Editing Let 'Volir/Gameplay
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===Strategy=== | ===Strategy=== | ||
*Use '''Extraction''' Leader Power when necessary, as it was your only Leader Power that can heals you. | *Use '''Extraction''' Leader Power when necessary, as it was your only Leader Power that can heals you. | ||
*'''Tactical Gateway''' is very beneficial for Let 'Volir as he can launch an immediate surprise attack on the enemy's base or their army's location. | *'''Tactical Gateway''' is very beneficial for Let 'Volir as he can launch an immediate surprise attack on the enemy's base or their army's location. | ||
*'''Banished Raid''' is very useful at capturing any Control Node and Power Node without needing to defeat the enemy [[Aggressor Sentinel]] that patrols around it, since it can fasten your capture down to 4 seconds or 8 seconds for de-capture enemy Nodes and capturing it. | *'''Banished Raid''' is very useful at capturing any Control Node and Power Node without needing to defeat the enemy [[Aggressor Sentinel]] that patrols around it, since it can fasten your capture down to 4 seconds or 8 seconds for de-capture enemy Nodes and capturing it. | ||
*Use the Cloaking Leader Power only when you remove the enemy's stealth detector unit. Cloaking Leader Power is practically not useful against bases that have cloaking detection capability such as UNSC's Watchtower or Banished's Sensor Tower, or any units that have Stealth Detection ability. | *Use the Cloaking Leader Power only when you remove the enemy's stealth detector unit. Cloaking Leader Power is practically not useful against bases that have cloaking detection capability such as UNSC's Watchtower or Banished's Sensor Tower, or any units that have Stealth Detection ability. | ||
==Sources== | ==Sources== |