Editing ODST armor (MJOLNIR)
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! style="width: 15%"|Unlock requirements (''Halo: MCC'') | ! style="width: 15%"|Unlock requirements (''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|rowspan=4|[[File:HTMCC H3 ODST Menu Render.png|100px]]<br>ODST | |rowspan=4|[[File:HTMCC H3 ODST Menu Render.png|100px]]<br/>ODST | ||
|align="left"|'''Helmet:''' Many technologies initially developed for Project: MJOLNIR have gained widespread adoption; the use of CTCs for body armor and helmet-integrated neural interfaces being the most visible. | |align="left"|'''Helmet:''' Many technologies initially developed for Project: MJOLNIR have gained widespread adoption; the use of CTCs for body armor and helmet-integrated neural interfaces being the most visible. | ||
|rowspan=4|Reach the rank of {{Rank/H3|pvt|1|grade}} (''[[Spartan Graduate]]'') | |rowspan=4|Reach the rank of {{Rank/H3|pvt|1|grade}} (''[[Spartan Graduate]]'') | ||
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! style="width: 15%"|Unlock requirements (''Halo: MCC'') | ! style="width: 15%"|Unlock requirements (''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|[[File:HR ODST Helmet Icon.png|75px]]<br>ODST | |[[File:HR ODST Helmet Icon.png|75px]]<br/>ODST | ||
|align="left"|Many technologies initially developed for MJOLNIR have gained widespread adoption. | |align="left"|Many technologies initially developed for MJOLNIR have gained widespread adoption. | ||
|{{Rank/HR|recruit|link=yes}}, 2,000 cR | |{{Rank/HR|recruit|link=yes}}, 2,000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR ODST UACNM Helmet Icon.png|75px]]<br>ODST ([[Armor accessories/UA|UA]]/[[Command Network Module|CNM]]) | |[[File:HR ODST UACNM Helmet Icon.png|75px]]<br/>ODST ([[Armor accessories/UA|UA]]/[[Command Network Module|CNM]]) | ||
|align="left"|Up-armored variant with Command network module. | |align="left"|Up-armored variant with Command network module. | ||
|{{Rank/HR|cpl|link=yes}}, 1,000 cR | |{{Rank/HR|cpl|link=yes}}, 1,000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR ODST CBRNHUL Helmet Icon.png|75px]]<br>ODST ([[CBRN module|CBRN]]/[[Hardened Uplink|HUL]]) | |[[File:HR ODST CBRNHUL Helmet Icon.png|75px]]<br/>ODST ([[CBRN module|CBRN]]/[[Hardened Uplink|HUL]]) | ||
|align="left"|For operations in hazard zones; hardened uplink module. | |align="left"|For operations in hazard zones; hardened uplink module. | ||
|{{Rank/HR|sgt|link=yes}}, 500 cR | |{{Rank/HR|sgt|link=yes}}, 500 cR | ||
|[[Series 1: Noble|Series 1]], Tier 38 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 38 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR ODST LShoulder Icon.png|75px]][[File:HR ODST RShoulder Icon.png|75px]]<br>ODST shoulders | |[[File:HR ODST LShoulder Icon.png|75px]][[File:HR ODST RShoulder Icon.png|75px]]<br/>ODST shoulders | ||
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | |align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | ||
|{{Rank/HR|capt|link=yes}}, 25,000 cR | |{{Rank/HR|capt|link=yes}}, 25,000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 46 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 46 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR ODST Chest Icon.png|75px]]<br>ODST chest | |[[File:HR ODST Chest Icon.png|75px]]<br/>ODST chest | ||
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | |align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | ||
|{{Rank/HR|wo|link=yes}}, 750 cR | |{{Rank/HR|wo|link=yes}}, 750 cR | ||
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! style="width: 20%"|Unlock requirements (''Halo: MCC'') | ! style="width: 20%"|Unlock requirements (''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|[[File:HTMCC H4 ODST Helmet Icon.png|75px]]<br>Helmet | |[[File:HTMCC H4 ODST Helmet Icon.png|75px]]<br/>Helmet | ||
|align="left" rowspan="5"|'''Description (H4 and MCC):'''Quite possibly one of the most thoroughly tested armor systems across the entire UNSC.<br> | |align="left" rowspan="5"|'''Description (H4 and MCC):'''Quite possibly one of the most thoroughly tested armor systems across the entire UNSC.<br> | ||
'''MANUFACTURER:''' Cascade Stronghold Technologies<br> | '''MANUFACTURER:''' Cascade Stronghold Technologies<br> | ||
