Editing M7 SMG

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The '''M7/Caseless Submachine Gun'''{{Ref/Reuse|H3}} ('''M7/SMG''') is a personal defense weapon developed and manufactured by [[Misriah Armory]]. It is commonly used by infantry, special forces, and vehicle crews of the [[United Nations Space Command]] armed forces. A suppressed version of the weapon, the [[M7S SMG]], is often issued to special operations personnel.{{Ref/Reuse|enc320}}<ref name="ODST">[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''Halo 3: ODST Guide'']</ref>
The '''M7/Caseless Submachine Gun'''{{Ref/Reuse|H3}} ('''M7/SMG''') is a personal defense weapon developed and manufactured by [[Misriah Armory]]. It is commonly used by infantry, special forces, and vehicle crews of the [[United Nations Space Command]] armed forces. A suppressed version of the weapon, the [[M7S SMG]], is often issued to special operations personnel.{{Ref/Reuse|enc320}}<ref name="ODST">[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''Halo 3: ODST Guide'']</ref>


Originally, the M7 SMG was issued solely to vehicle crews as an emergency weapon; however, the submachine gun became widely used during the [[Insurrection]]. The weapon became favored by paramilitary police units and [[UNSC Special Forces]] units for its efficiency in eliminating [[Insurrectionist|insurgents]] located in orbital habitats and cluttered urban environments. Due to this efficacy, the M7 was also popular with those same Insurrectionists. Although the UNSC began trialing a [[M20 PDW|replacement]] for the weapon, the M7 SMG remains the current submachine gun model used by the UNSC following the [[Human-Covenant War]].{{Ref/Reuse|universe}}
Originally, the M7 SMG was issued solely to vehicle crews as an emergency weapon; however, the submachine gun became widely used during the [[Insurrection]]. The weapon became favored by paramilitary police units and [[UNSC Special Forces]] units for its efficiency in eliminating [[Insurrectionist|insurgents]] located in orbital habitats and cluttered urban environments. Due to this efficacy, the M7 was also popular with those same Insurrectionists. Although the UNSC began trialing a [[M20 SMG|replacement]] for the weapon, the M7 SMG remains the current submachine gun model used by the UNSC following the [[Human-Covenant War]].{{Ref/Reuse|universe}}


==Overview==
==Overview==
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The M7/Caseless Submachine Gun is an automatic submachine gun that fires from a 60-round magazine which is placed horizontally on the left side of the weapon. Due to the odd horizontal placement of the magazine on the weapon, it can be assumed that the magazine utilizes a circular ramp where the magazine meets the breech. This rotates the horizontally stacked rounds in the magazine 90 degrees until they align with the horizontal breech. An example of this can be seen in the present day [[Wikipedia:FN P90|FN P90 PDW]].
The M7/Caseless Submachine Gun is an automatic submachine gun that fires from a 60-round magazine which is placed horizontally on the left side of the weapon. Due to the odd horizontal placement of the magazine on the weapon, it can be assumed that the magazine utilizes a circular ramp where the magazine meets the breech. This rotates the horizontally stacked rounds in the magazine 90 degrees until they align with the horizontal breech. An example of this can be seen in the present day [[Wikipedia:FN P90|FN P90 PDW]].


The SMG has a polymer pistol grip, folding fore-grip, [[iron sights]], a collapsible buttstock, as well as a titanium body. The design of the gun is most likely inspired by the [[Wikipedia:Heckler & Koch MP7|HK MP7]]. The SMG must be cocked before it can fire the first round. The charging handle is located on the right side of the gun and does not move during operation. Once the first round is fired, the gases from previous rounds force the breech to rotate and chamber a new round. Once the magazine is empty, the handle although not illustrated in-game, can either be pulled back and locked or it can be fully cycled after a fresh magazine has been housed. If it is first pulled back and locked, then it must be pushed forward in order to chamber a new round. The magazine release button is located between the red dots on the receiver and needs to be pressed before it can be flicked off. There is no ejection port due to the nature of the rounds fired.
The SMG has a polymer pistol grip, folding fore-grip, [[iron sights]], and collapsible buttstock, as well as a titanium body. The design of the gun is most likely inspired by the [[Wikipedia:Heckler & Koch MP7|HK MP7]]. The SMG must be cocked before it can fire the first round. The charging handle is located on the right side of the gun and does not move during operation. Once the first round is fired, the gases from previous rounds force the breech to rotate and chamber a new round. Once the magazine is empty, the handle although not illustrated in-game, can either be pulled back and locked or it can be fully cycled after a fresh magazine has been housed. If it is first pulled back and locked, then it must be pushed forward in order to chamber a new round. The magazine release button is located between the red dots on the receiver and needs to be pressed before it can be flicked off. There is no ejection port due to the nature of the rounds fired.


The SMG has a rifled barrel that is 15&nbsp;cm (5.9 in.) long.{{Ref/Reuse|H3}} This weapon can also be affixed with a [[suppressor|M49 sound suppressor]];{{Ref/Reuse|universe}} in this configuration, the weapon is designated the [[M7S SMG|M7S Caseless Submachine Gun]].{{Ref/Reuse|ODST}} The weapon is 47.4&nbsp;cm (18.66 in.) long with the stock retracted and has a maximum length of 62.7&nbsp;cm (24.68 in.) when the stock is fully extended.{{Ref/Reuse|H3}}
The SMG has a rifled barrel that is 15&nbsp;cm (5.9 in.) long.{{Ref/Reuse|H3}} This weapon can also be affixed with a [[suppressor|M49 sound suppressor]];{{Ref/Reuse|universe}} in this configuration, the weapon is designated the [[M7S SMG|M7S Caseless Submachine Gun]].{{Ref/Reuse|ODST}} The weapon is 47.4&nbsp;cm (18.66 in.) long with the stock retracted and has a maximum length of 62.7&nbsp;cm (24.68 in.) when the stock is fully extended.{{Ref/Reuse|H3}}
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*The player's reserve ammunition capacity is reduced from 360 to 240, and when dual wielded include single wield from 180 to 120.
*The player's reserve ammunition capacity is reduced from 360 to 240, and when dual wielded include single wield from 180 to 120.
*More damage per round, takes 23 shots instead of 25 to kill a fully shielded Spartan or Sangheili.
*More damage per round, takes 23 shots instead of 25 to kill a fully shielded Spartan or Sangheili.
* New firing sound which sounded more powerful and beefier.


===Changes from ''Halo 3'' to ''Halo 2: Anniversary''===
===Changes from ''Halo 3'' to ''Halo 2: Anniversary''===

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