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{{Status|Canon}} {{Center|''This article is about the Terminals in [[Halo 3]]. For other uses of "Terminal", see [[Terminal (disambiguation)]]''}} [[File:H3 Terminal Error.png|thumb|300px|A terminal's interface.]] [[File:Ark Terminal.jpg|thumb|300px|The exterior of a terminal.]] The '''terminals''' in ''[[Halo 3]]'' are [[Forerunner]] [[terminal]]s that provide insight into the history of the Forerunners, primarily the [[Forerunner-Flood war]]. The terminals are a continuation of the ''[[Iris]]'' alternate reality game used as viral marketing for ''Halo 3''. They clarify a great deal of the ''Iris'' story line by naming the authors of different messages and by explaining the circumstances of the [[Great Purification|original firing]] of the [[Halo Array]]. The terminals follow the stories of the [[Librarian]] and the [[IsoDidact|Didact]], Forerunner logs of [[Flood]] attacks, and [[Mendicant Bias]]' progression into [[rampancy]]. ==Overview== The terminals can be accessed on any difficulty. Finding and accessing all [[seven]] of the terminals in ''Halo 3'' unlocks the ''[[Marathon Man]]'' [[achievement]]; this can be done over the course of several sessions, out of order, and on various difficulties. The player does not need to finish any of the missions in question in order to unlock the achievement. {|cellspacing="3" |-valign="top" |class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"| '''IMPORTANT: The terminals must be accessed as follows:''' * In either single-player or cooperative mode. * It is necessary to read the text until the green arrow (facing left) turns red. On some terminals, it may be necessary to wait until the screen flashes red and the screen appears to "scan horizontally". This does not occur for all terminals. If there is no red arrow (see below) then wait until the red flash/scanning occurs. ** There is a green arrow in the bottom left-hand corner. When it turns red the player can exit the terminal. Note that normally the player is able to advance each screen of the display by pressing the A button. However, in some cases this may take time. If the arrow is still green then wait until the terminal proceeds. * For some players, the seventh terminal must be accessed last in order to unlock the achievement. * If the achievement is not unlocked after accessing all terminals, try accessing all of the terminals on the same difficulty level. * In co-op, all players must be near a terminal to access it. |} ==The terminals== The terminals are located on three levels: ''[[H3:The Ark|The Ark]]'', ''[[H3:The Covenant|The Covenant]]'', and ''[[H3:Halo|Halo]]''. There is also a hidden terminal on ''[[H3:Cortana|Cortana]]'', but that one does not need to be found in order to get the achievement. Upon initial access on all difficulty levels, the seven terminals give background details regarding the story of the 300-year-long Forerunner-Flood conflict, including strategies, encounters, enemy and friendly losses, and procedures leading up to the activation of the Halo Array. After a short time, this text is overwritten and a new message is displayed on the screen. On Easy, Normal, and Heroic difficulty levels, this second screen of text details a correspondence between two Forerunner lovers called the "[[Librarian]]" and "[[Didact]]". In this transcript, as in the Terminals, "L" stands for Librarian and "D" stand for Didact. An unknown entity sends brief messages onscreen upon shutdown. The final terminal reveals that this entity is the rampant Forerunner AI Mendicant Bias, who had previously assisted in the Flood's attempt to destroy the Forerunners. On the Legendary difficulty level, the second screen of text tells the story of Mendicant Bias. It is revealed that Mendicant Bias was the AI who took control of [[AdjutantReflex]] during the "Iris" campaign. Messages detailing Mendicant's eventual defection to the Gravemind are displayed by '''Terminals 1 through 4''', with the AI having an ongoing conversation with the Flood (tagged '''LF.Xx.3273'''). These messages are incomplete and partially disrupted, with {~} symbolizing the disruptions. A noticeable