otherwise heat, grenade will burn under water and that crap has been around forever. Hey, is it just me or does Brute tech seem to be all over the map? Either there's no info sharing on [[Doisac|Brutonia]] or something bad happened."''


In multiplayer, killing someone with this grenade will award the player with the [[Incineration Medal]]. It does not appear by default on any Multiplayer map, nor does it regenerate using the "Grenade regeneration" option. They are only available if they have been previously added in [[Forge]].
''"[[Jiralhanae|Baby Kongs]] use 'em exclusively as AP grenades. Kongs tend to capture or abandon material more often than they deny it."''


==Production notes==
''"None of the other alien foxtrots use 'em. Either the bravo kilos don't trust 'em with 'em or the rest of 'em ain't as keen on burnin' folk as kilos are."''
There were three potential designs for an incendiary grenade of Jiralhanae origin during the development of ''[[Halo 2]]''. The first design's main body has a grid pattern that glows red-orange when the grenade is active, with an elongated handle with wrapping; this likely became [[Cut Halo 2 weapons#Brute Grenade|the cut ''Halo 2'' iteration]] of the [[Jovokada Workshop spike grenade|spike grenade]]. The second resembled the final ''Halo 3'' design of the firebomb, featuring an iridescent glass center and chromed ends with probes that emit flares after being thrown. The third design resembled a large bone, with cast-aluminum finish and caps on either end that emit sparks and light when the grenade is thrown.{{Ref/Book|AoH|Page=115}}


==Gallery==
== Trivia ==
<gallery>
[[File:Firebomb Render.gif|thumb|right|A Firebomb render.]]
File:AoH BruteGrenade.png|''Halo 2'' concept art for a Brute incendiary grenade.
[[Image:Firebomb Halo 3.jpg|thumb|right|A Firebomb Grenade, after being thrown, activating itself.]]
File:H3-FirebombGrenade.png|An in-game view of the Firebomb Grenade in ''Halo 3''.
*It was mistakenly dubbed as a UNSC weapon in the ''Inside Halo Machinima''.
File:H3 Firebomb.jpg|A pair of Incendiary grenades in ''[[Halo 3]]''.
*Its function is very similar to a [[wikipedia:Molotov Cocktail|Molotov Cocktail]]. For this reason, players sometimes refer to the Incendiary Grenade with names such as, "Anti-Water Balloon", "Satan's Grenade", "Lava Can", and/or "The Cocktail".
File:Firebomb Halo 3.jpg|An Incendiary Grenade, after being thrown, activating itself.
*Even though Incendiary Grenade is the proper name, it is referred to as the Firebomb Grenade in the game.
File:Firebombinair.jpg|An Incendiary Grenade in mid-flight.
*It only appears in four ''Halo 3'' [[campaign]] levels, ''[[The Ark (Level)|The Ark]]'', ''[[The Covenant (Level)|The Covenant]]'', ''[[Cortana (Level)|Cortana]]'' and ''[[Halo (Halo 3 Level)|Halo]]''.
File:HO FirebombGrenade Concept.jpg|''[[Halo Online]]'' concept art of the Firebomb.
*It does not appear by default on any Multiplayer map, nor does it regenerate using the "Grenade regeneration" option. They are only available if they have been previously added in Forge.
</gallery>
*Only [[Brute Stalkers]] use incendiary grenades in the ''Halo 3'' campaign. Killing Brute Stalkers is also your only source of these grenades.
*Turning on the [[Halo 3 Skulls#Catch Skull|Catch Skull]] will make all Brute Stalkers drop two Firebomb grenades, making it easier to obtain them.
*The Incendiary Grenade will kill any [[Chieftain]] in a single throw on almost any difficulty, except [[Legendary]], as long the Chieftain gets the bulk of the explosion, spreading the fire all along the body, not just the limbs. It is a guaranteed kill unless the Chieftain activates an [[Invincibility]] power-up.
*It can be used to create a "wall of fire", burning those who chose to cross it, restricting enemy movement in the area. It is a tactic very useful in skirmish games such as [[Assault]] or [[CTF]].
*If thrown into a [[Warthog]] passenger seat at the proper angle, it will get stuck, like the [[Frag Grenade]], and bounce.
*The reason for not appearing in [[Multiplayer]] is because of frame rate issues.{{Verify_source}}


==List of appearances==
==Sources==
*''[[Halo 3]]'' {{1st}}
<references/>
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[The Package (animated short)|The Package]]'' {{C|HUD icon only}}
*''[[Halo: Last Light]]''
*''[[Halo: Divine Wind]]''


==Notes==
<br clear="all" /><br />
{{Ref/Notes}}
{{Template:Covenant Weapons}}
 
==Sources==
{{Ref/Sources}}


{{Covenant ordnance}}
==See Also==
*[[Napalm Grenade]]
*[[Thermite Grenade]]


[[Category:Jiralhanae weapons]]
[[de:Typ-3 Antiperson Brandbombe]]
[[Category:Covenant infantry weapons]]
[[Category:Brute Weapons]]
[[Category:Incendiary weapons]]
[[Category:Covenant Weapons]]
[[Category:Grenades]]
[[Category:Weapons]]

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