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|[[Series 7: Elite|Series 7]] Tier 68, {{SeasonPoint|1}} | |[[Series 7: Elite|Series 7]] Tier 68, {{SeasonPoint|1}} | ||
|- align="center" | |- align="center" | ||
|[[File:HTMCC H4 ODST Chest Icon.png|75px]]<br>Chest | |[[File:HTMCC H4 ODST Chest Icon.png|75px]]<br/>Chest | ||
|[[Series 7: Elite|Series 7]] Tier 80, {{SeasonPoint|1}} | |[[Series 7: Elite|Series 7]] Tier 80, {{SeasonPoint|1}} | ||
|- align="center" | |- align="center" | ||
|[[File:HTMCC H4 ODST RShoulder Icon.png|75px]][[File:HTMCC H4 ODST LShoulder Icon.png|75px]]<br>Shoulders | |[[File:HTMCC H4 ODST RShoulder Icon.png|75px]][[File:HTMCC H4 ODST LShoulder Icon.png|75px]]<br/>Shoulders | ||
|[[Series 7: Elite|Series 7]] Tier 97, {{SeasonPoint|1}} | |[[Series 7: Elite|Series 7]] Tier 97, {{SeasonPoint|1}} | ||
|- align="center" | |- align="center" | ||
|[[File:HTMCC H4 ODST Forearm Icon.png|75px]]<br>Forearms | |[[File:HTMCC H4 ODST Forearm Icon.png|75px]]<br/>Forearms | ||
|[[Series 7: Elite|Series 7]] Tier 88, {{SeasonPoint|1}} | |[[Series 7: Elite|Series 7]] Tier 88, {{SeasonPoint|1}} | ||
|- align="center" | |- align="center" | ||
|[[File:HTMCC H4 ODST Leg Icon.png|75px]]<br>Legs | |[[File:HTMCC H4 ODST Leg Icon.png|75px]]<br/>Legs | ||
|[[Series 7: Elite|Series 7]] Tier 94, {{SeasonPoint|1}} | |[[Series 7: Elite|Series 7]] Tier 94, {{SeasonPoint|1}} | ||
|} | |} | ||
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! scope="col" style="width: 15%" |Unlock Requirements | ! scope="col" style="width: 15%" |Unlock Requirements | ||
|- | |- | ||
|align="center"|[[File:HINF ODST Helmet Icon.png|75px]]<br>ODST | |align="center"|[[File:HINF ODST Helmet Icon.png|75px]]<br/>ODST | ||
|Cascade Stronghold Technologies | |Cascade Stronghold Technologies | ||
|Initially developed for use on MJOLNIR powered assault armor, the ODST-pattern of helmet was widely adopted by UNSC special forces, albeit in a cost-reduced form. | |Initially developed for use on MJOLNIR powered assault armor, the ODST-pattern of helmet was widely adopted by UNSC special forces, albeit in a cost-reduced form. | ||
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|Season 01: Heroes of Reach Battle Pass level 65 (Premium) | |Season 01: Heroes of Reach Battle Pass level 65 (Premium) | ||
|- | |- | ||
|align="center"|[[File:HINF UA ODST Chest Icon.png|75px]]<br>[[UA attachments|UA]]/ODST | |align="center"|[[File:HINF UA ODST Chest Icon.png|75px]]<br/>[[UA attachments|UA]]/ODST | ||
|Cascade Stronghold Technologies | |Cascade Stronghold Technologies | ||
|Even MJOLNIR armor can do with a bit of reinforcement from time-to-time. | |Even MJOLNIR armor can do with a bit of reinforcement from time-to-time. | ||
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|Season 01: Heroes of Reach Battle Pass level 67 (Premium) | |Season 01: Heroes of Reach Battle Pass level 67 (Premium) | ||
|- | |- | ||
|align="center"|[[File:HINF SAP ODST LShoulder Icon.png|75px]][[File:HINF SAP ODST RShoulder Icon.png|75px]]<br>[[SAP attachments|SAP]]/ODST | |align="center"|[[File:HINF SAP ODST LShoulder Icon.png|75px]][[File:HINF SAP ODST RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/ODST | ||
|Cascade Stronghold Technologies | |Cascade Stronghold Technologies | ||
|These armor pieces were created for MJOLNIR, but eventually became viable for mass production and deployment to other UNSC forces. | |These armor pieces were created for MJOLNIR, but eventually became viable for mass production and deployment to other UNSC forces. | ||
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*Right: Season 01: Heroes of Reach Battle Pass level 63 (Premium) | *Right: Season 01: Heroes of Reach Battle Pass level 63 (Premium) | ||
|- | |- | ||
|align="center"|[[File:HINF UA-Sacrifice Icon.png|75px]]<br>UA/SACRIFICE | |align="center"|[[File:HINF UA-Sacrifice Icon.png|75px]]<br/>UA/SACRIFICE | ||
|UNSC | |UNSC | ||
|In desperate times, intact wargear of fallen friends and allies must be turned to the immediate needs of survival and victory. | |In desperate times, intact wargear of fallen friends and allies must be turned to the immediate needs of survival and victory. | ||