pattern in the messages suggests that many of the disruptions occur at the use of pronouns, such as "I, we, me, they, it", though this pattern is not entirely consistent. '''Terminal 5''' displays several hostile messages sent from Mendicant Bias to its makers, confirming its rampancy. These messages are different on each difficulty level. '''Terminal 6''' details the defeat of Mendicant Bias by [[Offensive Bias]], as perceived by Offensive itself. The final message hidden in '''Terminal 7''' is an apology made by Mendicant directly to [[John-117]] for the former's betrayal, atoning by saying it will help the Reclaimer leave the Ark safely. {|cellspacing="3" |-valign="top" |class="Box 2" style="border:1px solid #000066; padding: .5em 1em 1em; color: #000; background-color: #f0f0ff"| '''Note''': ''The following are exact transcripts of all seven terminals in ''Halo 3''. It is all copied directly from each terminal in-game and is not speculative. Most of the Terminals have extra content that can be accessed on the Legendary difficulty. One terminal's main content does differ based on the difficulty level.'' |} <!-- DO NOT TOUCH OR THE RABBIDS WILL COME AFTER YOU! --> {{Tabcontainer| |title1=Terminal One |content1={{/One}} |title2=Terminal Two |content2={{/Two}} |title3=Terminal Three |content3={{/Three}} |title4=Terminal Four |content4={{/Four}} |title5=Terminal Five |content5={{/Five}} |title6=Terminal Six |content6={{/Six}} |title7=Terminal Seven |content7={{/Seven}} }} <!-- DO NOT TOUCH OR THE RABBIDS WILL COME AFTER YOU! --> {{clear}} ===Cortana terminal=== [[File:Cortana terminal.jpg|thumb|The Cortana terminal at the end of the communications room.]] {{Quote|It was the [[Quarter|coin's]] fault! I wanted to make you strong, keep you safe... I'm sorry, I can't...|Cortana terminal}} The Cortana terminal is an [[Easter egg]] located in the basement room of the [[H3:Skulls#Tilt|Tilt Skull]]'s location, where the [[Gravity hammer (fiction)|gravity hammer]] is found. This Terminal does not count towards the ''Marathon Man'' achievement but instead plays a secret Cortana moment. This terminal references a scene in ''[[Halo: The Fall of Reach]]'' where [[John-117]] unwittingly ensures his conscription into the [[SPARTAN-II program]] by correctly guessing several coin tosses in a row. Audio of [[Catherine Halsey|Dr. Halsey]] enticing him to play Heads or Tails with her can be heard as the player approaches the terminal's location. {{Clear}} ==Appearances== {{Featurelist|secondcolumn=title-4 |title-1=Characters| *[[Librarian]] {{1st}} *[[IsoDidact]] {{C|As "Didact"}} {{1st}} *[[Filial Devotion]] {{1st}} *[[Mendicant Bias]] {{1st}} *[[Offensive Bias]] {{1st}} *[[343 Guilty Spark]] *[[000 Tragic Solitude]] {{1st}} *[[Gravemind]] **[[Primordial]] {{C|As [[Flood Super Cell|"LF.Xx.3273"]]}} |title-2=Species| *[[Forerunner]] *[[Flood]] *[[Human]] {{Mo}} |title-3=Organizations| *[[Forerunner fleet]] **[[Forerunner Fleet Command]] {{1st}} **[[Security Fleet]] {{Fm}} **[[Suppression Fleet]] {{Fm}} **[[Emergency Circumstance Fleet]] {{Fm}} **[[Primary Pioneer Group]] {{1st}} **[[Advance Survey Team - Alpha]] {{1st}} |title-4=Locations| *[[Installation 00]] *[[Earth]] *[[Maginot Line]] {{1st}} *[[CE-10-2165]] {{1st}} **[[CE-10-2165-d]] {{1st}} *[[DM-3-1123]] {{1st}} **[[DM-3-1123 b]] {{1st}} *[[LP 656-38]] {{1st}} **[[LP 656-38 e]] {{1st}} *[[G 617]] {{1st}} **[[G 617 g]] {{1st}} |title-5=Events| *[[Forerunner-Flood war]] {{1st}} **[[Battle of G 617 g]] {{1st}} **[[Battle of LP 656-38 e]] {{1st}} **[[Battle of DM-3-1123 b]] {{1st}} **[[Battle of CE-10-2165-d]] {{1st}} **[[Battle of the Maginot Sphere]] {{1st}} *[[Conservation Measure]] |title-6=Technology and equipment| *[[Halo Array]] *[[Combat skin]] *[[Logic plague]] *[[Personality Construct Array]] {{1st}} *[[Platform interface skin]] {{Fm}} *[[Probability Model Zeta]] {{1st}} }} ==Analyses== ===Translation and naming=== It is important to note that phrases such as "[[Maginot Line]]", "[[Eden (place)|Eden]]", and "fairy tale" would not have existed in the Forerunner language(s). Forerunner technology (including terminals) utilizes extremely advanced [[translation software]]. This software is capable of incorporating idioms from a reader's own experience,{{Ref/Book|Id=haloenc-165|Enc09|Page=165}} such that a human viewing the terminals will see human idiomatic expressions and human names in relevant contexts.