Editing Foundation

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==Production notes==
==Production notes==
Foundation is the only map in the ''Halo'' series that must be unlocked. The map was created by Bungie as a remake of the popular ''Thunderdome'' level from ''Marathon'', with the map favoured by Max Hoberman for its four-way symmetry similar to [[Wizard]]. The map's creation was overseen by Hoberman and several other developers as a "skunkworks" project done on the side in their spare time. Ultimately, the map didn't reach the quality bar Hoberman and the team wanted, and was deemed unsuitable for adding into ''Halo 2''. However, the team still wanted to include the map, so made the map's unlock an Easter egg of sorts, to justify including the map but not to the same standard as the rest of the map roster.{{Ref/Site|D=01|M=6|Y=2020|URL=https://youtu.be/9BURsPjNKck?t=3682|Site=YouTube|Page=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=1:01:22}}
Foundation is the only map in the ''Halo'' series that must be unlocked. The map was created by Bungie as a remake of the popular ''Thunderdome'' level from ''Marathon'', with the map favoured by Max Hoberman for its four-way symmetry similar to [[Wizard]]. The map's creation was overseen by Hoberman and several other developers as a "skunkworks" project done on the side in their spare time. Ultimately, the map didn't reach the quality bar Hoberman and the team wanted, and was deemed unsuitable for adding into ''Halo 2''. However, the team still wanted to include the map, so made the map's unlock an easter egg of sorts, to justify including the map but not to the same standard as the rest of the map roster.{{Ref/Site|D=01|M=6|Y=2020|URL=https://youtu.be/9BURsPjNKck?t=3682|Site=YouTube|Page=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=1:01:22}}


In the original release of ''Halo 2'', the map could be unlocked by completeing the campaign of ''Halo 2'' and performing a "training event" on the final mission, [[The Great Journey]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=1645|Site=Bungie.net|Page=Halo 2 AutoUpdate Released}} This "training event" consists of flying the [[Banshee]] and performing a barrel roll and a loop-de-loop, then completing the campaign. However, the unlock requirement caused controversy due to a glitch making the map's unlock inconsistent{{Ref/Site|Id=IGN|D=01|M=6|Y=2020|URL=https://www.ign.com/articles/2004/11/12/halo-2-foundation-revealed|Site=IGN|Page=Halo 2: Foundation Revealed}}, and was ultimately deemed too tough for players by Bungie, with the first [[Halo 2 Auto-Updates|Auto-Update]] for ''Halo 2'' making the map unlockable for all Xbox LIVE connected players. The release of the ''[[Halo 2 Multiplayer Map Pack]]'' also included the Auto-Update for non-Xbox LIVE connected players.
In the original release of ''Halo 2'', the map could be unlocked by completeing the campaign of ''Halo 2'' and performing a "training event" on the final mission, [[The Great Journey]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=1645|Site=Bungie.net|Page=Halo 2 AutoUpdate Released}} This "training event" consists of flying the [[Banshee]] and performing a barrel roll and a loop-de-loop, then completing the campaign. However, the unlock requirement caused controversy due to a glitch making the map's unlock inconsistent{{Ref/Site|Id=IGN|D=01|M=6|Y=2020|URL=https://www.ign.com/articles/2004/11/12/halo-2-foundation-revealed|Site=IGN|Page=Halo 2: Foundation Revealed}}, and was ultimately deemed too tough for players by Bungie, with the first [[Halo 2 Auto-Updates|Auto-Update]] for ''Halo 2'' making the map unlockable for all Xbox LIVE connected players. The release of the ''[[Halo 2 Multiplayer Map Pack]]'' also included the Auto-Update for non-Xbox LIVE connected players.

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