Editing ODST armor (MJOLNIR)

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! style="width: 15%"|Unlock requirements (''Halo: MCC'')
! style="width: 15%"|Unlock requirements (''Halo: MCC'')
|- align="center"
|- align="center"
|rowspan=4|[[File:HTMCC H3 ODST Menu Render.png|100px]]<br>ODST
|rowspan=4|[[File:HTMCC H3 ODST Menu Render.png|100px]]<br/>ODST
|align="left"|'''Helmet:''' Many technologies initially developed for Project: MJOLNIR have gained widespread adoption; the use of CTCs for body armor and helmet-integrated neural interfaces being the most visible.
|align="left"|'''Helmet:''' Many technologies initially developed for Project: MJOLNIR have gained widespread adoption; the use of CTCs for body armor and helmet-integrated neural interfaces being the most visible.
|rowspan=4|Reach the rank of {{Rank/H3|pvt|1|grade}} (''[[Spartan Graduate]]'')
|rowspan=4|Reach the rank of {{Rank/H3|pvt|1|grade}} (''[[Spartan Graduate]]'')
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! style="width: 15%"|Unlock requirements (''Halo: MCC'')
! style="width: 15%"|Unlock requirements (''Halo: MCC'')
|- align="center"
|- align="center"
|[[File:HR ODST Helmet Icon.png|75px]]<br>ODST
|[[File:HR ODST Helmet Icon.png|75px]]<br/>ODST
|align="left"|Many technologies initially developed for MJOLNIR have gained widespread adoption.
|align="left"|Many technologies initially developed for MJOLNIR have gained widespread adoption.
|{{Rank/HR|recruit|link=yes}}, 2,000 cR
|{{Rank/HR|recruit|link=yes}}, 2,000 cR
|[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR ODST UACNM Helmet Icon.png|75px]]<br>ODST ([[Armor accessories/UA|UA]]/[[Command Network Module|CNM]])
|[[File:HR ODST UACNM Helmet Icon.png|75px]]<br/>ODST ([[Armor accessories/UA|UA]]/[[Command Network Module|CNM]])
|align="left"|Up-armored variant with Command network module.
|align="left"|Up-armored variant with Command network module.
|{{Rank/HR|cpl|link=yes}}, 1,000 cR
|{{Rank/HR|cpl|link=yes}}, 1,000 cR
|[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 19 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR ODST CBRNHUL Helmet Icon.png|75px]]<br>ODST ([[CBRN module|CBRN]]/[[Hardened Uplink|HUL]])
|[[File:HR ODST CBRNHUL Helmet Icon.png|75px]]<br/>ODST ([[CBRN module|CBRN]]/[[Hardened Uplink|HUL]])
|align="left"|For operations in hazard zones; hardened uplink module.
|align="left"|For operations in hazard zones; hardened uplink module.
|{{Rank/HR|sgt|link=yes}}, 500 cR
|{{Rank/HR|sgt|link=yes}}, 500 cR
|[[Series 1: Noble|Series 1]], Tier 38 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 38 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR ODST LShoulder Icon.png|75px]][[File:HR ODST RShoulder Icon.png|75px]]<br>ODST shoulders
|[[File:HR ODST LShoulder Icon.png|75px]][[File:HR ODST RShoulder Icon.png|75px]]<br/>ODST shoulders
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption.
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption.
|{{Rank/HR|capt|link=yes}}, 25,000 cR
|{{Rank/HR|capt|link=yes}}, 25,000 cR
|[[Series 1: Noble|Series 1]], Tier 46 ({{SeasonPoint|1}})
|[[Series 1: Noble|Series 1]], Tier 46 ({{SeasonPoint|1}})
|- align="center"
|- align="center"
|[[File:HR ODST Chest Icon.png|75px]]<br>ODST chest
|[[File:HR ODST Chest Icon.png|75px]]<br/>ODST chest
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption.
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption.