{{Ref/Reuse|haloenc-165}}{{Ref/Novel|Cry|AI Translator Note}} Several pieces of text are bracketed and shown in a darker font color; this is likely done to indicate that the phrases in question have no exact equivalent in the reader's language, and that an approximation has been used. Furthermore, some bracketed phrases also contain sub-bracketed question marks (such as the phrase "[travel the path of demons[?]]"), implying that the terminals' software is unsure of the proper translation for the given dialog. Interestingly, the word "Ark" does not appear in brackets, meaning that it is a direct translation, rather than a human idiom. ===Reversed messages=== {{#widget:YouTube|id=h0RRCjpmoAA|width=300|right}} While reading the terminals, reversed speech messages are set to play at distinct points. First, upon terminal activation;{{Ref/File|Id=activationtvox|H3EK|tags\sound\device_machines\terminals\activation.sound}} next, during the error messages;{{Ref/File|Id=errortvox|H3EK|tags\sound\device_machines\terminals\error.sound}} and lastly, upon scrolling across the hexagon grid, while being redirected.{{Ref/File|Id=scrollingtvox|H3EK|tags\sound\device_machines\terminals\hexscroll_loop\details\bob.sound}} The lines are picked at random from these set lists. The player will generally almost always hear three lines per terminal interaction, although due to the randomized nature of the redirection segment, it is possible to hear multiple or zero scrolling voice lines. Within the game files, a majority of the voice line contents were written as part of its respective sound [[tag]] permutation name, and can be seen in tag editing tools like those found in the ''[[Halo 3 Editing Kit]]''. Many of the phrases spoken can also be found within the terminal error text. The terminal voice was performed by [[Bob O'Donnell]], and these messages would later be reused in ''[[Halo: Reach]]'' with the [[data pads]].{{Ref/Game|Id=Bob|HR|[[Halo:_Reach_credits|Credits]]|Quote=VOICE OF THE TERMINALS - Bob O'Donnell}} ====Activation==== These lines can play upon activation of the terminal.{{Ref/Reuse|activationtvox}} {| class="wikitable" ! Sound name !! Transcription |- |zoom_in_tvox1 || style="text-align:center;" | Access granted{{Listen|title=|filename=H3 zoom_in_tvox1 (unreversed trimmed).mp3}} |- |zoom_in_tvox2 ||style="text-align:center;" | Welcome{{Listen|title=|filename=H3 zoom_in_tvox2 (unreversed trimmed).mp3}} |- |zoom_in_tvox3 || style="text-align:center;" | Access{{Listen|title=|filename=H3 zoom_in_tvox3 (unreversed trimmed).mp3}} |- |zoom_in_tvox4 || style="text-align:center;" | Archive access{{Listen|title=|filename=H3 zoom_in_tvox4 (unreversed trimmed).mp3}} |- |} ====Error==== These lines can play during the error segment.{{Ref/Reuse|errortvox}} {| class="wikitable" ! Sound name !! Transcription |- |tvox_no1_interruption || style="text-align:center;" | Interruption{{Listen|title=|filename=H3 tvox_no1_interruption (unreversed trimmed).mp3}} |- |tvox_no2_intrusion || style="text-align:center;" | Intrusion{{Listen|title=|filename=H3 tvox_no2_intrusion (unreversed trimmed).mp3}} |- |tvox_no3_archivefailure || style="text-align:center;" | Archive failure{{Listen|title=|filename=H3 tvox_no3_archivefailure (unreversed trimmed).mp3}} |- |tvox_no4_datacorruption || style="text-align:center;" | Data corruption{{Listen|title=|filename=H3 tvox_no4_datacorruption (unreversed trimmed).mp3}} |- |tvox_no5_protocolbreach || style="text-align:center;" | Protocol breach{{Listen|title=|filename=H3 tvox_no5_protocolbreach (unreversed trimmed).mp3}} |- |tvox_no6_hostileinterrupt || style="text-align:center;" | Hostile interrupt{{Listen|title=|filename=H3 tvox_no6_hostileinterrupt (unreversed trimmed).mp3}} |- |tvox_no7_rogueprocess || style="text-align:center;" | Rogue process{{Listen|title=|filename=H3 tvox_no7_rogueprocess (unreversed trimmed).mp3}} |- |tvox_no8_dangerneptsblt || style="text-align:center;" | Danger, nepōtēs bloat{{Ref|Group=Note|Due to the unclear filename and audio, this transcription is interpretive. The presented theory is that this line includes the Latin word "nepōtēs," meaning descendant, to form an error message connotating that the terminal is "bloated" with child processes.