Editing Halo (Halo 3 level)

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===Mistakes===
===Mistakes===
*At the beginning of the level, Thel 'Vadam passes an Assault Rifle to the Chief in the cutscene. However, if the player got to this level by completing the level Cortana right before, the player will start with whatever weapon they took from that level, if they have the Cortana Skull, they will spawn with a Spartan Laser and if they didn't play the previous level, they have a rocket launcher and shotgun.
*At the beginning of the level, Thel 'Vadam passes an Assault Rifle to the Chief in the cutscene. However, if the player got to this level by completing the level Cortana right before, the player will start with whatever weapon they took from that level, if they have the Cortana Skull, they will spawn with a Spartan Laser and if they didn't play the previous level, they have a rocket launcher and shotgun.
**If the previous level is finished with the Flamethrower equipped, however, the loadout will be set to Assault Rifle and Rocket Launcher.
*In gameplay, the Arbiter's primary weapon is a {{Pattern|Okarda'phaa|plasma rifle}} and an [[Type-1 Energy Weapon/Sword|Energy Sword]] as the secondary. During the cutscene in the Control Room, he is oddly shown wielding a [[Type-51 Carbine|Covenant Carbine]].
*In gameplay, the Arbiter's primary weapon is a {{Pattern|Okarda'phaa|plasma rifle}} and an [[Type-1 Energy Weapon/Sword|Energy Sword]] as the secondary. During the cutscene in the Control Room, he is oddly shown wielding a [[Type-51 Carbine|Covenant Carbine]].
*Johnson's position in the gameplay section of the Control Room is different from his position in the cutscenes. During the cutscenes, he's directly in front of the Control Room's console, whereas in gameplay he is positioned nearly outside of the circular walkway.
*Johnson's position in the gameplay section of the Control Room is different from his position in the cutscenes. During the cutscenes, he's directly in front of the Control Room's console, whereas in gameplay he is positioned nearly outside of the circular walkway.
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*In ''[[Halo Wars 2: Awakening the Nightmare]]'', it's revealed that some of the [[Flood]] survived the destruction of [[High Charity]]'s backup reactor and the firing of [[Installation 08]] and remained quarantined within the wreckage of the Covenant holy city.
*In ''[[Halo Wars 2: Awakening the Nightmare]]'', it's revealed that some of the [[Flood]] survived the destruction of [[High Charity]]'s backup reactor and the firing of [[Installation 08]] and remained quarantined within the wreckage of the Covenant holy city.
*In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', the epilogue and after credits scene are depicted as a separate non-playable level called ''Epilogue''. It also lacks the end credits between the memorial scene and the Master Chief and Cortana on the {{UNSCShip|Forward Unto Dawn}} wreckage. In this version of the game, the player can access the Legendary ending simply by playing ''Epilogue'' on Legendary. They do not need to play the whole game on Legendary to get the ending showing [[Requiem]] in ''The Master Chief Collection''.
*In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', the epilogue and after credits scene are depicted as a separate non-playable level called ''Epilogue''. It also lacks the end credits between the memorial scene and the Master Chief and Cortana on the {{UNSCShip|Forward Unto Dawn}} wreckage. In this version of the game, the player can access the Legendary ending simply by playing ''Epilogue'' on Legendary. They do not need to play the whole game on Legendary to get the ending showing [[Requiem]] in ''The Master Chief Collection''.
*Finishing the level with the Flamethrower equipped on the [[Cortana (level)|previous level]] will reset the loadout to MA5C Assault Rifle and Rocket Launcher.


==Gallery==
==Gallery==

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