|{{Rank/HR|wo|link=yes}}, 750 cR
|{{Rank/HR|wo|link=yes}}, 750 cR
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! style="width: 20%"|Unlock requirements (''Halo: MCC'')
! style="width: 20%"|Unlock requirements (''Halo: MCC'')
|- align="center"
|- align="center"
|[[File:HTMCC H4 ODST Helmet Icon.png|75px]]<br>Helmet
|[[File:HTMCC H4 ODST Helmet Icon.png|75px]]<br/>Helmet
|align="left" rowspan="5"|'''Description (H4 and MCC):'''Quite possibly one of the most thoroughly tested armor systems across the entire UNSC.<br>
|align="left" rowspan="5"|'''Description (H4 and MCC):'''Quite possibly one of the most thoroughly tested armor systems across the entire UNSC.<br>
'''MANUFACTURER:''' Cascade Stronghold Technologies<br>
'''MANUFACTURER:''' Cascade Stronghold Technologies<br>
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|[[Series 7: Elite|Series 7]] Tier 68, {{SeasonPoint|1}}
|[[Series 7: Elite|Series 7]] Tier 68, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H4 ODST Chest Icon.png|75px]]<br>Chest
|[[File:HTMCC H4 ODST Chest Icon.png|75px]]<br/>Chest
|[[Series 7: Elite|Series 7]] Tier 80, {{SeasonPoint|1}}
|[[Series 7: Elite|Series 7]] Tier 80, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H4 ODST RShoulder Icon.png|75px]][[File:HTMCC H4 ODST LShoulder Icon.png|75px]]<br>Shoulders
|[[File:HTMCC H4 ODST RShoulder Icon.png|75px]][[File:HTMCC H4 ODST LShoulder Icon.png|75px]]<br/>Shoulders
|[[Series 7: Elite|Series 7]] Tier 97, {{SeasonPoint|1}}
|[[Series 7: Elite|Series 7]] Tier 97, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H4 ODST Forearm Icon.png|75px]]<br>Forearms
|[[File:HTMCC H4 ODST Forearm Icon.png|75px]]<br/>Forearms
|[[Series 7: Elite|Series 7]] Tier 88, {{SeasonPoint|1}}
|[[Series 7: Elite|Series 7]] Tier 88, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HTMCC H4 ODST Leg Icon.png|75px]]<br>Legs
|[[File:HTMCC H4 ODST Leg Icon.png|75px]]<br/>Legs
|[[Series 7: Elite|Series 7]] Tier 94, {{SeasonPoint|1}}
|[[Series 7: Elite|Series 7]] Tier 94, {{SeasonPoint|1}}
|}
|}
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! scope="col" style="width: 15%" |Unlock Requirements
! scope="col" style="width: 15%" |Unlock Requirements
|-
|-
|align="center"|[[File:HINF ODST Helmet Icon.png|75px]]<br>ODST
|align="center"|[[File:HINF ODST Helmet Icon.png|75px]]<br/>ODST
|Cascade Stronghold Technologies
|Cascade Stronghold Technologies
|Initially developed for use on MJOLNIR powered assault armor, the ODST-pattern of helmet was widely adopted by UNSC special forces, albeit in a cost-reduced form.
|Initially developed for use on MJOLNIR powered assault armor, the ODST-pattern of helmet was widely adopted by UNSC special forces, albeit in a cost-reduced form.
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|Season 01: Heroes of Reach Battle Pass level 65 (Premium)
|Season 01: Heroes of Reach Battle Pass level 65 (Premium)
|-
|-
|align="center"|[[File:HINF UA ODST Chest Icon.png|75px]]<br>[[UA attachments|UA]]/ODST
|align="center"|[[File:HINF UA ODST Chest Icon.png|75px]]<br/>[[UA attachments|UA]]/ODST
|Cascade Stronghold Technologies
|Cascade Stronghold Technologies
|Even MJOLNIR armor can do with a bit of reinforcement from time-to-time.
|Even MJOLNIR armor can do with a bit of reinforcement from time-to-time.
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|Season 01: Heroes of Reach Battle Pass level 67 (Premium)
|Season 01: Heroes of Reach Battle Pass level 67 (Premium)
|-
|-
|align="center"|[[File:HINF SAP ODST LShoulder Icon.png|75px]][[File:HINF SAP ODST RShoulder Icon.png|75px]]<br>[[SAP attachments|SAP]]/ODST
|align="center"|[[File:HINF SAP ODST LShoulder Icon.png|75px]][[File:HINF SAP ODST RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/ODST
|Cascade Stronghold Technologies
|Cascade Stronghold Technologies
|These armor pieces were created for MJOLNIR, but eventually became viable for mass production and deployment to other UNSC forces.
|These armor pieces were created for MJOLNIR, but eventually became viable for mass production and deployment to other UNSC forces.
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*Right: Season 01: Heroes of Reach Battle Pass level 63 (Premium)
*Right: Season 01: Heroes of Reach Battle Pass level 63 (Premium)
|-
|-
|align="center"|[[File:HINF UA-Sacrifice Icon.png|75px]]<br>UA/SACRIFICE
|align="center"|[[File:HINF UA-Sacrifice Icon.png|75px]]<br/>UA/SACRIFICE
|UNSC
|UNSC
|In desperate times, intact wargear of fallen friends and allies must be turned to the immediate needs of survival and victory.
|In desperate times, intact wargear of fallen friends and allies must be turned to the immediate needs of survival and victory.

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