}}{{Listen|title=|filename=H3 tvox_no8_dangerneptsblt (unreversed trimmed).mp3}} |} ====Scrolling==== These lines can play while scrolling across the hexagon grid. There are three groups.{{Ref/Reuse|scrollingtvox}} <div style=display:inline-grid> {| class="wikitable" |- |+ Default |- ! Sound name !! Transcription |- |tvox_hex1_daemonrunning || style="text-align:center;" | Daemon running{{Listen|title=|filename=H3 tvox_hex1_daemonrunning (unreversed).mp3}} |- |tvox_hex2_scouringarrays || style="text-align:center;" | Scouring arrays{{Listen|title=|filename=H3 tvox_hex2_scouringarrays (unreversed).mp3}} |- |tvox_hex3_searching || style="text-align:center;" | Searching{{Listen|title=|filename=H3 tvox_hex3_searching (unreversed).mp3}} |- |tvox_hex4_researching || style="text-align:center;" | Researching{{Listen|title=|filename=H3 tvox_hex4_researching (unreversed).mp3}} |- |tvox_hex5_referencing || style="text-align:center;" | Referencing{{Listen|title=|filename=H3 tvox_hex5_referencing (unreversed).mp3}} |- |tvox_hex6_prioritizing || style="text-align:center;" | Prioritizing{{Listen|title=|filename=H3 tvox_hex6_prioritizing (unreversed).mp3}} |- |tvox_hex7_crossreferencing || style="text-align:center;" | Cross-referencing{{Listen|title=|filename=H3 tvox_hex7_crossreferencing (unreversed).mp3}} |- |tvox_hex8_cullingdata || style="text-align:center;" | Culling data{{Listen|title=|filename=H3 tvox_hex8_cullingdata (unreversed).mp3}} |- |tvox_hex9_gatheringsources || style="text-align:center;" | Gathering sources{{Listen|title=|filename=H3 tvox_hex9_gatheringsources (unreversed).mp3}} |} </div> <div style=display:inline-grid> {| class="wikitable" |- |+ "Fix" |- ! Sound name !! Transcription |- |tvox_fix1_rogueconfirmed || style="text-align:center;" | Rogue confirmed{{Listen|title=|filename=H3 tvox_fix1_rogueconfirmed (unreversed).mp3}} |- |tvox_fix2_breachidentified || style="text-align:center;" | Breach identified{{Listen|title=|filename=H3 tvox_fix2_breachidentified (unreversed).mp3}} |- |tvox_fix3_corrptncontained || style="text-align:center;" | Corruption contained{{Listen|title=|filename=H3 tvox_fix3_corrptncontained (unreversed).mp3}} |- |tvox_fix4_purgeinitiated || style="text-align:center;" | Purge initiated{{Listen|title=|filename=H3 tvox_fix4_purgeinitiated (unreversed).mp3}} |- |tvox_fix5_protocolsreinstd || style="text-align:center;" | Protocols reinstated{{Listen|title=|filename=H3 tvox_fix5_protocolsreinstd (unreversed).mp3}} |} </div> <div style=display:inline-grid> {| class="wikitable" |- |+ "Ok" |- ! Sound name !! Transcription |- |tvox_ok4_welcomescion || style="text-align:center;" | Welcome scion{{Listen|title=|filename=H3 tvox_ok4_welcomescion (unreversed).mp3}} |- |tvox_ok6_lineageconfmd || style="text-align:center;" | Lineage confirmed{{Listen|title=|filename=H3 tvox_ok6_lineageconfmd (unreversed).mp3}} |} </div> ===Additional information=== For a moment after a page is initially accessed the text is shown in its original state in Forerunner script. The symbols stand in only for letters, not for numbers or punctuation, and share the same colors (''i.e.'' gold and orange) as the letters possess when 'translated'. They stand in only for the letters in the main sections, not in the text that comes up immediately before the display is redirected. The symbols bear no resemblance to the other, more well known [[Forerunner#Forerunner Glyphs and Symbols|Forerunner symbols]] and possess no observable meaning, as they replace the English characters at random (this can be seen by flipping quickly between two pages and concentrating on any one particular symbol, observing how the stand-in changes). When certain terminals are redirecting the player after they have logged in, as the screen turns red on the left side are symbols and the words "I AM MENDICANT BIAS." ==Production notes== {{Main|see=1|Human-Forerunner connection}} According to [[Frank O'Connor]], the ''Halo 3''{{'}}s terminals were written by Frank O'Connor, [[Damian Isla]], [[Robert McLees]] and [[Rob Stokes]].{{Ref/Twitter|Id=WriterList|franklez|1196457934483410947|Frank O'Connor|Quote=Terminals were written by me, Damian Isla and TWO Robs. They are based on notes and ideas from the creation of each prior Halo and some ideas from the Marathon era and discussions with Joe Staten and other alum. They are canonical. They are mildly opaqued thru time and narrator.|D=18|M=11|Y=2019}}{{Ref|Group=Note|Bungie employee [[Paul Russel]] would go on to say three other employees, [[Paul Bertone]], [[Jaime Griesemer]] and [[Jason Jones]] "contributed to the writing of the terminals."{{Ref/Twitter|Id=PaulWriterList|docabominable|1602482171377221632|Paul Russel|Quote=Nooo! Bungie totally wanted the terminals! We didn't initially have time or resources to get them in. I was asked if I wanted to help and jumped in. Frank, Damian, Robt, Stokes, Bertone, Jaime, and even Jones contributed to the writing of the terminals. All vetted by management.|D=18|M=12|Y=2022}} However, this is not congruent with the rest of the known information about the terminals authorship. Jaime Griesemer would later go on to clarify his distance to the terminals, aligning himself towards the "game" team.{{Ref/Twitter|Id=JaimeGameTeam|32nds|1620248451161395201|Jaime Griesemer|Quote=It’s not so much about too many cooks, but that the game was what we all really cared about.|D=30|M=01|Y=2023}} Jason Jones is also known to have been considerably absent from ''Halo 3's'' development.{{Ref/Site|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history/|Site=VICE|Page=The Complete, Untold History of Halo|Quote=Jason vaporized at the end of Halo 2. He went on his long sabbatical out of the blue, and it was left to us to figure out who was going to lead the Halo team. At that point Bungie as a group was really rudderless, if not quite leaderless, really.|Quotee=Joseph Staten|D=22|M=08|Y=2022}} These employees have not been mentioned by the likes of Frank O'Connor, who was one of the terminals major contributors, with his expansion being that the terminals were also based on "discussions with [[Joseph Staten|Joe Staten]] and other alum."{{Ref/Reuse|WriterList}} It is important to note that these statements by Russel are derived from his real-time reading of fan discourse about the creation of the terminals, specifically the notion that the terminals were solely produced by Frank O'Connor, and Russel's statements were made primarily to combat that narrative. Initially, Russel relayed his impression that only Robert and [[Lorraine McLees]] were the writers of the terminals, not including O'Connor at all.{{Ref/Twitter|Id=McLees|docabominable|1602455088542486529|Paul Russel|Quote=Yes! Folks, don’t forget the terminals. Which, to be fair, almost didn’t happen. They were an Easter egg from a few people, and I worked with Damian Isla to make sure they didn’t get cut. I believe Robt and Lorraine were writing them, Damian did code, I did the art & terminals.|D=18|M=12|Y=2022}} Shortly later, Russel said that the terminals were mainly a "McLees family contribution," but they were written by "possibly also Frank."{{Ref/Twitter|Id=PossiblyFrank|docabominable|1602460457868136450|Paul Russel|Quote=No, as far as I know, the terminals were written by Robt McLees and possibly also Frank, though the terminals were mainly a McLees family contribution. Damian and I did code and art, respectively. https://archive.is/ED5en|D=18|M=12|Y=2022}} It was after this point that Russel then named Frank O'Connor, Damian Isla, Robert McLees, Robert Stokes, Paul Bertone, Jaime Griesemer, and Jason Jones as writing contributors, this time not mentioning Lorraine McLees.{{Ref/Reuse|PaulWriterList}} After this point of discussion, Russel made a post clarifying that he's remembering the details as they come, and he could contradict himself and adjust to new information.{{Ref/Twitter|Id=PaulContradictions|docabominable|1602490437121748992|Paul Russel|Quote=Hi! In the thread about terminals, I want everyone to know that I’m remembering more things as it goes, and adjusting to new information as it comes up. I may contradict myself slightly from time to time. The truth is a journey as much as a destination. Thanks for your patience! https://archive.is/dcooT|D=18|M=12|Y=2022}} An example of this would be seen in the same statement of his expanded list of writers, where he claimed the terminals were also authoritatively "all vetted by management," he later adjusted this to "management vetting never read or cared about continuity" after returning from discussing things privately with others.{{Ref/Twitter|Id=Discrepancy|docabominable|1603050616028368897|Paul Russel|Quote=From what I have gathered by talking to people involved offline: The game and terminal writers were separate teams with overlap; they didn’t think the discrepancy would matter; management vetting never read or cared about continuity; morning bagels were more important than canon. https://archive.is/sW1TP|D=18|M=12|Y=2022}} Overall, these employees could be "other alum" whose discussions that ideas in the terminals were based on, as Frank O'Connor related to Joseph Staten, but not actually writers of the terminals, and it is apparent Russel had simply produced as many names as possible to combat the fan narrative that Frank O'Connor singularly produced them.}} According to [[Paul Russel]], the continuity of the narrative wasn't as thoroughly vetted by management,{{Ref/Reuse|Discrepancy}} who nonetheless approved their inclusion in ''Halo 3''.{{Ref/Twitter|Id=BothApproved|docabominable|1602720596328169475|Paul Russel|Quote=I hoped that came across as MAYBE the discrepancy came up and didn’t seem important against everything happening to get a AAA game out the door. I’m trying to be careful to not put words in others mouths. One thing for sure, H3 shipped with both versions and both were approved. https://archive.is/OfsZG|D=13|M=12|Y=2022}} Damian Isla also worked on the terminal's in-game implementation from a coding perspective while Paul Russel worked on the art.{{Ref/Site|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history/|Site=VICE|Page=The Complete, Untold History of Halo|Quote=I was always doing little tiny incremental things with development throughout, but where I really started working on things going directly into the game was Halo 3, when I worked with (engineer) Damian Isla on the terminals that explained the deeper lore. So I was doing more and more story as we got towards the end of it, and as we started Reach, I got the chance to actually write the script.|Quotee=Frank O'Connor|D=22|M=08|Y=2022}}{{Ref/Reuse|McLees}} At one point, the terminals were at risk of being cut from the final game because Bungie feared they would not be ready at launch.{{Ref/Reuse|PaulWriterList}} However, Paul Russel and Damian Isla worked extra hours to get the animations, font, and code all correct and working.{{Ref/Reuse|McLees}} Parts of the terminals are contradicted by subsequent ''Halo'' releases such as ''[[The Forerunner Saga]]''. For a full breakdown of this topic, see the [[Human-Forerunner connection]]. ==Trivia== In Terminal 4, the Librarian states that she can see the Flood's ships blotting out the stars at night as they gather from across the galaxy and converge on the Line. This should be impossible, as the light from different stars in the galaxy would take any number of centuries or millennia to reach Earth to be seen with the naked eye, as well as the ships needing to be in Slipspace in order to travel faster-than-light. ==Gallery== <gallery> File:H3-ArkTerminalOrb.png|Detail of the orb of a ''Halo 3'' terminal. File:21275120-Full-crop.jpg|Close-up of an Ark Terminal. File:Halo 3 Terminal.jpg|Another Terminal on the Ark in ''Halo 3''. File:Halo-3-20070923023513975.jpg|[[John-117]] encountering a terminal aboard the [[Installation 00|Ark]]. File:Halo-3-20070923030012049.jpg|Text on an Ark Terminal. File:Terminalclosed.jpg|A closed Terminal. </gallery> ==Notes== {{Ref/Notes}} <references group="note"/> ==Sources== {{Ref/Sources}} ==External links== *[http://haloterms.bungie.org/ ''Interactive Terminal archive'' compiled by '''halo.bungie.org'''] {{Collectibles}} [[Category:Halo 3]] [[Category:Terminals]]
Summary: